Flamethrower damage (research)
| Flamethrower damage (research) has been archived. |
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| The information on this page pertains to a previous version of the game. It may be incorrect, or concern a removed/changed feature. |
| Flamethrower damage (research) |
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Cost |
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| ✖ 100 | |
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Prototype type |
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Internal name |
flamethrower-damage-1 |
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Required technologies |
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Allows |
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The flamethrower damage technologies affects the flamethrower turret damage directly as a bonus, and fire damage in general as a seperate bonus. This means that flamethrower turrets are impacted by the research bonus, the fire damage bonus, and the individual fuel damage bonus; they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches.
| Technology | Cost | Effects | Cumulative effect |
|---|---|---|---|
| Flamethrower damage 1 | ✖ 100 | 20% | 20% |
| Flamethrower damage 2 | ✖ 200 | 20% | 40% |
| Flamethrower damage 3 | ✖ 250 | 30% | 70% |
| Flamethrower damage 4 | ✖ 250 | 30% | 100% |
| Flamethrower damage 5 | ✖ 400 | 40% | 140% |
| Flamethrower damage 6 | ✖ 500 | 20% | 160% |
| Flamethrower damage 7-∞ | ✖ 2^(Level-7)*1000 (e.g. 1000 for level 7) |
20% per level | 160% + 20%×(Level-6) |
History
- 0.13.0:
- Introduced.