Deconstruction planner
Deconstruction planner |
Using an unfiltered deconstruction planner to queue orders for construction robots. |
|
Stack size |
1 |
Prototype type |
|
Internal name |
deconstruction-planner |
The deconstruction planner is an item which allows the player to mark entities for removal. Marked entities will be removed by construction robots in construction network range and stored in storage chests.
The deconstruction planner can be used to cancel deconstruction. First, click the deconstruction planner to pick it up. Then, shift+click and highlight the area marked for deconstruction to cancel it. The deconstruction planner can also be used to order robots to pick up items off the ground.
Right-clicking a deconstruction planner will bring up a GUI that allows entities or tiles to be filtered so that they can be excluded from the selection of the deconstruction planner. The filtering can be done in the form of whitelisting or blacklisting. A planner can be created by clicking the ( File:Deconstruction planner button.png ) button in the shortcut bar.
- Deconstruct plan01.png
"Entities" tab.
- Deconstruct plan02.png
"Tiles" tab.
Achievements
Automated cleanup Deconstruct 100 objects with the construction robots. |
History
- 0.15.0:
- Blueprint library: Allows for keeping players blueprints between individual game saves and allows sharing blueprints in multiplayer games.
- Added ability to export and import blueprints, blueprint books, and deconstruction planners as strings.
- Blueprints, blueprint books and deconstruction planners are obtainable from the library GUI with no crafting cost.
- 0.13.0:
- Several non-stackable items can be swapped directly with counterparts, this includes the deconstruction planner.
- 0.11.15:
- When using the deconstruction planner, the logistic network is not drawn if the mouse is over a GUI element.
- 0.11.0:
- Added a cancel deconstruction option to the deconstruction planner.
- 0.9.0:
- Introduced