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Portable solar panel: Difference between revisions

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(this means the equipment battery, link to that)
 
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{{:Infobox:Portable solar panel}}
{{Item
|extra1      =Can be inserted into armor.<tr><td style="text-align: left;">Max. power output:</td><td>1.0 kW</td></tr>
|dimensions  =1x1
|input        =time, 10 + solar panel, 5 + processing unit + steel plate, 5
|technologies =portable solar panel
|producers    =manual + assembling machine 2 + assembling machine 3
}}


The [[Portable solar panel]] is the basic power generating unit for [[Modular armor]]. It provides only a small amount of power usable only for small assistance [[Modular armor|modules]].
'''Portable solar panels''' are the basic power generating units for [[modular armor]] and the [[spidertron]]. They provide only a small amount of power, and only during the daytime.


Can be used to recharge [[Energy shield]]s out of combat, but is nearly useless for [[Personal laser defense]] or [[Basic exoskeleton equipment]], even with a large number of [[Battery|Batteries]]. Rendered obsolete with [[Portable fusion reactor]] in larger grids.
Portable solar panels can be used to slowly recharge [[energy shield]]s out of combat, but are nearly useless for [[personal laser defense]] or [[exoskeleton]], even with a large number of [[personal battery|batteries]].


----
Portable solar panels are 1×1 in size and are therefore primarily used in [[modular armor]], which has a 5×5 grid that cannot usefully hold a much more powerful 4×4 [[portable fusion reactor]]. (It could store one, but there would be no room for anything to use the power.)
'''See also:'''
 
The more advanced armors should almost always use portable fusion reactors instead.
 
== History ==
{{history|0.17.0|
* Portable solar panels have [[Modular_armor_(research)|Modular armor]] as pre-requisite.
* Portable solar panel power output changed from 10kW to 30kW, recipe tweaked to require less Solar panels but more Advanced circuits.}}
 
{{history|0.13.0|
* Power production increased by a factor of 10.}}
 
{{history|0.12.0|
* Power production increased by a factor of 100.}}
 
{{history|0.7.0|
* Introduced}}
 
== See also ==
* [[Modular armor]]
* [[Modular armor]]
* [[Portable fusion reactor]]
* [[Portable fusion reactor]]


{{EquipNav}}
{{CombatNav}}
 
{{C|Equipment}}
[[Category:Items]]
[[Category:Equipment]]

Latest revision as of 10:43, 14 May 2024

Portable solar panel.png
Portable solar panel

Recipe

Time.png
10
+
Advanced circuit.png
2
+
Solar panel.png
1
+
Steel plate.png
5
Portable solar panel.png
1

Total raw

Time.png
57.75
+
Copper plate.png
37.5
+
Iron plate.png
19
+
Plastic bar.png
4
+
Steel plate.png
10

Stack size

20

Dimensions

1×1

Placed in

Modular armor.png
Power armor.png
Power armor MK2.png
Spidertron.png

Power output

Quality normal.png 30kW
Quality uncommon.png 39kW Quality rare.png 48kW
Quality epic.png 57kW Quality legendary.png 75kW
electric

Prototype type

solar-panel-equipment

Internal name

solar-panel-equipment

Required technologies

Portable solar panel (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Portable solar panels are the basic power generating units for modular armor and the spidertron. They provide only a small amount of power, and only during the daytime.

Portable solar panels can be used to slowly recharge energy shields out of combat, but are nearly useless for personal laser defense or exoskeleton, even with a large number of batteries.

Portable solar panels are 1×1 in size and are therefore primarily used in modular armor, which has a 5×5 grid that cannot usefully hold a much more powerful 4×4 portable fusion reactor. (It could store one, but there would be no room for anything to use the power.)

The more advanced armors should almost always use portable fusion reactors instead.

History

  • 0.17.0:
    • Portable solar panels have Modular armor as pre-requisite.
    • Portable solar panel power output changed from 10kW to 30kW, recipe tweaked to require less Solar panels but more Advanced circuits.
  • 0.13.0:
    • Power production increased by a factor of 10.
  • 0.12.0:
    • Power production increased by a factor of 100.

See also