Military units and structures: Difference between revisions
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(→Military structures: Fix typo) |
(0.18.21: NPE removal) |
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Line 55: | Line 55: | ||
| player | | player | ||
| [[Prototype/LandMine|land-mine]] | | [[Prototype/LandMine|land-mine]] | ||
|- | |- | ||
| [[File:small_biter.png|center|64px]] | | [[File:small_biter.png|center|64px]] | ||
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| [[File:behemoth_spitter.png|center|72px]] | | [[File:behemoth_spitter.png|center|72px]] | ||
| [[Enemies#Spitters|Behemoth spitter]] | | [[Enemies#Spitters|Behemoth spitter]] | ||
| enemy | |||
| [[Prototype/Unit|unit]] | |||
|- | |||
| [[File:Compilatron.png|center]] | |||
| Compilatron | |||
| enemy | | enemy | ||
| [[Prototype/Unit|unit]] | | [[Prototype/Unit|unit]] |
Revision as of 12:57, 28 April 2020
Some units and structures are marked as Military units or Military structures and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
There are a few exceptions:
- Artillery turrets and Artillery wagons will not attack units automatically, they only attack structures automatically.
- Biters and spitters do not prioritize construction robots or logistic robots over other targets.
Modding
Military units and structures are identified by a hard coded flag on certain prototypes. This cannot be changed by modding. The military prototypes are listed in the table below.
Military units
Icon | Name | Default force |
Prototype |
---|---|---|---|
Player | player | character | |
Defender capsule | player | combat-robot | |
Distractor capsule | player | combat-robot | |
Destroyer capsule | player | combat-robot | |
Construction robot | player | construction-robot | |
Logistic robot | player | logistic-robot | |
Land mine | player | land-mine | |
Small biter | enemy | unit | |
Small spitter | enemy | unit | |
Medium biter | enemy | unit | |
Medium spitter | enemy | unit | |
Big biter | enemy | unit | |
Big spitter | enemy | unit | |
Behemoth biter | enemy | unit | |
Behemoth spitter | enemy | unit | |
Compilatron | enemy | unit |
Military structures
Icon | Name | Default force |
Prototype |
---|---|---|---|
Gun turret | player | ammo-turret | |
Flamethrower turret | player | fluid-turret | |
Laser turret | player | electric-turret | |
Artillery turret | player | artillery-turret | |
Radar | player | radar | |
Small worm | enemy | turret | |
Medium worm | enemy | turret | |
Big worm | enemy | turret | |
Behemoth worm | enemy | turret | |
Biter spawner | enemy | enemy-spawner | |
Spitter spawner | enemy | enemy-spawner | |
Player port | player-port | ||
SimpleEntityWithForce | simple-entity-with-force |