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  • ...n the running animation ([[#animations]]) where the right foot touches the ground. ...in the running animation ([[#animations]]) where the left foot touches the ground.
    6 KB (749 words) - 10:42, 21 September 2023
  • {{:Infobox:Pipe to ground}}
    1 KB (25 words) - 18:44, 19 March 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (182 words) - 13:29, 6 May 2021
  • ** [[Prototype/PipeToGround]] '''pipe-to-ground''' The loot is dropped on the ground when the entity is killed.
    9 KB (845 words) - 10:43, 21 September 2023
  • The impact of the atomic bomb transforms the ground into a black scorch mark in a 12 tiles radius. The scorch mark never disapp
    1 KB (212 words) - 16:56, 29 October 2021
  • * [[Pipe to ground/uk|Підземна труба]]
    2 KB (59 words) - 11:07, 12 August 2023
  • 8 KB (194 words) - 17:16, 18 August 2022
  • After placing, land mines take 2 seconds to arm and bury in the ground. During those 2 seconds, they are visible to enemies and can be destroyed b
    2 KB (243 words) - 16:55, 29 October 2021
  • * {{TransLink|Pipe to ground}}
    2 KB (245 words) - 19:31, 19 June 2022
  • ...string|string]]|"water" if <code>draw_in_water_layer</code> is true, else "ground"|optional=true}} One of "zero", "water", "water-overlay", "ground" and "top".
    7 KB (947 words) - 10:43, 21 September 2023
  • * Fix of crash when mining pipe to ground in some special setups. * Belt to ground cannot be fast replaced with the belt to ground of the same type but different rotation.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...er is unlike the ''character'', (the little person that runs around on the ground) The character is part of the player, but the player is not just the charac # Picking up non-placed items from the ground and placing them in your inventory (Default: Hold/press {{Keybinding|F}})
    8 KB (1,220 words) - 11:48, 1 March 2024
  • {{:Infobox:Pipe to ground}}
    2 KB (313 words) - 19:24, 10 February 2024
  • ...}也能穿过其他的地下物件(任意数量的{{Translation|Underground belts}}或者{{Translation|Pipe to ground}})而不会彼此打扰。
    10 KB (347 words) - 23:21, 23 August 2020
  • ...the ground or on/in a belt/pipe, compared to the same piece/unit under the ground/in the sea. ...ctricity respectively) into potential energy held by a piece of ore on the ground; [[pumpjack]]s do the same thing to put crude oil in a pipe.
    7 KB (1,201 words) - 19:00, 24 September 2023
  • 8 KB (217 words) - 15:39, 29 January 2021
  • {{:Infobox:Pipe to ground}}
    2 KB (309 words) - 14:43, 26 September 2018
  • ...的窗口,把鼠标移到管道上!在线网末端连接一些管道或者储液罐看看是不是真的有水通过。如果没有,确保所有的{{L|Pipe}}或者{{L|Pipe to ground}}连接在了一起。
    7 KB (291 words) - 16:59, 26 July 2018
  • * Visualisation des connexion à un [[pipe to ground/fr|tuyau souterrain]].}}
    2 KB (336 words) - 13:22, 26 September 2018
  • ** {{L|Pipe to ground}}
    2 KB (369 words) - 18:56, 10 February 2024
  • * "ground-tile"
    3 KB (440 words) - 10:42, 21 September 2023
  • ...type property|ground_patch_render_layer|[[Types/RenderLayer|RenderLayer]]|"ground-patch"|optional=true}}
    4 KB (553 words) - 10:42, 21 September 2023
  • 14 KB (293 words) - 11:45, 12 May 2024
  • * [[Pipe to ground/ru|Подземная труба]]
    4 KB (76 words) - 14:51, 3 April 2023
  • * Player doesn't collide with the transport belt to ground. * Transport belt to ground gives items inside when mined.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * [[Pipe to ground/nl|Ondergrondse leidingskoppeling]]
    3 KB (369 words) - 13:44, 28 February 2022
  • ...they are in high danger to be destroyed. Despite being a floating entity, ground units using melee are still capable of destroying them.
    4 KB (502 words) - 10:28, 23 April 2024
  • * [[Prototype/PipeToGround]] '''pipe-to-ground'''
    6 KB (540 words) - 10:43, 21 September 2023
  • ...d do not run when they encounter enemies. Despite being a floating entity, ground units using melee are still capable of destroying them.
    4 KB (554 words) - 17:20, 1 August 2023
  • ...ies, including [[tree]]s, [[rock]]s, [[cliff]]s, [[fish]] and items on the ground, for removal. ...consisted exclusively of items, for example picking up [[stone]] from the ground, cannot be undone.
    18 KB (2,686 words) - 09:28, 5 April 2021
  • * For two different pipe to ground types, the distance limit is the now the minimum of the two connections. * Fixed bug when belts to ground could be built on top of each other.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • Fire on the ground and burning trees produce 0.3 pollution per minute. | Nuclear ground || -0.0000025 || -0.1536 || 3
    9 KB (1,341 words) - 13:22, 29 April 2024
  • ** {{L|Pipe to ground}}
    4 KB (585 words) - 11:00, 11 February 2024
  • Base level is the elevation of the invisible fluid box. 0 is ground level.
    5 KB (816 words) - 10:42, 21 September 2023
  • * pipe-to-ground-remnants * ground-explosion
    84 KB (4,770 words) - 23:58, 18 May 2024
  • | items || Selects items on the ground.
    9 KB (1,290 words) - 10:43, 21 September 2023
  • * Pick up items off the ground, off of a [[Transport belts|transport belt]], or from any object that has s * Place the item onto the ground, onto a transport belt, or into any object that has storage space.
    20 KB (2,989 words) - 09:29, 10 November 2023
  • *** [[Prototype/PipeToGround]] '''pipe-to-ground''' * [[Prototype/DeconstructibleTileProxy]] - <code>{"ground-tile"}</code>
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...cannot be carried by the player, moved using [[inserters]], dropped on the ground, nor stored in chests, unless the fluids are stored in [[barrel]]s. They ca ...pe and can do so to all four cardinal directions simultaneously. [[Pipe to ground|Underground pipes]] only work in two opposite directions, linking to anothe
    12 KB (1,934 words) - 14:07, 15 April 2024
  • * Fixed crashes in map editor when building belts to ground on top of each other. * Player picks all items in range when picking items on ground (not just 1 per tick as it was until now)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • * Fixed the "Can't insert to entity" when item on ground was in the way of rebuilding entity that doesn't have inventory (wall etc). * Items on the ground in the way of the rebuilt ghost building are collected the same way as when
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * New transport belt to ground sprites.
    5 KB (679 words) - 14:48, 24 September 2023
  • Ctrl+alt clicking the map or ground will automatically insert a gps tag and post it into [[console|chat]].
    7 KB (1,070 words) - 19:17, 24 September 2023
  • | Pick up items on the ground | Drop one item of what you are holding on the ground, on a belt or into a machine.
    17 KB (2,389 words) - 19:14, 24 September 2023
  • ...is really water coming through. If not, ensure all [[pipe]]s or [[Pipe to ground|underground pipes]] are connected together.
    6 KB (965 words) - 18:31, 19 January 2024
  • An item, that lays on ground has the size of 0.28 tiles<sup>2</sup>. On one tile we can place 12.752041
    6 KB (952 words) - 14:15, 15 April 2024
  • * Fixed that the pipe to ground was missing the health bar ([http://www.factorioforums.com/forum/viewtopic. * Fixed that deconstructing transport-belt-to-ground would delete items they held ([http://www.factorioforums.com/forum/viewtopi
    41 KB (6,360 words) - 14:46, 24 September 2023
  • ...on belts can be different from what they take up when just dropped on the ground (using the Z key).
    9 KB (1,325 words) - 16:32, 24 September 2023
  • Some items are structures that you can place on the ground. When your inventory is open, you can select a place-able structure from y ...wards the furnace. The iron deposit looks like blue-ish gray rocks on the ground.
    23 KB (4,044 words) - 20:46, 13 November 2023
  • ...l|Rury]]''' działają prawie jak taśmociągi, tylko że dla cieczy. [[Pipe to ground/pl|Podziemny rurociąg]] jak podziemny taśmociąg. Jeżeli rurociąg będz
    6 KB (915 words) - 10:37, 15 June 2020

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