Bioflux: Difference between revisions
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'''Bioflux''' is a key intermediate product for production on [[Gleba]]. It is used for making iron and copper ores, plastic, sulfur and other products. Its spoil time of 2 hours also allows it to be used as a form of shelf-stable [[nutrients]], which allows for using the [[Biochamber]] on other planets. Bioflux is also used for creating [[captive biter spawner]]s and keeping them docile, making them integral to the manufacturing of [[biter egg]]s. | '''Bioflux''' is a key intermediate product for production on [[Gleba]]. It is used for making iron and copper ores, plastic, sulfur and other products. Its spoil time of 2 hours also allows it to be used as a form of shelf-stable [[nutrients]], which allows for using the [[Biochamber]] on other planets. Bioflux is also used for creating [[captive biter spawner]]s and keeping them docile, making them integral to the manufacturing of [[biter egg]]s. | ||
As a product of the two, bioflux has the combinated effects of [[yumako mash]] and [[jelly]], providing health regeneration and a 150% movement speed bonus. | As a product of the two, bioflux has the combinated effects of [[yumako mash]] and [[jelly]], instantly providing 80 health points, 12 seconds of health regeneration at 1 health point per second, and a 150% movement speed bonus. | ||
== History == | == History == |
Latest revision as of 17:51, 3 December 2024
Bioflux |
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Space Age expansion exclusive feature.
Bioflux is a key intermediate product for production on Gleba. It is used for making iron and copper ores, plastic, sulfur and other products. Its spoil time of 2 hours also allows it to be used as a form of shelf-stable nutrients, which allows for using the Biochamber on other planets. Bioflux is also used for creating captive biter spawners and keeping them docile, making them integral to the manufacturing of biter eggs.
As a product of the two, bioflux has the combinated effects of yumako mash and jelly, instantly providing 80 health points, 12 seconds of health regeneration at 1 health point per second, and a 150% movement speed bonus.