Belt immunity equipment: Difference between revisions
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{{Languages}}{{:Infobox:Belt immunity equipment}} | {{Languages}}{{:Infobox:Belt immunity equipment}} | ||
The '''belt immunity equipment''', once inserted into [[modular armor]], grants the [[player]] the ability to | The '''belt immunity equipment''', once inserted into [[modular armor]] or a vehicle with an equipment grid, grants the [[player]] or vehicle the ability to be on [[transport belt]]s without being moved around by them. | ||
The belt immunity equipment constantly consumes 100kW of power from the equipment grid regardless of whether the player or vehicle is on a belt. | |||
== History == | == History == | ||
Latest revision as of 09:16, 17 December 2025
| Belt immunity equipment |
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Recipe |
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Total raw |
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| ++++ | |||||||||||||
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Stack size |
20 |
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Dimensions |
1×1 |
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Energy consumption |
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Placed in |
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Energy capacity |
100 kJ (electric) |
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Prototype type |
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Internal name |
belt-immunity-equipment |
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Required technologies |
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Produced by |
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The belt immunity equipment, once inserted into modular armor or a vehicle with an equipment grid, grants the player or vehicle the ability to be on transport belts without being moved around by them.
The belt immunity equipment constantly consumes 100kW of power from the equipment grid regardless of whether the player or vehicle is on a belt.
History
- 0.17.0:
- Introduced
