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Bioflux

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Revision as of 02:22, 7 November 2024 by Alfonse (talk | contribs) (Added details about the role of Bioflux.)
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Bioflux.png
Bioflux

Recipe

Time.png
6
+
Yumako mash.png
15
+
Jelly.png
12
Bioflux.png
4

Total raw

Time.png
16.5
+
Yumako.png
7.5
+
Jellynut.png
3

Restores

Quality normal.png 80
Quality uncommon.png 104 Quality rare.png 128
Quality epic.png 152 Quality legendary.png 200
health

Stack size

100

Rocket capacity

1000 (10 stacks)

Fuel value

Spoil time

Quality normal.png 2h
Quality uncommon.png 2h 36m Quality rare.png 3h 12m
Quality epic.png 3h 48m Quality legendary.png 5h
minutes

Spoil result

Spoilage.png

Prototype type

capsule

Internal name

bioflux

Required technologies

Bioflux (research).png

Produced by

Biochamber.png

Consumed by

Agricultural science pack.png
Bioplastic.png
Biosulfur.png
Capture bot rocket.png
Copper bacteria cultivation.png
Iron bacteria cultivation.png
Nutrients from bioflux.png
Rocket fuel from jelly.png

Recyling results

Bioflux.png
0.25
No-building-material-icon.png
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Space Age expansion exclusive feature.

Bioflux is a key intermediate product for production on Gleba. It is used for making iron and copper ores, plastic, sulfur and other products. Its spoil time of 2 hours also allows it to be used as a form of shelf-stable nutrients, which allows for using the Biochamber on other planets. Bioflux is also used for creating captive biter spawners and keeping them docile, making them integral to the manufacturing of biter eggs.

History

See also