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| {{Item | | {{Languages}} |
| |input =time, 3 + low density structure, 10 + rocket fuel, 10 + rocket control unit, 10
| | {{:Infobox:Rocket part}} |
| |technologies =rocket silo
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| |producers =rocket silo
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| |consumers =rocket silo
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| '''Rocket parts''' are created inside of the [[rocket silo]]. Each completed part contributes 1% towards the completion of the rocket. Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button. | | '''Rocket parts''' are items created by a [[rocket silo]]. They are stored within the silo itself; once enough rocket parts have been constructed, a rocket is built which can launch materials into space. In vanilla, a rocket requires 100 rocket parts, while in [[Space Age]] it requires only 50. Space Age also adds the infinite [[productivity]] tech [[rocket part productivity (research)]], which effectively makes rocket parts less expensive. |
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| == Building the Rocket == | | == History == |
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| The rocket needs 100 parts; each part needs 3 ingredients; those ingredients need other ingredients; etc. In total, one rocket will need the following items:
| | {{history|2.0.24| |
| | * Changed the Rocket part icon to look more like a part of the rocket. |
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| 100 RocketPart
| | {{history|2.0.7| |
| 1 000 Low Density Structures
| | * Recipe changed from using rocket control units to [[processing unit]]s. |
| 1 000 Rocket Control Units
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| 1 000 Rocket Fuel
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| 10 000 Light Oil
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| 10 000 Processing Units
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| 10 000 Solid Fuel
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| 10 000 Speed Modules
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| 10 000 Steel
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| 35 000 Sulfuric Acid
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| 70 000 Advanced Circuits
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| 145 000 Coal
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| 145 000 Plastic
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| 175 000 Sulfur
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| 390 000 Electronic Circuits
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| 475 000 Iron Ore
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| 475 000 Iron Plates
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| 730 000 Copper Ore
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| 730 000 Copper Plates
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| 960 000 Petroleum Gas
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| 1 450 000 Copper Cable
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| To win the game (or to update the Rockets Sent counter in the left top), you additionally need a satellite. When you hover over it, it mentions the "total raw" already. However, this does not include the material needed for Processing Units, Batteries and Steel since these are seen as "raw ingredients" (they cannot be crafted by hand). Still, you can't make a battery (or steel, or processing units) without iron plates, so you still need to mine the ore. Adding it all up, the total cost for the satellite is:
| | {{history|0.12.0| |
| | | * Introduced |
| 5 Radar
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| 25 Gear Wheels
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| 50 Rocket Fuel
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| 100 Accumulators
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| 100 Low Density Structures
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| 100 Processing Units
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| 100 Solar Panels
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| 200 Advanced Circuits
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| 500 Battery
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| 500 Light Oil
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| 500 Solid Fuel
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| 900 Coal
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| 900 Plastic
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| 1 100 Sulfuric Acid
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| 1 500 Steel
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| 3 925 Electronic Circuit
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| 5 500 Sulfur
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| 7 788 Copper Ore
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| 7 788 Copper Plates
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| 12 575 Copper Cables
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| 13 325 Iron Ore
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| 13 325 Iron Plates
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| 19 200 Petroleum Gas
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| Added up together, each rocket you launch will set you back:
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| 1 Rocket
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| 1 Satellite
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| 5 Radar
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| 25 Gear Wheels
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| 100 Accumulators
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| 100 Rocket Parts
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| 100 Solar Panels
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| 500 Battery
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| 1 000 Rocket Control Units
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| 1 050 Rocket Fuel
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| 1 100 Low Density Structures
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| 10 000 Speed Modules
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| 10 100 Processing Units
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| 10 500 Light Oil
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| 10 500 Solid Fuel
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| 11 500 Steel
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| 36 100 Sulfuric Acid
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| 70 200 Advanced Circuits
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| 145 900 Coal
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| 145 900 Plastic
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| 180 500 Sulfur
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| 393 925 Electronic Circuits
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| 488 325 Iron Ore
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| 488 325 Iron Plates
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| 737 788 Copper Ore
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| 737 788 Copper Plates
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| 979 200 Petroleum Gas
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| 1 462 575 Copper Cables
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| Or, as a "total raw":
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| 145 900 Coal
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| 488 325 Iron Ore
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| 737 788 Copper Ore
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| 979 200 Petroleum Gas
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| Crude oil is not in the list because there are multiple ways to process it into petroleum gas and other oils. Water is also not included because it, again, depends on how you process your oils. A rough estimate is that you will use a million units of water and two million units of crude oil in the production of the satellite + rocket.
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| == See also == | | == See also == |
| * [[satellite]] | | * [[Satellite]] |
| * [[rocket silo]] | | * [[Rocket silo]] |
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| [[Category:Items]]
| | {{IntermediateNav}} |
| | {{C|Components}} |
Latest revision as of 17:51, 22 March 2025
Recipe
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 3 + 10 + 10 + 10 →  1
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Total raw
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 153 + 200 + 50 + 10 + 10 + 20
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Stack size
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5
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Rocket capacity
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50 (10 stacks)
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Prototype type
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item
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Internal name
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rocket-part
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Required technologies
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Produced by
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Recipe
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 3 + 1 + 1 + 1 →  1
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Total raw
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 18 + 20 + 5 + 1 + 1 + 2
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Stack size
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5
|
Rocket capacity
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50 (10 stacks)
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Prototype type
|
item
|
Internal name
|
rocket-part
|
Required technologies
|
|
Produced by
|
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Rocket parts are items created by a rocket silo. They are stored within the silo itself; once enough rocket parts have been constructed, a rocket is built which can launch materials into space. In vanilla, a rocket requires 100 rocket parts, while in Space Age it requires only 50. Space Age also adds the infinite productivity tech rocket part productivity (research), which effectively makes rocket parts less expensive.
History
- 2.0.24:
- Changed the Rocket part icon to look more like a part of the rocket.
See also