Asteroids: Difference between revisions
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{{About/Space age}} | {{About/Space age}} | ||
[[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. Promethium asteroids are only encountered at the [[ | [[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. Promethium asteroids are only encountered at the [[shattered planet]]. Asteroids are immediately seen when the [[player]] is present at a [[space platform]]. If a space station is being boosted through space with a [[thruster]], asteroids are encountered much faster. When an [[asteroid collector]] is present at a space station, small [[Asteroids#Asteroid Chunks|asteroid chunks]] can be collected for their resources. The resources collected from asteroid chunks can be fed into a [[crusher]], grinding the chunks into useful resources. | ||
When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids. | When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids. | ||
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The density of asteroids can be seen by going to the [[Remote view]] > '''Surfaces''' > '''Space Map''' and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway. | The density of asteroids can be seen by going to the [[Remote view]] > '''Surfaces''' > '''Space Map''' and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway. | ||
== Asteroid | == Asteroid types == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Name !! Description !! Health !! [[Damage#Resistance|Resistances]] | ! Name !! Description !! Health !! [[Damage#Resistance|Resistances]] | ||
|- | |- | ||
| Asteroid | | Asteroid chunks | ||
| Harmless. | | Harmless. | ||
Does not have health and are instantly destroyed on contact with the space platform. | Does not have health and are instantly destroyed on contact with the space platform. | ||
Can be collected by [[asteroid collector]]s. | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
|- | |- | ||
| Small | | Small asteroids | ||
| Do not spawn naturally. Produce chunks on destruction. | | Do not spawn naturally. Produce chunks on destruction. | ||
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*Laser: 20% | *Laser: 20% | ||
|- | |- | ||
| Medium | | Medium asteroids | ||
| Spawn in space and in orbit of planets other than [[Nauvis]]. Split into small asteroids when destroyed. | | Spawn in space and in orbit of planets other than [[Nauvis]]. Split into small asteroids when destroyed. | ||
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*Physical: 10% | *Physical: 10% | ||
|- | |- | ||
| Big | | Big asteroids | ||
| Spawn in space beyond [[Fulgora]] and [[Gleba]]. Split into medium asteroids when destroyed. | | Spawn in space beyond [[Fulgora]] and [[Gleba]]. Split into medium asteroids when destroyed. | ||
Practically immune to physical and laser damage | Practically immune to physical and laser damage | ||
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*Physical: 2000/10% | *Physical: 2000/10% | ||
|- | |- | ||
| Huge | | Huge asteroids | ||
| Spawn in space beyond [[Aquilo]]. Split into large asteroids when destroyed. | | Spawn in space beyond [[Aquilo]]. Split into large asteroids when destroyed. | ||
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*Laser: 99% | *Laser: 99% | ||
*Physical: 3000/10% | *Physical: 3000/10% | ||
|} | |} | ||
'''Note:''' Promethium | '''Note:''' Promethium asteroids have twice the health of the three standard asteroid types (200/800/4000/10000) | ||
== Asteroid | == Asteroid chunks == | ||
'''Asteroid chunks''' are the smallest asteroids in the game, serving as the sole resource source in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it, as larger asteroids do. They will also slowly gravity to the space platform, as if the platform has a gravitational pull, making it easier to collect them. To maintain sustainability, space platforms | '''Asteroid chunks''' are the smallest asteroids in the game, serving as the sole resource source in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it, as larger asteroids do. They will also slowly gravity to the space platform, as if the platform has a gravitational pull, making it easier to collect them. To maintain sustainability, space platforms can be equipped with both [[asteroid collector]] and [[crusher]]. These chunks come in four distinct varieties, each of which can be processed into valuable materials using crushers. [[Advanced_asteroid_processing_(research)|Advanced asteroid processing research]] unlocks the ability to extract additional materials from these chunks. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Asteroid Processing | |+ Asteroid Processing | ||
|- | |- | ||
! [[Asteroids]] !! Processed | ! [[Asteroids]] !! Processed into !! Advanced processing | ||
|- | |- | ||
| {{IconLink|Metallic asteroid chunk | | {{IconLink|Metallic asteroid chunk}} || {{IconLink|Iron ore}} || {{IconLink|Copper ore}} | ||
|- | |- | ||
| {{IconLink|Carbonic asteroid chunk | | {{IconLink|Carbonic asteroid chunk}} || {{IconLink|Carbon}} || {{IconLink|Sulfur}} | ||
|- | |- | ||
| {{IconLink|Oxide asteroid chunk | | {{IconLink|Oxide asteroid chunk}} || {{IconLink|Ice}} || {{IconLink|Calcite}} | ||
|- | |- | ||
| {{IconLink|Promethium asteroid chunk | | {{IconLink|Promethium asteroid chunk}} || Cannot be processed, is a component to the [[promethium science pack]]. || - | ||
|} | |} | ||
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File:promethium_asteroid_entity.png|Promethium asteroids. | File:promethium_asteroid_entity.png|Promethium asteroids. | ||
</gallery> | </gallery> | ||
== See also == | |||
* [[Space platform]] | |||
* [[Asteroid collector]] | |||
{{SpaceNav}} | {{SpaceNav}} | ||
Revision as of 18:39, 27 January 2025
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Space Age expansion exclusive feature.

Asteroids are floating minerals found in space. There are four types of asteroids in Space Age: metallic, carbon, oxide and promethium. Promethium asteroids are only encountered at the shattered planet. Asteroids are immediately seen when the player is present at a space platform. If a space station is being boosted through space with a thruster, asteroids are encountered much faster. When an asteroid collector is present at a space station, small asteroid chunks can be collected for their resources. The resources collected from asteroid chunks can be fed into a crusher, grinding the chunks into useful resources.
When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that turrets with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids.
The density of asteroids can be seen by going to the Remote view > Surfaces > Space Map and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.
Asteroid types
Name | Description | Health | Resistances |
---|---|---|---|
Asteroid chunks | Harmless.
Does not have health and are instantly destroyed on contact with the space platform. Can be collected by asteroid collectors. |
N/A | N/A |
Small asteroids | Do not spawn naturally. Produce chunks on destruction.
Does small damage on contact with the space platform. |
100 |
|
Medium asteroids | Spawn in space and in orbit of planets other than Nauvis. Split into small asteroids when destroyed.
Does medium damage. Can destroy several foundations before expiring. Heavily resistant to laser damage. |
400 |
|
Big asteroids | Spawn in space beyond Fulgora and Gleba. Split into medium asteroids when destroyed.
Practically immune to physical and laser damage Does large amount of damage. Can go right through the space platform destroying everything on its path. |
2000 |
|
Huge asteroids | Spawn in space beyond Aquilo. Split into large asteroids when destroyed.
Will absolutely destroy the space platform. |
5000 |
|
Note: Promethium asteroids have twice the health of the three standard asteroid types (200/800/4000/10000)
Asteroid chunks
Asteroid chunks are the smallest asteroids in the game, serving as the sole resource source in space. Due to their size and low mass, these small chunks will not damage the player's space platform when colliding with it, as larger asteroids do. They will also slowly gravity to the space platform, as if the platform has a gravitational pull, making it easier to collect them. To maintain sustainability, space platforms can be equipped with both asteroid collector and crusher. These chunks come in four distinct varieties, each of which can be processed into valuable materials using crushers. Advanced asteroid processing research unlocks the ability to extract additional materials from these chunks.
Asteroids | Processed into | Advanced processing |
---|---|---|
Metallic asteroid chunk | Iron ore | Copper ore |
Carbonic asteroid chunk | Carbon | Sulfur |
Oxide asteroid chunk | Ice | Calcite |
Promethium asteroid chunk | Cannot be processed, is a component to the promethium science pack. | - |
Gallery
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Metallic asteroids.
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Carbonic asteroids.
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Oxide asteroids.
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Promethium asteroids.