Space science pack: Difference between revisions
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{{:Infobox:Space science pack}} | {{:Infobox:Space science pack}} | ||
The '''space science pack''' is a [[science pack]]. It is used in [[lab]]s to [[research]] [[technologies]]. Unlike the other science packs, the space science pack has two different sources, depending if one is playing with [[Space Age]]{{SA}} or not. | |||
In the base game, space science is an end-game science pack and is not directly craftable. Instead, it is obtained by launching a rocket from a [[rocket silo]] equipped with a [[satellite]]. 1000 space science packs are delivered to the [[cargo landing pad]] each time a rocket with a satellite is launched. A cargo landing pad must be built somewhere on the map for a rocket to launch. Space science packs are used in all [[Technologies#Infinite_technologies|infinite technologies]]. | |||
In Space Age, space science is a mid-game science pack. It must be crafted on a [[space platform]]{{SA}}, and is unlocked after placing an [[asteroid collector]]{{SA}} somewhere on the platform. Space science packs are needed for all subsequent technologies. | |||
==Costs== | ==Costs== | ||
The | The following shows the minimum items required to produce 1000 space science packs in the base game. It is calculated using a single rocket silo with no modules or beacons. The crafting of some intermediate products is not shown (due to the assumption that these items are available in large quantities within the factory). | ||
{| class="wikitable" | |||
! 1 rocket and satellite cost giving 1000 packs | |||
|- | |||
| | |||
{| | |||
|- | |||
|colspan="10"| {{Icon|Rocket part|100}} | |||
|- | |||
| ||colspan="10"| {{Icon|Low density structure|1k}} | |||
|- | |||
| ||colspan="10"| {{Icon|Rocket fuel|1k}} | |||
|- | |||
| ||colspan="10"| {{icon|Processing unit|1k}} | |||
|- | |||
|colspan="10"| {{icon|Satellite|1}} | |||
|- | |||
| ||colspan="10"| {{icon|Low density structure|100}} | |||
|- | |||
| ||colspan="10"| {{icon|Solar panel|100}} | |||
|- | |||
| ||colspan="10"| {{icon|Accumulator|100}} | |||
|- | |||
| ||colspan="10"| {{icon|Radar|5}} | |||
|- | |||
| ||colspan="10"| {{icon|Processing unit|100}} | |||
|- | |||
| ||colspan="10"| {{icon|Rocket fuel|50}} | |||
|- | |||
|style="width:40px;"| | |||
|style="width:40px;"| | |||
|| | |||
|} | |||
|} | |||
===Total raw costs=== | ===Total raw costs=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! !! | ! !! Recipe per<br>1000 packs !! Recipe per<br>1 pack | ||
|- | |- | ||
| {{icon | | {{icon|Iron plate}} || 28725 || 28.7 | ||
|- | |- | ||
| {{icon | | {{icon|Copper plate}} || 69288 || 69.3 | ||
|- | |- | ||
| {{icon | | {{icon|Steel plate}} || 2700 || 2.7 | ||
|- | |- | ||
| {{icon | | {{icon|Plastic bar}} || 9900 || 9.9 | ||
|- | |- | ||
| {{icon | | {{icon|Solid fuel}} || 10500 || 10.5 | ||
|- | |- | ||
| {{icon | | {{icon|Sulfuric acid}} || 15500 || 15.5 | ||
|- | |- | ||
|} | |} | ||
== | == Trivia == | ||
* Prior to [[version history/2.0.0#2.0.7|2.0]], space science could be launched in the [[rocket silo]], which would return [[raw fish]] at a 1:1 ratio, up to a maximum of 100 fish per launch. | |||
== History == | == History == | ||
{{history|2.0.7| | |||
* Launching space science pack into space no longer returns fish as there is now an other method to automate obtaining fish.}} | |||
{{history|1.0.0| | |||
* Launching a rocket with space science packs inside now returns raw fish (not documented)}} | |||
{{history|0.15.0| | {{history|0.15.0| | ||
* Introduced}} | * Introduced}} |
Latest revision as of 09:11, 15 November 2024
Space science pack |
Used by labs for research. |
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Stack size |
2000 |
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1000 (5 stacks) |
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Durability |
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Prototype type |
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Internal name |
space-science-pack |
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Required technologies |
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Produced by |
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The space science pack is a science pack. It is used in labs to research technologies. Unlike the other science packs, the space science pack has two different sources, depending if one is playing with Space Age or not.
In the base game, space science is an end-game science pack and is not directly craftable. Instead, it is obtained by launching a rocket from a rocket silo equipped with a satellite. 1000 space science packs are delivered to the cargo landing pad each time a rocket with a satellite is launched. A cargo landing pad must be built somewhere on the map for a rocket to launch. Space science packs are used in all infinite technologies.
In Space Age, space science is a mid-game science pack. It must be crafted on a space platform, and is unlocked after placing an asteroid collector somewhere on the platform. Space science packs are needed for all subsequent technologies.
Costs
The following shows the minimum items required to produce 1000 space science packs in the base game. It is calculated using a single rocket silo with no modules or beacons. The crafting of some intermediate products is not shown (due to the assumption that these items are available in large quantities within the factory).
1 rocket and satellite cost giving 1000 packs | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Total raw costs
Recipe per 1000 packs |
Recipe per 1 pack | |
---|---|---|
28725 | 28.7 | |
69288 | 69.3 | |
2700 | 2.7 | |
9900 | 9.9 | |
10500 | 10.5 | |
15500 | 15.5 |
Trivia
- Prior to 2.0, space science could be launched in the rocket silo, which would return raw fish at a 1:1 ratio, up to a maximum of 100 fish per launch.
History
- 2.0.7:
- Launching space science pack into space no longer returns fish as there is now an other method to automate obtaining fish.
- 1.0.0:
- Launching a rocket with space science packs inside now returns raw fish (not documented)
- 0.15.0:
- Introduced