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Lightning rod

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Lightning rod

Recipe

5
+
12
+
8
+
4
→
1

Total raw

8
+
6
+
8
+
4

Map color

Health

Normal quality 100
Uncommon 130 Rare 160
Epic 190 Legendary 250

Resistances

Electric: 0/100%
Fire: 0/90%

Stack size

50

Rocket capacity

50

Range

Normal quality 15
Uncommon 19.5 Rare 24
Epic 28.5 Legendary 37.5
+ Lightning reach

Efficiency

Normal quality 20%
Uncommon 26% Rare 32%
Epic 38% Legendary 50%

Dimensions

1×1

Drain

150 MW (electric)

Energy capacity

500.0 MJ (electric)

Mining time

0.1

Buildable only on

Crafted only on

Prototype type

lightning-attractor

Internal name

lightning-rod

Required technologies

Produced by

Consumed by

Object description
This article is a stub, and not comprehensive.
You can help this wiki by expanding it.
Space Age expansion exclusive feature.

The lightning rod is a building from Fulgora that protects an area from getting struck by lightning from the nightly storms. When struck, they generate power for a limited time. The peak power production is limited only by the demands of the connected electric system, but the internal storage is subject to a 150 MW drain in addition to the load from the electric system. It is unlocked by researching the Planet discovery Fulgora technology.

The lightning rod cannot be crafted on any planet other than Fulgora, as other planets lack the same strong magnetic field.

Normal-quality lightning rods in a square pattern can be at most 34 tiles apart, or every 35 tiles, while completely protecting the area between them. This is a density of 1 lightning rod per 35x35=1225 tiles. More tile efficient is a triangular pattern with an outside 42x76 rectangle with one rod in its center. This is a density of 2 lightning rods per 42x76=3192 tiles, or one per 1596 tiles.

To align with a 50x50 grid of roboports the quality needed is epic, as epic-quality lightning rods in a square pattern can be placed 54 tiles apart.

History

See also