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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Prototype/Animation#frame count +
- Prototype/Animation#line length +
- Prototype/ArtilleryFlare#early death ticks +
- Prototype/ArtilleryFlare#regular trigger effect frequency +
- Prototype/ArtilleryFlare#shots per flare +
- Prototype/Beam#damage interval +
- Prototype/Boiler#burning cooldown +
- Prototype/BuildEntityAchievement#amount +
- Prototype/BuildEntityAchievement#until second +
- Prototype/Car#turret return timeout +
- Prototype/Character#build distance +
- Prototype/Character#drop item distance +
- Prototype/Character#reach distance +
- Prototype/Character#respawn time +
- Prototype/Character#ticks to keep aiming direction +
- Prototype/Character#ticks to keep gun +
- Prototype/Character#ticks to stay in combat +
- Prototype/CharacterCorpse#time to live +
- Prototype/CombatRobot#time to live +
- Prototype/CombatRobotCountAchievement#count +
- Prototype/ConstantCombinator#item slot count +
- Prototype/ConstructWithRobotsAchievement#amount +
- Prototype/DeconstructWithRobotsAchievement#amount +
- Prototype/DontBuildEntityAchievement#amount +
- Prototype/EnemySpawner#max count of owned units +
- Prototype/EnemySpawner#max friends around to spawn +
- Prototype/Entity#tile height +
- Prototype/Entity#tile width +
- Prototype/EquipmentGrid#height +
- Prototype/EquipmentGrid#width +
- Prototype/FinishTheGameAchievement#until second +
- Prototype/FireFlame#add fuel cooldown +
- Prototype/FireFlame#burnt patch lifetime +
- Prototype/FireFlame#delay between initial flames +
- Prototype/FireFlame#fade in duration +
- Prototype/FireFlame#fade out duration +
- Prototype/FireFlame#initial lifetime +
- Prototype/FireFlame#lifetime increase by +
- Prototype/FireFlame#lifetime increase cooldown +
- Prototype/FireFlame#maximum lifetime +
- Prototype/FireFlame#secondary picture fade out duration +
- Prototype/FireFlame#secondary picture fade out start +
- Prototype/FireFlame#smoke fade in duration +
- Prototype/FireFlame#smoke fade out duration +
- Prototype/FireFlame#spread delay +
- Prototype/FireFlame#spread delay deviation +
- Prototype/FluidStream#particle buffer size +
- Prototype/FlyingText#time to live +
- Prototype/Gate#fadeout interval +
- Prototype/Gate#timeout to close +