Electromagnetic plant: Difference between revisions
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It's unique for the built-in productivity bonus, because unlike [[productivity module]]s, this built-in productivity is not restricted to [[Template:IntermediateNav|intermediate products]] only and instead applies to all craftable recipes. | It's unique for the built-in productivity bonus, because unlike [[productivity module]]s, this built-in productivity is not restricted to [[Template:IntermediateNav|intermediate products]] only and instead applies to all craftable recipes. | ||
== Recipes == | |||
These recipes are exclusive to electromagnetic plants: | |||
* {{NavboxIconLink|Lightning collector}} {{SA}} only on Fulgora | |||
* {{NavboxIconLink|Superconductor}} {{SA}} | |||
* {{NavboxIconLink|Electrolyte}} {{SA}} | |||
* {{NavboxIconLink|Supercapacitor}} {{SA}} | |||
* {{NavboxIconLink|Quantum processor}} {{SA}} only on [[Aquilo]] or a [[space platform]] | |||
* {{NavboxIconLink|Electromagnetic science pack}} {{SA}} only on Fulgora | |||
* {{NavboxIconLink|Tesla gun}} {{SA}} and {{NavboxIconLink|tesla ammo}} {{SA}} | |||
* {{NavboxIconLink|Tesla turret}} {{SA}} | |||
These recipes can also be used by [[assembling machine]]s, but can benefit from the electromagnetic plant's 50% productivity: | |||
* {{NavboxIconLink|Small electric pole}}, {{NavboxIconLink|medium electric pole}}, {{NavboxIconLink|big electric pole}}, and {{NavboxIconLink|substation}} | |||
* {{NavboxIconLink|Solar panel}} | |||
* {{NavboxIconLink|Accumulator}} | |||
* {{NavboxIconLink|Electromagnetic plant}} {{SA}} only on Fulgora | |||
* {{NavboxIconLink|Lightning rod}} {{SA}} only on Fulgora | |||
* {{NavboxIconLink|Beacon}} | |||
* All [[module]]s | |||
* {{NavboxIconLink|Copper cable}}, {{NavboxIconLink|electronic circuit}}, {{NavboxIconLink|advanced circuit}}, and {{NavboxIconLink|processing unit}} | |||
* {{NavboxIconLink|Discharge defense}} | |||
== Trivia == | |||
* The absolute maximum output rate achievable with a single electromagnetic plant is 301 times the standard output rate of its selected recipe. This is achieved by using a legendary electromagnetic plant with five legendary [[productivity module 3]]s, along with 12 legendary [[beacon]]s with two legendary [[speed module 3]]s each; This gives the electromagnetic plant a crafting speed of 109.5 and a productivity bonus of 175%. <!-- Some numbers were rounded for the sake of presentation. My calculator says crafting speed is ~109.50317547305483084531 and output rate factor is ~301.13373255090078482461. All other numbers are exact. --> | |||
== History == | == History == |
Latest revision as of 02:49, 18 November 2024
Electromagnetic plant |
Recipe |
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+ + + + → | |||||||||||||
Total raw |
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+ + + + | |||||||||||||
Map color |
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Health |
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Resistances |
Fire: 0/70% |
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Stack size |
20 |
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5 |
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Dimensions |
4×4 |
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Energy consumption |
2000 kW (electric) |
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Drain |
66.67 kW (electric) |
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Crafting speed |
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Mining time |
0.1 |
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Base productivity |
50% |
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Pollution |
4/m |
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Module slots |
5 slots |
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Prototype type |
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Internal name |
electromagnetic-plant |
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Required technologies |
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Produced by |
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This article is a stub, and not comprehensive. |
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Space Age expansion exclusive feature.
Electromagnetic plant is an assembly machine type from Fulgora that specializes in the production of electronics and electromagnets. Its size is 4×4, has a production speed of 2, a built-in productivity bonus of +50% and 5 module slots.
It's unique for the built-in productivity bonus, because unlike productivity modules, this built-in productivity is not restricted to intermediate products only and instead applies to all craftable recipes.
Recipes
These recipes are exclusive to electromagnetic plants:
- Lightning collector only on Fulgora
- Superconductor
- Electrolyte
- Supercapacitor
- Quantum processor only on Aquilo or a space platform
- Electromagnetic science pack only on Fulgora
- Tesla gun and tesla ammo
- Tesla turret
These recipes can also be used by assembling machines, but can benefit from the electromagnetic plant's 50% productivity:
- Small electric pole, medium electric pole, big electric pole, and substation
- Solar panel
- Accumulator
- Electromagnetic plant only on Fulgora
- Lightning rod only on Fulgora
- Beacon
- All modules
- Copper cable, electronic circuit, advanced circuit, and processing unit
- Discharge defense
Trivia
- The absolute maximum output rate achievable with a single electromagnetic plant is 301 times the standard output rate of its selected recipe. This is achieved by using a legendary electromagnetic plant with five legendary productivity module 3s, along with 12 legendary beacons with two legendary speed module 3s each; This gives the electromagnetic plant a crafting speed of 109.5 and a productivity bonus of 175%.