Gleba: Difference between revisions
(→Spoilage: Rewrote based on new testing (please check math) |
No edit summary |
||
Line 4: | Line 4: | ||
[[File:gleba_preview.png|210px|right]]'''Gleba''' is a moist, agricultural planet with fungal hills and swampy lowlands. | [[File:gleba_preview.png|210px|right]]'''Gleba''' is a moist, agricultural planet with fungal hills and swampy lowlands. | ||
It is home to the [[pentapods]]{{SA}}, spider-like enemies who are attracted to the scent of biological processing. | It is home to the [[pentapods]]{{SA}}, spider-like [[enemies]] who are attracted to the scent of biological processing, similar to the way that [[Nauvis]] creatures negatively respond to [[pollution]]. | ||
=== Exclusive Items === | === Exclusive Items === |
Revision as of 19:29, 2 November 2024
This article is a stub, and not comprehensive. |
---|
You can help this wiki by expanding it. |
Space Age expansion exclusive feature.
Gleba is a moist, agricultural planet with fungal hills and swampy lowlands.
It is home to the pentapods, spider-like enemies who are attracted to the scent of biological processing, similar to the way that Nauvis creatures negatively respond to pollution.
Exclusive Items
The following items are unlocked on Gleba:
Mechanics
Spoilage
Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into spoilage, with a few exceptions. This process is inevitable and cannot be stopped.
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.
When crafting with spoilable items, the final product will inherit the freshness value of the ingredients. The three exceptions are iron and copper bacteria cultivation, and pentapod eggs, whose recipes will always result in a 100% fresh product, regardless of the freshness of the ingredients.
When crafting with two different spoilable items of different freshness values, like in the agricultural science pack and bioflux recipes, the final product's freshness is determined by the following formula
- (Larger freshness/2) + (Smaller freshness/1.5) = Final freshness value
The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis.
Spoilable items are used as ingredients in a few non-spoilable items, such as the biochamber. In these, the freshness value of the ingredients do not matter in the product being produced.
Item | Time | Special effect on spoiling |
---|---|---|
Agricultural science pack | 1 hour | |
Biter egg | 30 minute | Spawns a Big Biter |
Bioflux | 2 hours | |
Copper bacteria | 1 minute | Turns into copper ore |
Raw fish | 2 hours, 5 minutes, 50 seconds | |
Iron bacteria | 1 minute | Turns into iron ore |
Jelly | 4 minutes | |
Jellynut | 1 hour | |
Nutrients | 5 minutes | |
Pentapod egg | 15 minutes | Spawns a wriggler |
Yumako | 1 hour | |
Yumako mash | 3 minutes |
See also
Gallery
Trivia
- In biology, a gleba is a fleshy, spore-filled inner mass of some fungi like the puffball.
- During development, Gleba was once named Bacchus, after the Roman god of fertility, orchards, and vegetation.