In other languages: Deutsch 日本語 Русский Українська 简体中文

Physical projectile damage (research)

From Official Factorio Wiki
Revision as of 02:29, 12 April 2019 by EnigmaticAussie (talk | contribs) (affects correct types)
Jump to navigation Jump to search
Physical projectile damage (research)

Cost

30
1
100

Prototype type

technology

Internal name

physical-projectile-damage-1

Required technologies

Allows

2-∞

Physical projectile damage (research) affects the damage of all the bullet ammunition types, shot gun shells, Gun turrets and cannon shell types.

Technology Cost Bullet and
Shotgun Shell Damage
Cumulative Gun Turret Damage Cumulative Cannon Shell
Damage
Cumulative
1
Physical projectile damage 1
30
1
100
10% 10% 10% 10%
2
Physical projectile damage 2
30
1
1
200
10% 20% 10% 20%
3
Physical projectile damage 3
60
1
1
1
300
20% 40% 20% 40%
4
Physical projectile damage 4
60
1
1
1
400
20% 60% 20% 60%
5
Physical projectile damage 5
60
1
1
1
1
500
20% 80% 20% 80% 90% 90%
5
Physical projectile damage 6
60
1
1
1
1
1
600
40% 120% 40% 120% 130% 220%
6-∞
Physical projectile damage 7-∞
60
1
1
1
1
1
1

2^(Level-6)*1000 (eg. 1000 for level 7, 2000 for level 8)
40% per level 120% +
40%*(Level-6)
70% per level 120% +
70%*(Level-6)
100% per level 220% +
100%*(Level-6)

See also