Nightvision: Difference between revisions
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{{Languages}} | {{Languages}} | ||
{{:Infobox:Nightvision}} | {{:Infobox:Nightvision}} | ||
[[File:night-vision-example-1.png|thumb|400px|Visibility at night.]] | |||
[[File:night-vision-example-1.png|thumb| | |||
Nightvision is a kind of [[Equipment modules|Equipment module]]. It can be used by placing it in the grid that opens by right clicking the armor. | Nightvision is a kind of [[Equipment modules|Equipment module]]. It can be used by placing it in the grid that opens by right clicking the armor. | ||
Having | Having nightvision in the [[Modular armor|armor]] during the night changes the standard vision at night to be brighter with a gray overlay that drains non-lit areas of color. | ||
Unlike other items such as exoskeletons or shields, equipping multiple night vision units has no effect. | Unlike other items such as exoskeletons or shields, equipping multiple night vision units has no effect. |
Revision as of 16:31, 11 September 2017
Nightvision |
Recipe |
|
+ + → | |
Total raw |
|
+ + + + | |
Stack size |
20 |
Dimensions |
2×2 |
Energy consumption |
10 kW (electric) |
Placed in |
|
Energy capacity |
120 kJ (electric) |
Prototype type |
|
Internal name |
night-vision-equipment |
Required technologies |
|
Produced by |
|
Nightvision is a kind of Equipment module. It can be used by placing it in the grid that opens by right clicking the armor.
Having nightvision in the armor during the night changes the standard vision at night to be brighter with a gray overlay that drains non-lit areas of color.
Unlike other items such as exoskeletons or shields, equipping multiple night vision units has no effect.
History
- 0.11.17:
- Moved the night vision tint color into the night vision equipment prototype.
- 0.9.1:
- Show energy consumption in the tooltip.
- 0.9.0:
- Green color of night vision is less dense.
- 0.7.0:
- Introduced