Weapon shooting speed (research)/de: Difference between revisions
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{{Languages}}{{:Infobox:Weapon shooting speed (research)}} | {{Languages}}{{Translation verification|revisionID=196874}} | ||
Die ''' | {{:Infobox:Weapon shooting speed (research)}} | ||
Die '''{{Translation|Weapon shooting speed}}''' beeinflusst die Anzahl an Munition, Schrotpatronen, Raketen und Kanonengeschossen, die pro Zeiteinheit abgefeuert werden können. Sie verändert zudem die Feuerrate von Geschütztürmen und Verteidiger-Kapseln. | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Technologie !! Kosten !! Pro Level !! Gesamt !! Pro Level !! Gesamt !! Pro Level !! Gesamt !! Pro Level !! Gesamt | ! Technologie !! Kosten !! Pro Level !! Gesamt !! Pro Level !! Gesamt !! Pro Level !! Gesamt !! Pro Level !! Gesamt | ||
|- | |- | ||
| {{Icontech|Weapon shooting speed (research)|1}} | | {{Icontech|Weapon shooting speed (research)|1}} {{Translation|Weapon shooting speed}} 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} ✖ <big>100</big> || 10% || 10% || 10% || 10% || || || || | ||
|- | |- | ||
| {{Icontech|Weapon shooting speed (research)|2}} | | {{Icontech|Weapon shooting speed (research)|2}} {{Translation|Weapon shooting speed}} 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} ✖ <big>200</big> || 20% || 30% || 20% || 30% || || || || | ||
|- | |- | ||
| {{Icontech|Weapon shooting speed (research)|3}} | | {{Icontech|Weapon shooting speed (research)|3}} {{Translation|Weapon shooting speed}} 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>300</big> || 20% || 50% || 20% || 50% || 50% || 50% || || | ||
|- | |- | ||
| {{Icontech|Weapon shooting speed (research)|4}} | | {{Icontech|Weapon shooting speed (research)|4}} {{Translation|Weapon shooting speed}} 4 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>400</big> || 30% || 80% || 30% || 80% || 70% || 120% || || | ||
|- | |- | ||
| {{Icontech|Weapon shooting speed (research)|5}} | | {{Icontech|Weapon shooting speed (research)|5}} {{Translation|Weapon shooting speed}} 5 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} ✖ <big>500</big> || 30% || 110% || 40% || 120% || 90% || 210% || 80% || 80% | ||
|- | |- | ||
| {{Icontech|Weapon shooting speed (research)|6}} | | {{Icontech|Weapon shooting speed (research)|6}} {{Translation|Weapon shooting speed}} 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 40% || 150% || 40% || 160% || 130% || 340% || 150% || 230% | ||
|} | |} | ||
== Siehe auch == | == Siehe auch == | ||
* | * {{TransLink|Research}} | ||
* | * {{TransLink|Technologies}} | ||
* {{TransLink|Physical projectile damage (research)}} | |||
{{TechNav}} | {{TechNav}} |
Latest revision as of 17:07, 23 June 2024
Feuerrate |
Kosten |
|
✖ 100 | |
Prototyp-Typ |
|
Interner Name |
weapon-shooting-speed-1 |
Benötigte Technologien |
|
Ermöglicht |
|
Die Feuerrate beeinflusst die Anzahl an Munition, Schrotpatronen, Raketen und Kanonengeschossen, die pro Zeiteinheit abgefeuert werden können. Sie verändert zudem die Feuerrate von Geschütztürmen und Verteidiger-Kapseln.
Technologie | Kosten | Pro Level | Gesamt | Pro Level | Gesamt | Pro Level | Gesamt | Pro Level | Gesamt |
---|---|---|---|---|---|---|---|---|---|
Feuerrate 1 | ✖ 100 | 10% | 10% | 10% | 10% | ||||
Feuerrate 2 | ✖ 200 | 20% | 30% | 20% | 30% | ||||
Feuerrate 3 | ✖ 300 | 20% | 50% | 20% | 50% | 50% | 50% | ||
Feuerrate 4 | ✖ 400 | 30% | 80% | 30% | 80% | 70% | 120% | ||
Feuerrate 5 | ✖ 500 | 30% | 110% | 40% | 120% | 90% | 210% | 80% | 80% |
Feuerrate 6 | ✖ 600 | 40% | 150% | 40% | 160% | 130% | 340% | 150% | 230% |