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Crafting: Difference between revisions

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(Cleanup, fixes to grammar, more info)
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{{Languages}}
{{Languages}}
[[File:Receipe-cheatsheet.jpg|400px|thumb|Recipe cheatsheet, taken from [https://www.factorio.com/blog/post/fff-6 Factorio Friday Facts #6].]]
[[File:Receipe-cheatsheet.jpg|400px|thumb|Recipe cheatsheet, taken from [https://www.factorio.com/blog/post/fff-6 Factorio Friday Facts #6].]]
Crafting means the production of new entities out of others by using a [[Recipe]]. The character or [[Assembling machine]]s craft. [[Furnace]]s smelt, which is not really crafting (cause it can't be done by the character/assemblies), even if smelting uses also recipes.


In the beginning of the game, it is easy to make everything manually, but as the time advances manual crafting is less and less sufficient way to create stuff. Products that require liquids and a few others (such as engine units) cannot be manually crafted. Remember always: Factorio is a game about automation: Even if it look to much work, it is in most cases less work to built assemblies for doing the most important and nastiest stuff.
Crafting means the production of new entities out of others by using a Recipe. The player or [[Assembling machine]]s can craft. Smelting is achieved by using [[Furnace]]s. Since smelting cannot be done by the player, it is impossible to craft some items directly from raw resources.
 
In the beginning of the game, it is easy to make everything manually, but as the game advances manual crafting is less and less efficient of a way to create. Products that require liquids and a few others (such as engine units) cannot be manually crafted. This is to encourage automation.
 
== Manual crafting ==
 
Manual crafting is the most basic form of crafting. To manually craft an object, open the player's inventory (Default keybind "E"), and select an object to manually craft on the right. Left click for one, right click for five, and shift click to make as many as possible. Ensure you have the materials necessary to craft the object. If you lack a resource, it will be shown highlighted in <span style="color:#FF0000">red</span> text if you mouseover the product. Materials that you don't have but you can craft will be highlighted in <span style="color:#FF530D">orange</span> text, and will be chain-crafted to reach the product you selected. Common candidates being [[copper cable]] or [[Electronic circuit]]s.
 
To cancel a manual crafting operation from the queue at the bottom left of the screen, left click (to cancel one operation), right click (to cancel five operations), or shift-left click to cancel all crafts of that item. This is useful if you accidentally queue the wrong product. All the materials taken to craft the item will be returned to your inventory.
 
== Automated crafting ==
 
Automated crafting is done outside of the player's inventory, allowing for multiple products to be produced at once, in synchronous harmony. This is where most crafting should take place.


=== Items ===
Manual crafting:
{| class="wikitable"
| {{imagelink|iron-axe|Iron axe}} || Very useful.
|-
| {{imagelink|steel-axe|Steel axe}} || More useful.
|-
| {{imagelink|character-logistic-slots|Character logistic slots}} || Research how your character feels being like a [[Requester chest]]
|-
|}
Key structures in automated crafting are:
Key structures in automated crafting are:
{| class="wikitable"
{| class="wikitable"
| {{imagelink|electric-mining-drill|Mining drill|Mining drills}} || Collecting [[Items#resources|resources]] to provide them to the [[Transport network]].
| {{imagelink|electric-mining-drill|Mining drill|Mining drills}} || Collecting [[Items#resources|resources]] to provide them to the [[Transport network]].
|-
|-
| {{imagelink|stone-furnace|Furnace|Furnaces}} || Smelting [[Items#resources|resources]] to [[Items#Intermediate products|intermediate products]].
| {{imagelink|stone-furnace|Furnace|Furnaces}} || Smelting raw [[Items#resources|resources]] to [[Items#Intermediate products|intermediate products]].
|-
|-
| {{imagelink|assembling-machine-1|Assembling machine|Assembling machines}} || Assemble [[Items#Intermediate products|intermediate products]] to [[Items|needed items]].
| {{imagelink|assembling-machine-1|Assembling machine|Assembling machines}} || Assemble [[Items#Intermediate products|intermediate products]] to [[Items|needed items]].
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'''Task''': create [[Iron plate]]s.
'''Task''': create [[Iron plate]]s.


* Place a [[Burner mining drill]] on a [[Iron ore]] resource field.
# Place a [[Burner mining drill]] onto an [[Iron ore]] resource field.
* Place a [[Furnace]] directly in front of the output, so that the miner outputs the ore '''into''' the furnace.
# Place a [[Furnace]] directly in front of the output, so that the miner outputs the ore into the furnace.
* Fill both (burner and furnace) with [[Fuel]]
# Fill both the miner and the furnace with [[Fuel]].
* Wait. After a few seconds, the first piece of [[Iron plate]] is smelted and available for collection.
# Wait. After a few seconds, the first piece of [[Iron plate]] is smelted and available for collection. Either collect it manually, or pull it out with an [[Inserters|inserter]].


== Advanced ==
== Advanced ==
Crafting by player: .... Todo ... How many items needed etc better explained as second task?
Crafting of [[Items]] can be automated. Place the needed building, select the recipe and whenever all ingredients are stored in the building the recipe will be produced one after one. To keep up continuous production ingredients have to be provided via [[Transport network|belts]] and [[Inserters]]. The manufactured [[Items]] can also be extracted by [[Inserters]] and are then available for further usage.
=== Tools/Cheatcheets ===
There is a growing list of [[ToolCheatcheet|Tools and Cheatsheets]], to gain more control about the complex crafting processes.
=== Factory chains ===
[[File:assembling-machine-example-1.png|thumb|256px|A factory chain producing [[Smart inserter]]s.]]
Sometimes an assembling machine requires so much input that there is more than one machine needed to supply enough material. In this case you may lose some efficiency when extracting the intermediate products on to a belt transport for only a few squares to insert them again into the final assembling machine. When using [[Inserters]] from machine to machine the [[Inserter item stack size]] bonus applies, saving power and time.
This method is best used when the intermediate products are not needed anywhere else.


See also [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=5715 Deciding which items to re-make and which to keep on belts?].
Crafting of [[Items]] can be automated. To automatically craft items, place a [[Assembling machine]], and select the recipe. Note that if the recipe is complicated enough, higher tiers of assembling machines may be necessary. Then, place all requested ingredients into the input slots, and the assembling machine should craft the item. Note that unlike manual crafting, each step of the craft requires another assembly machine. For example, crafting a [[lamp]] requires a machine to make [[copper cable]], a machine to make [[iron stick]]s, a machine to make [[electronic circuit]]s, etc. ''Assembly machines cannot automatically chain-craft like the player.''


== Expert ==
To keep up continuous production ingredients must be provided via [[belt transport system|belts]] and [[Inserters]]. The manufactured items can also be extracted by [[Inserters]] and are then available for further usage elsewhere in the factory.
=== Beacons ===
[[File:factorio-beacon.png|thumb|256px|A set of [[Furnace]]s affected by a beacon. Applies to [[Assembling machine]]s too.]]
To maximize the output or efficiency of assembling machines [[Beacon]]s provide an additional source for applying [[Modules|module]] effects.


== See also ==
== See also ==
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* [[Furnace]]
* [[Furnace]]
* [[Module]]s
* [[Module]]s
* [[Beacon]]
* [http://www.factorioforums.com/forum/viewtopic.php?f=18&t=5715 Deciding which items to re-make and which to keep on belts?].


[[Category: Networks]] [[Category: Transport network]] [[Category: Crafting network]]
[[Category: Networks]] [[Category: Transport network]] [[Category: Crafting network]]

Revision as of 22:10, 18 July 2016

Crafting means the production of new entities out of others by using a Recipe. The player or Assembling machines can craft. Smelting is achieved by using Furnaces. Since smelting cannot be done by the player, it is impossible to craft some items directly from raw resources.

In the beginning of the game, it is easy to make everything manually, but as the game advances manual crafting is less and less efficient of a way to create. Products that require liquids and a few others (such as engine units) cannot be manually crafted. This is to encourage automation.

Manual crafting

Manual crafting is the most basic form of crafting. To manually craft an object, open the player's inventory (Default keybind "E"), and select an object to manually craft on the right. Left click for one, right click for five, and shift click to make as many as possible. Ensure you have the materials necessary to craft the object. If you lack a resource, it will be shown highlighted in red text if you mouseover the product. Materials that you don't have but you can craft will be highlighted in orange text, and will be chain-crafted to reach the product you selected. Common candidates being copper cable or Electronic circuits.

To cancel a manual crafting operation from the queue at the bottom left of the screen, left click (to cancel one operation), right click (to cancel five operations), or shift-left click to cancel all crafts of that item. This is useful if you accidentally queue the wrong product. All the materials taken to craft the item will be returned to your inventory.

Automated crafting

Automated crafting is done outside of the player's inventory, allowing for multiple products to be produced at once, in synchronous harmony. This is where most crafting should take place.

Key structures in automated crafting are:

Mining drills Collecting resources to provide them to the Transport network.
Furnaces Smelting raw resources to intermediate products.
Assembling machines Assemble intermediate products to needed items.

Basic

Task: create Iron plates.

  1. Place a Burner mining drill onto an Iron ore resource field.
  2. Place a Furnace directly in front of the output, so that the miner outputs the ore into the furnace.
  3. Fill both the miner and the furnace with Fuel.
  4. Wait. After a few seconds, the first piece of Iron plate is smelted and available for collection. Either collect it manually, or pull it out with an inserter.

Advanced

Crafting of Items can be automated. To automatically craft items, place a Assembling machine, and select the recipe. Note that if the recipe is complicated enough, higher tiers of assembling machines may be necessary. Then, place all requested ingredients into the input slots, and the assembling machine should craft the item. Note that unlike manual crafting, each step of the craft requires another assembly machine. For example, crafting a lamp requires a machine to make copper cable, a machine to make iron sticks, a machine to make electronic circuits, etc. Assembly machines cannot automatically chain-craft like the player.

To keep up continuous production ingredients must be provided via belts and Inserters. The manufactured items can also be extracted by Inserters and are then available for further usage elsewhere in the factory.

See also