Military units and structures
Some units and structures are marked as Military units or Military structures and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
There are a few exceptions:
- Artillery turrets and Artillery wagons will not attack units automatically, they only attack structures automatically.
- Biters and spitters do not prioritize construction robots or logistic robots over other targets.
Modding
Military units and structures are identified by a flag on Prototype/EntityWithOwner. This can be changed by modding, except for units and unit spawners. The default military prototypes are listed in the table below.
Military units
Icon | Name | Default force |
Prototype |
---|---|---|---|
Player | player | character | |
Defender capsule | player | combat-robot | |
Distractor capsule | player | combat-robot | |
Destroyer capsule | player | combat-robot | |
Construction robot | player | construction-robot | |
Logistic robot | player | logistic-robot | |
Land mine | player | land-mine | |
Small biter | enemy | unit | |
Small spitter | enemy | unit | |
Medium biter | enemy | unit | |
Medium spitter | enemy | unit | |
Big biter | enemy | unit | |
Big spitter | enemy | unit | |
Behemoth biter | enemy | unit | |
Behemoth spitter | enemy | unit | |
Compilatron | enemy | unit |
Military structures
Icon | Name | Default force |
Prototype |
---|---|---|---|
Gun turret | player | ammo-turret | |
Flamethrower turret | player | fluid-turret | |
Laser turret | player | electric-turret | |
Artillery turret | player | artillery-turret | |
Radar | player | radar | |
Small worm | enemy | turret | |
Medium worm | enemy | turret | |
Big worm | enemy | turret | |
Behemoth worm | enemy | turret | |
Biter spawner | enemy | unit-spawner | |
Spitter spawner | enemy | unit-spawner | |
Player port | player-port | ||
SimpleEntityWithForce | simple-entity-with-force |