In other languages: 简体中文

Nutrients

From Official Factorio Wiki
Revision as of 16:17, 6 November 2024 by Alfonse (talk | contribs) (Fuel value and spoilage interaction.)
Jump to navigation Jump to search
Nutrients.png
Nutrients

Stack size

100

Rocket capacity

2000 (20 stacks)

Spoil time

Quality normal.png 5m
Quality uncommon.png 6m 29s Quality rare.png 8m
Quality epic.png 9m 30s Quality legendary.png 12m 30s
minutes

Spoil result

Spoilage.png

Prototype type

item

Internal name

nutrients

Consumed by

Artificial jellynut soil.png
Artificial yumako soil.png
Biochamber.png
Fish breeding.png
Pentapod egg.png

Used as fuel by

Biochamber.png
No-building-material-icon.png
This article is a stub, and not comprehensive.
You can help this wiki by expanding it.

Space Age expansion exclusive feature.

Nutrients are the fuel for Biochambers and are sometimes used as ingredients to recipes. There are several ways to generate nutrients from biological materials. While nutrients have a short spoil time, their fuel value is not affected by their freshness.

Alternative recipes

Recipe Ingredients Result Produced by
Nutrients from spoilage.png
Time.png
2
+
Spoilage.png
10
Nutrients.png
1
Biochamber.png
Assembling machine 2.png
Assembling machine 3.png
Player.png
Nutrients from yumako mash.png
Time.png
4
+
Yumako mash.png
4
Nutrients.png
6
Biochamber.png
Nutrients from bioflux.png
Time.png
2
+
Bioflux.png
5
Nutrients.png
40
Biochamber.png
Nutrients from fish.png
Time.png
2
+
Raw fish.png
1
Nutrients.png
20
Biochamber.png
Assembling machine 2.png
Assembling machine 3.png
Player.png
Nutrients from biter egg.png
Time.png
2
+
Biter egg.png
1
Nutrients.png
20
Biochamber.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Note that nutrients made from spoilage are initially half-spoilt. Recycling nutrients always behaves as if the nutrients were made from spoilage.

History

See also