Talk:Rocket part

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2.0.7 changes

I think the math in this page is outdated with the recipe changes. GoatWizard (talk) 12:00, 29 October 2024 (UTC)

  • We need to consider that there is likely still a huge difference between SA and non-SA playthroughs. (Haven't seen for myself, yet.) - tecanec (talk) 13:49, 29 October 2024 (UTC)

It wouldn't surprise me if the numbers had *already* been out of date. I'm pretty sure I added them, and history says that was back in... 2016. D0sboots (talk) 11:20, 30 October 2024 (UTC)

For now I removed the numbers since they were very outdated and don't really belong here. If someone has new numbers they can add them back, though maybe in a more condensed form. -- Bilka (talk) - Admin 13:38, 21 February 2025 (UTC)

SA rocket part recipe

A recent change has the SA version of the rocket part recipe output two parts. I see no evidence of this in the game. The Factoriopedia page for rocket parts says that it only gives 1 part. It simply requires 50 parts to launch a rocket in SA instead of 100. The percentage completion therefore goes up by 2% for each part produced, but that's not the same thing as the recipe outputting 2 parts. Can anyone confirm that this recipe is accurate? Alfonse (talk) 17:35, 4 December 2024 (UTC)

Looks like the page now says again that the rocket requires 50 parts and the rocket part recipe doesn't change. This is accurate. -- Bilka (talk) - Admin 13:35, 21 February 2025 (UTC)

New Icon

2.0.24 introduced a different icon

https://wiki.factorio.com/Version_history/2.0.0 Qwr (talk) 04:22, 11 December 2024 (UTC)

The icon has been updated accordingly. -- Bilka (talk) - Admin 13:36, 21 February 2025 (UTC)