Military units and structures: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
 →Military structures:  Use unit-spawner prototype name  | 
				 1.1.51: Prototype/EntityWithOwner added  | 
				||
| Line 14: | Line 14: | ||
== Modding ==  | == Modding ==  | ||
Military units and structures are identified by a   | Military units and structures are identified by [[Prototype/EntityWithOwner#is_military_target|a flag]] on [[Prototype/EntityWithOwner]]. This can be changed by [[modding]], except for units and unit spawners. The ''default'' military prototypes are listed in the table below.  | ||
== Military units ==  | == Military units ==  | ||
Revision as of 19:25, 21 January 2022
Some units and structures are marked as Military units or Military structures and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
 - Turrets, combat robots, and personal laser defense.
 - The player, when holding down "shoot enemy" (spacebar).
 
There are a few exceptions:
- Artillery turrets and Artillery wagons will not attack units automatically, they only attack structures automatically.
 - Biters and spitters do not prioritize construction robots or logistic robots over other targets.
 
Modding
Military units and structures are identified by a flag on Prototype/EntityWithOwner. This can be changed by modding, except for units and unit spawners. The default military prototypes are listed in the table below.
Military units
| Icon | Name | Default force  | 
Prototype | 
|---|---|---|---|
| Player | player | character | |
| Defender capsule | player | combat-robot | |
| Distractor capsule | player | combat-robot | |
| Destroyer capsule | player | combat-robot | |
| Construction robot | player | construction-robot | |
| Logistic robot | player | logistic-robot | |
| Land mine | player | land-mine | |
| Small biter | enemy | unit | |
| Small spitter | enemy | unit | |
| Medium biter | enemy | unit | |
| Medium spitter | enemy | unit | |
| Big biter | enemy | unit | |
| Big spitter | enemy | unit | |
| Behemoth biter | enemy | unit | |
| Behemoth spitter | enemy | unit | |
| Compilatron | enemy | unit | 
Military structures
| Icon | Name | Default force  | 
Prototype | 
|---|---|---|---|
| Gun turret | player | ammo-turret | |
| Flamethrower turret | player | fluid-turret | |
| Laser turret | player | electric-turret | |
| Artillery turret | player | artillery-turret | |
| Radar | player | radar | |
| Small worm | enemy | turret | |
| Medium worm | enemy | turret | |
| Big worm | enemy | turret | |
| Behemoth worm | enemy | turret | |
| Biter spawner | enemy | unit-spawner | |
| Spitter spawner | enemy | unit-spawner | |
| Player port | player-port | ||
| SimpleEntityWithForce | simple-entity-with-force | 

























