Property:Prototype property type

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  • The type of a given prototype property. (en)
  • This property is of type Text.
Showing 250 pages using this property.
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[[Types/Animation|Animation]]  +
[[Types/uint16|uint16]]  +
[[Types/LightDefinition|LightDefinition]]  +
[[Types/CircuitConnectorSprites|CircuitConnectorSprites]]  +
[[Types/WireConnectionPoint|WireConnectionPoint]]  +
[[Types/SignalIDConnector|SignalIDConnector]]  +
[[Types/Animation|Animation]]  +
[[Types/uint16|uint16]]  +
[[Types/LightDefinition|LightDefinition]]  +
[[Types/EnergySource|EnergySource]]  +
[[Types/Sprite|Sprite]]  +
[[Types/bool|bool]]  +
[[Types/IconSpecification|IconSpecification]]  +
[[Types/string|string]]  +
[[Types/AttackParameters|AttackParameters]]  +
[[Types/string|string]]  +
[[Types/Sound|Sound]]  +
[[Types/string|string]]  +
[[Types/string|string]]  +
[[Types/double|double]]  +
[[Types/Order|Order]]  +
[[Types/table|table]] of [[Types/AmmoType|AmmoType]] or [[Types/AmmoType|AmmoType]]  +
[[Types/float|float]]  +
[[Types/float|float]]  +
[[Types/ItemCountType|ItemCountType]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +
[[Types/float|float]]  +
[[Types/BlendMode|BlendMode]]  +
[[Types/uint8|uint8]]  +
[[Types/uint8|uint8]]  +
[[Types/uint8|uint8]]  +
[[Types/bool|bool]]  +
[[Types/bool|bool]]  +
[[Types/bool|bool]]  +
[[Types/FileName|FileName]]  +
[[Types/SpriteFlags|SpriteFlags]]  +
[[Types/uint32|uint32]]  +
[[Types/AnimationFrameSequence|AnimationFrameSequence]]  +
[[Types/bool|bool]]  +
[[Types/SpriteSizeType|SpriteSizeType]]  +
[[Types/Animation|Animation]]  +
[[Types/table|table]] of [[Types/Animation|Animation]]  +
[[Types/uint32|uint32]]  +
[[Types/float|float]]  +
[[Types/uint8|uint8]]  +
[[Types/string|string]]  +
[[Types/table|table]] of [[Types/SpriteSizeType|SpriteSizeType]]  +
[[Types/bool|bool]]  +
[[Types/SpritePriority|SpritePriority]]  +
[[Types/uint8|uint8]]  +
[[Types/string|string]]  +
[[Types/double|double]]  +
[[Types/vector|vector]]  +
[[Types/SpriteSizeType|SpriteSizeType]] or [[Types/table|table]] of [[Types/SpriteSizeType|SpriteSizeType]]  +
[[Types/table|table]] of [[Types/Stripe|Stripe]]  +
[[Types/Color|Color]]  +
[[Types/string|string]]  +
[[Types/SpriteSizeType|SpriteSizeType]]  +
[[Types/SpriteSizeType|SpriteSizeType]]  +
[[Types/SpriteSizeType|SpriteSizeType]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/Sprite4Way|Sprite4Way]]  +
[[Types/string|string]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +
[[Types/Resistances|Resistances]]  +
[[Types/Sprite|Sprite]]  +
[[Types/bool|bool]]  +
[[Types/Sprite|Sprite]]  +
[[Types/vector|vector]]  +
[[Types/TriggerEffect|TriggerEffect]]  +
[[Types/vector|vector]]  +
[[Types/uint16|uint16]]  +
[[Types/AnimationVariations|AnimationVariations]]  +
[[Types/TriggerEffect|TriggerEffect]]  +
[[Types/RenderLayer|RenderLayer]]  +
[[Types/RenderLayer|RenderLayer]]  +
[[Types/AnimationVariations|AnimationVariations]]  +
[[Types/string|string]]  +
[[Types/uint32|uint32]]  +
[[Types/Trigger|Trigger]]  +
[[Types/Trigger|Trigger]]  +
[[Types/Sprite|Sprite]]  +
[[Types/Sprite|Sprite]]  +
[[Types/ItemCountType|ItemCountType]]  +
[[Types/ItemCountType|ItemCountType]]  +
[[Types/Animation4Way|Animation4Way]]  +
[[Types/RenderLayer|RenderLayer]]  +
[[Types/vector|vector]]  +
[[Types/RotatedSprite|RotatedSprite]]  +
[[Types/table|table]] of [[Types/Vector3D|Vector3D]]  +
[[Types/table|table]] of [[Types/Vector3D|Vector3D]]  +
[[Types/RotatedSprite|RotatedSprite]]  +
[[Types/string|string]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +
[[Types/InterruptibleSound|InterruptibleSound]]  +
[[Types/ItemCountType|ItemCountType]]  +
[[Types/RotatedSprite|RotatedSprite]]  +
[[Types/table|table]] of [[Types/Vector3D|Vector3D]]  +
[[Types/table|table]] of [[Types/Vector3D|Vector3D]]  +
[[Types/RotatedSprite|RotatedSprite]]  +
[[Types/table|table]] of [[Types/vector|vector]]  +
[[Types/string|string]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +
[[Types/InterruptibleSound|InterruptibleSound]]  +
[[Types/string|string]]  +
[[Types/string|string]]  +
[[Types/string|string]]  +
[[Types/bool|bool]]  +
[[Types/EffectTypeLimitation|EffectTypeLimitation]]  +
[[Types/Animation|Animation]]  +
[[Types/Sprite|Sprite]]  +
[[Types/double|double]]  +
[[Types/EnergySource|EnergySource]]  +
[[Types/Energy|Energy]]  +
[[Types/BeaconGraphicsSet|BeaconGraphicsSet]]  +
[[Types/ModuleSpecification|ModuleSpecification]]  +
[[Types/double|double]]  +
[[Types/Trigger|Trigger]]  +
[[Types/AnimationVariations|AnimationVariations]]  +
[[Types/AnimationVariations|AnimationVariations]]  +
[[Types/uint32|uint32]]  +
[[Types/Animation|Animation]]  +
[[Types/Animation|Animation]]  +
[[Types/table|table]]  +
[[Types/Animation|Animation]]  +
[[Types/Animation|Animation]]  +
[[Types/table|table]]  +
[[Types/bool|bool]]  +
[[Types/Animation|Animation]]  +
[[Types/Animation|Animation]]  +
[[Types/Animation|Animation]]  +
[[Types/Animation|Animation]]  +
[[Types/vector|vector]]  +
[[Types/double|double]]  +
[[Types/uint32|uint32]]  +
[[Types/Energy|Energy]]  +
[[Types/EnergySource|EnergySource]]  +
[[Types/table|table]]  +
[[Types/table|table]]  +
[[Types/FluidBox|FluidBox]]  +
[[Types/string|string]]  +
[[Types/FluidBox|FluidBox]]  +
[[Types/table|table]]  +
[[Types/table|table]]  +
[[Types/double|double]]  +
[[Types/uint32|uint32]]  +
[[Types/string|string]]  +
[[Types/Animation4Way|Animation4Way]]  +
[[Types/EnergySource|EnergySource]]  +
[[Types/EnergySource|EnergySource]]  +
[[Types/Animation4Way|Animation4Way]]  +
[[Types/CapsuleAction|CapsuleAction]]  +
[[Types/Color|Color]]  +
[[Types/RotatedAnimation|RotatedAnimation]]  +
[[Types/EnergySource|EnergySource]]  +
[[Types/Energy|Energy]]  +
[[Types/double|double]]  +
[[Types/table|table]] of [[Types/string|string]]  +
[[Types/bool|bool]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +
[[Types/LightDefinition|LightDefinition]]  +
[[Types/RotatedAnimation|RotatedAnimation]]  +
[[Types/RenderLayer|RenderLayer]]  +
[[Types/double|double]]  +
[[Types/Sound|Sound]]  +
[[Types/bool|bool]]  +
[[Types/FootstepTriggerEffectList|FootstepTriggerEffectList]]  +
[[Types/RotatedAnimation|RotatedAnimation]]  +
[[Types/uint32|uint32]]  +
[[Types/double|double]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +
[[Types/table|table]] of [[Types/CharacterArmorAnimation|CharacterArmorAnimation]]  +
[[Types/uint32|uint32]]  +
[[Types/string|string]]  +
[[Types/table|table]] of [[Types/string|string]]  +
[[Types/Color|Color]]  +
[[Types/double|double]]  +
[[Types/uint32|uint32]]  +
[[Types/Sound|Sound]]  +
[[Types/table|table]] of [[Types/FootprintParticle|FootprintParticle]]  +
[[Types/FootstepTriggerEffectList|FootstepTriggerEffectList]]  +
[[Types/Sound|Sound]]  +
[[Types/ItemStackIndex|ItemStackIndex]]  +