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Submachine gun

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Revision as of 14:31, 7 October 2018 by Zippy (talk | contribs)
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Submachine gun.png
Submachine gun

Player submachine or pistol.png

Recipe

Time.png
10
+
Copper plate.png
5
+
Iron gear wheel.png
10
+
Iron plate.png
10
Submachine gun.png
1

Total raw

Time.png
15
+
Copper plate.png
5
+
Iron plate.png
30

Stack size

5

Range

Quality normal.png 18
Quality uncommon.png 19.8 Quality rare.png 21.6
Quality epic.png 23.4 Quality legendary.png 27

Shooting speed

10/s

Ammunition

Firearm magazine.png
Piercing rounds magazine.png
Uranium rounds magazine.png

Prototype type

gun

Internal name

submachine-gun

Required technologies

Military (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The Submachine gun is an upgrade from the Pistol. It fires the same ammunition types and deals the same damage as the pistol, but has a much higher rate of fire. This same type of weapon is installed in the car and tank; the car and tank's version of the submachine gun fires +5 rounds per second and +2 range compared to the handheld one, though the one in the tank fires at +100% (doubled) damage.

This weapon can easily handle moderate waves of small biters, even with regular ammunition, but destroying nests efficiently requires damage upgrades or the more expensive piercing round. Regular and aggressive use will devour the player's ammo supply, and the high cost of producing ammo against respawning biters can stifle early game production.

Because of these issues the submachine gun is best reserved for personal defense. Players wishing to take the fight to the biters should instead invest in the assault-friendly Shotgun.