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  • ** [[Belt transport system/it| Sistema di nastri trasportatori]] ** [[Inserters/it|Inseritori]]
    439 bytes (51 words) - 21:00, 10 March 2023
  • {{About|the liquid storage container|the armored combat vehicle|Tank}} {{:Infobox:Storage tank}}
    3 KB (493 words) - 14:49, 5 February 2024
  • ...n machine to machines that consume them without any intermittent dedicated storage facilities. * [[Chests]]: the most common form of storage.
    2 KB (385 words) - 11:45, 29 September 2023
  • ...ontenuto come segnale. ''Per maggiori informazioni, vedi [[Circuit network/it | rete di circuiti]].'' * La cassa di legno può essere collegata alla [[circuit network/it | rete di circuiti]]. }}
    876 bytes (120 words) - 19:36, 28 March 2018
  • {{:Infobox:Storage chest}} ...s such as [[assembling machine]]s when they are marked for deconstruction. Storage chests can be filtered to only accept one type of item from the logistic ne
    3 KB (420 words) - 17:32, 22 February 2024
  • ...dertron]]. This type is an improved version of the [[personal battery]] as it provides five times more capacity per size. * Increased battery equipment power storage, input, and output by a factor of 20.
    1,015 bytes (136 words) - 08:15, 10 September 2020
  • ...refinery|oil refineries]]. Since steam is a fluid, it can be stored in a [[storage tank]]. ...oportional to its temperature (minus 15°C ambient temperature). The energy storage of steam is exactly ''200 Joule / unit / degree Celsius'', so for every deg
    3 KB (402 words) - 04:30, 23 May 2021
  • ...ds long distances via [[belt transport system|belts]] or [[cargo wagon]]s. It is also a prerequisite for researching [[Fluid wagon (research)|fluid wagon
    652 bytes (93 words) - 00:19, 17 September 2020
  • The fluid wagon can carry 25,000 units of fluid. It weighs the same of the regular cargo wagon but holds more fluid; a cargo wa ...load times for fluid wagons consist of pumps that are directly attached to storage tanks. Using more pumps per wagon reduces (un)loading time.
    2 KB (333 words) - 12:59, 2 October 2023
  • ...c robot]]s will then bring the specified items from [[provider chest]]s, [[storage chest]]s, and [[buffer chest]]s, if the "Request from buffer chests" checkb ...s '''if the "Request from buffer chests" checkbox is checked''', then from storage chests, and lastly from [[passive provider chest]]s.
    3 KB (378 words) - 05:56, 10 February 2023
  • ...to items until something in the [[logistic network]] specifically requests it. ...quickly as possible. Items are moved by [[logistic robot]]s to the nearest storage location, or requesting entity.
    501 bytes (68 words) - 15:37, 1 October 2020
  • ...Casse intelligenti]], [[Provider chest|Provider chests]], [[Storage chest|Storage chests]] e la Casa richieditrice trasmettono i loro contenuti alla rete fin L'[[Inserter/it|Insertore intelligente]] è l'unica macchina che può agire a seconda dello
    1 KB (196 words) - 21:54, 9 March 2023
  • ...ll pick up items in the following priority: [[active provider chest]]s > [[storage chest]]s, [[buffer chest]]s > [[passive provider chest]]s * Logistic robots will begin to fill storage chests from active provider chests if there are no other tasks available.
    4 KB (554 words) - 17:20, 1 August 2023
  • ..., or the fill bar for the fluidwagon tooltip; and for the pipe windows and storage tank fill gauges. Used only for pipe windows or storage tank fill gauges.
    3 KB (465 words) - 10:43, 21 September 2023
  • * 如果物件被摧毁,只要在{{L|Provider chest}}或{{L|Storage chest}}有备用的,他们会主动用其替换。 {{Achievement|you-are-doing-it-right}}
    2 KB (86 words) - 05:59, 28 June 2018
  • {{Achievement|you-are-doing-it-right}} ...需物品需要存放在物流网络中的{{L|Active provider chest}},{{L|Passive provider chest}}或{{L|Storage chest}}。
    4 KB (94 words) - 13:07, 26 November 2018
  • ...y machine has its own internal electric capacity. When energy is produced, it is evenly distributed to all machines in the network that need electricity. # [[Accumulator]]s – Energy storage, see below
    11 KB (1,630 words) - 12:01, 29 September 2023
  • ...ich logistic robots can interact with logistic network entities, such as [[storage chest]]s, or [[requester chest]]s. Additionally, a 110×110 tile area is cr == Storage ==
    5 KB (705 words) - 19:38, 13 December 2022
  • ...enhances the movement speed of the [[player]] by 30% when fully powered. It consumes 200kW (200kJ/s) of power when used. They can be toggled on and off ...kind of [[Equipment modules|equipment module]]. It can be used by placing it in the grid that opens by right clicking the armor.
    2 KB (359 words) - 23:46, 6 May 2021
  • ...troyed entities as long as they are available in a [[provider chest]] or [[storage chest]]. ...robot has access to [[Cliff explosives|cliff explosives]] in a provider or storage chest in their network, or in the player's inventory.
    4 KB (502 words) - 10:28, 23 April 2024
  • | {{Imagelink|Storage chest}} || Logistic chest: Stores items currently not requested. Can be fil The logistic network makes it possible to create complex items in a relatively small factory area, but it
    12 KB (1,981 words) - 11:43, 29 September 2023
  • ...ayer. It burns [[fuel]] to [[mining|mine]] the ore underneath the 2×2 area it is placed on. It mines about 7 items per single unit of coal used to fuel it, producing 0.25 items/s for [[copper ore]], [[coal]], [[iron ore]] or [[sto
    3 KB (508 words) - 04:04, 29 April 2020
  • ...to change mod information like the description on the Factorio mod portal. It requires an API key with the <code>ModPortal: Edit Mods</code> usage, which It accepts <code>multipart/form-data</code> HTTP requests and responds with JS
    8 KB (1,126 words) - 09:06, 12 November 2023
  • ...difier prototype may also have other fields depending on the type, because it is loaded as an extension of this type. * If this is <code>"worker-robot-storage"</code>, this modifier is loaded as a [[Types/SimpleModifierPrototype]],
    8 KB (906 words) - 10:42, 21 September 2023
  • ...d, the pump will transfer fluid from the source side to the output side if it will fit. This will occur even if the input side has significantly lower fl ...available and it is therefore generally beneficial to have a pressurized [[storage tank]] directly at its input. More information on pump and pipe throughput
    3 KB (483 words) - 10:32, 29 August 2023
  • {{Achievement|you-are-doing-it-right}} ...]・[[passive provider chest/ja|パッシブ供給チェスト]]・[[buffer chest/ja|バッファーチェスト]]・[[storage chest/ja|貯蔵チェスト]]の中にある必要がある。
    8 KB (161 words) - 09:25, 11 May 2024
  • === Storage === ...rcentage of the entity's maximum volume that is being occupied by a fluid. It can be observed in pipes and tanks; they have windows through which the flu
    12 KB (1,934 words) - 14:07, 15 April 2024
  • {{About|the armored combat vehicle|the liquid storage container|Storage tank}} ...spidertron]], are the three non-rail vehicles in Factorio. In multiplayer, it is possible for a [[player]] to enter a tank alongside another player. The
    6 KB (896 words) - 16:56, 29 October 2021
  • item_group_filters = {"storage", "belt"} When true, this item-with-inventory will extend the inventory it sits in by default. This is a runtime property on the result item that can
    4 KB (529 words) - 10:43, 21 September 2023
  • Electricity has to be produced before it can be transferred to consumers over the [[electric system]]. There are mul ...means that you need 1.428 MW of production (of solar panels) and 100MJ of storage to provide 1 MW of power over one day-night cycle.
    6 KB (965 words) - 18:31, 19 January 2024
  • * Opraví poškozené entity s použitím [[Repair pack/cs|sad nářadí]]. ...entity, dokud je mají dostupné v [[Provider chest/cs|poskytovací]] nebo [[Storage chest/cs|skladovací truhle]].
    2 KB (253 words) - 10:19, 16 December 2017
  • ...their information onto a specific channel, based on the item or liquid the storage device contains. Each circuit network contains a channel for every kind of ...a numeric value on a 'channel' corresponding to the item. For example, a Storage Tank containing 1000 Crude Oil will broadcast 1000 on the Crude Oil channel
    21 KB (3,366 words) - 12:39, 4 March 2024
  • The '''pipe''' is the most basic method of distribution of fluids. It is commonly used to provide water from [[offshore pump]]s to [[boiler]]s an * Pipes now refresh their connection to [[storage tank]]s when rotated.
    2 KB (326 words) - 08:25, 14 September 2020
  • ...тності, якщо вони доступні в [[provider chest/uk|скрині постачання]] або [[storage chest/uk|скрині зберігання]]. {{Achievement|you-are-doing-it-right}}
    3 KB (86 words) - 12:14, 20 October 2023
  • ..., sich also in erreichbaren {{TransLink|Provider chest}}n oder {{TransLink|Storage chest}}n befinden. {{Achievement|you-are-doing-it-right}}
    2 KB (300 words) - 18:11, 13 March 2022
  • ...s power can be stored in [[accumulator]]s, excess steam can be stored in [[storage tank]]s. ...re grid of reactors with no spaces between would provide maximum bonus, as it minimizes the number of reactors with unlinked sides. This setup produces <
    4 KB (704 words) - 19:37, 12 April 2024
  • | Chaotic. When jammed it can happen that the most important items are unreachable in the air. ...tems!). This storage is out of reach and could be counted as wasted, until it is transported.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • * Open the lamp (left click on it). ...on the condition you set, the lamp may light if the chest is empty, or if it contains the required quantity of items.
    26 KB (4,139 words) - 13:35, 8 May 2023
  • ...ll open the blueprint configuration screen when the selection is finished. It offers the full [[blueprint]] configuration options, such as grid snapping * [[Cargo wagon]] storage filters
    7 KB (1,168 words) - 19:20, 12 April 2024
  • | page ||{an integer}||Page number you would like to show. Makes it so you can see a certain part of the list without getting detail on all ...relative path to the thumbnail of the mod. For mods that have no thumbnail it may be absent or default to <code>"/assets/.thumb.png"</code>. Prepend "ass
    10 KB (1,418 words) - 09:07, 12 November 2023
  • * Fix bug of logistic storage not updated when rebuilding chest to storage. * Fixed bug of alt-info + logistic storage being off after shift/control click of items that don't fit into inventory.
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...re and can fire two tiles farther than the [[submachine gun]], 80 slots of storage and 450 health, allowing the player to use hit-and-run tactics against smal ...and its contents. If the car is destroyed, its inventory is destroyed with it, though the player gets ejected and not killed.
    5 KB (776 words) - 10:19, 2 October 2023
  • ...ed amount of energy when available production exceeds demand, and releases it in the opposite case. The accumulator can store up to 5 MJ of energy. Its m * It takes 20 accumulators (100MJ) to maintain 1MW through the night, because th
    6 KB (898 words) - 10:22, 30 November 2022
  • ...х объектов, пока они есть в [[Provider chest/ru|сундуках снабжения]] или [[Storage chest/ru|сундуках хранения]]. {{Achievement|you-are-doing-it-right}}
    5 KB (88 words) - 19:19, 8 April 2018
  • * User configuration and settings storage It is recommended to create backups from this directory (of saves, config, etc
    3 KB (502 words) - 17:31, 26 April 2024
  • ...me size and type. It can be used on both placed structures and [[ghost]]s. It can also modify the contents of a [[blueprint]]. While most commonly used t ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023
  • {{Achievement|you-are-doing-it-right}} To use/place the created blueprint select it from the tool belt or inventory. The process of placing a blueprint is very
    9 KB (1,370 words) - 05:28, 10 February 2023
  • * User configuration and settings storage It is recommended to create backups from this directory (of saves, config, etc
    4 KB (546 words) - 09:01, 12 November 2023
  • ...is an end-game wagon mounting a rail cannon that can be added to a train. It fires [[artillery shell]]s, relatively slow-moving projectiles that explore ...ine of some size that can be towed around with the weapon without external storage.
    7 KB (1,085 words) - 21:28, 9 April 2024
  • ...to another, but also extract items from—and insert items into—machines or storage devices. ..., off of a [[Transport belts|transport belt]], or from any object that has storage space, including [[Chests|chests]], [[furnace]]s and [[assembling machine]]
    20 KB (2,989 words) - 09:29, 10 November 2023
  • ...ans un [[Provider chest/fr|coffre d'approvisionnement logistique]] ou un [[Storage chest/fr|coffre de stockage logistique]]. {{Achievement|you-are-doing-it-right}}
    4 KB (513 words) - 18:40, 18 November 2018
  • ...mainly by developers and modders to analyze the running state of the game. It can be enabled to show detailed information about the game world. The defau ...ens up a menu with many options. You can move this menu with the mouse, if it hides some interesting underlying thing. You can switch between 2 folders,
    8 KB (1,127 words) - 13:23, 23 March 2024
  • * 건설 로봇은 파괴된 대상의 재고가 {{L|Provider chest|공급 상자}}나 {{L|Storage chest}}에 있는 한 재건설한다. {{Achievement|you-are-doing-it-right}}
    4 KB (117 words) - 12:58, 18 October 2020
  • ...efinery needs to have a recipe set (see above for available recipes). Once it is set and "alt-mode" is active, the input and output locations and the exp ...ry; any products that cannot be used should be (temporarily) stored in a [[storage tank]]. Furthermore, both heavy oil and light oil can be cracked to the nex
    12 KB (1,690 words) - 18:59, 24 September 2023
  • ** [[Prototype/StorageTank]] '''storage-tank''' ...an array of them. The entities that are spawned in place of this one when it dies.
    9 KB (845 words) - 10:43, 21 September 2023
  • Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version. * Belt to be deconstructed doesn't accept new items, so it can be deconstructed.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...2 to multiples of 10. This change was mainly made because most people find it more intuitive to calculate numbers in a base-10 system. ...Before the change, a stack could store 64 iron ore, while after the change it is 50. This created some controversy, as some players preferred the old sta
    7 KB (1,002 words) - 19:33, 26 January 2024
  • ...change. It's a great solution for middle- to end-game power generation and it works well in combination with other power generation techniques. ...tly how nuclear power works, but don't necessarily want all the solutions. It focuses on what you should do and what you should know to get Nuclear up an
    17 KB (2,846 words) - 13:56, 15 October 2023
  • ...hiding – most notably, car or train driving and shooting are not a part of it. * It is recommended that players use voice chat (TeamSpeak, Skype) because you n
    18 KB (2,669 words) - 08:38, 12 May 2024
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • ...7qt7&topic=142188.msg798594#msg798594 additional configuration] to prevent it. ...s. Any version of the game can be run in headless mode, though for servers it may be preferable to use the Headless version of the game, which does not i
    25 KB (3,986 words) - 20:34, 1 May 2024
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...e dropped into the player's inventory for later use. Once in the inventory it can be pinned to a [[quickbar]] slot.
    18 KB (2,686 words) - 09:28, 5 April 2021
  • *** [[Prototype/StorageTank]] '''storage-tank''' ...has its [[Prototype/Item#place_result|place_result]] set to this entity if it exists.
    23 KB (2,607 words) - 10:43, 21 September 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * Fixed bug with car being damaged by shooting shotgun while driving it. ...r putting coal in the furnace that has already picked the coal up will put it there even when there is over 5 items in the furnace. This will avoid stuck
    18 KB (2,681 words) - 14:48, 24 September 2023
  • {{Achievement|you-are-doing-it-right}} ...n Anbieterkiste]], einer {{TransLink|Buffer chest}} oder einer {{TransLink|Storage chest}} verfügbar sein.
    7 KB (982 words) - 17:51, 5 March 2022
  • {{Achievement|you-are-doing-it-right}} ...chest/uk|пасивного постачання]], [[buffer chest/uk|буферній скрині]] або [[storage chest/uk|скрині зберігання]].
    11 KB (170 words) - 13:55, 14 February 2024
  • ...if you make plans for a train station, '''before''' you researched trains) it is important, that you can place tracks only on even tile-coordinates. You * Estación de tren: una combinación de una parada de tren y un [[Storage/es|almacenaje]].
    7 KB (1,111 words) - 09:43, 19 July 2021
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    20 KB (3,178 words) - 20:13, 11 May 2024
  • ...m of the screen; type your message or command and hit '''Return''' to send it (this will also close the console). ...lt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-clicking most things with the console open will ins
    35 KB (5,000 words) - 13:18, 29 April 2024
  • ...ible save corruption when roboport was destroyed while robot was repairing it. ([https://forums.factorio.com/37647 more]) * Fixed that the game crashed when it was closed while sound settings were opened.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...ctual point where a wire is connected to. Contains information about where it is connected to. | Number the filter is set to, [[Types/ItemCountType]]. Is 0 for storage chests.
    17 KB (2,426 words) - 22:10, 20 February 2024
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Storage slots of mining drill is moddable now. This affects the internal inventory
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed that empty storage tanks had the sound of fluid. ([https://forums.factorio.com/60803 more]) * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023
  • ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])
    202 KB (28,497 words) - 15:29, 11 April 2024