Weapon shooting speed (research): Difference between revisions
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(removed note (the speed always applies), formatting fixes) |
(link research that affects damage of similar ammo) |
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* [[Research]] | * [[Research]] | ||
* [[Technologies]] | * [[Technologies]] | ||
* [[Physical projectile damage (research)]] | |||
{{TechNav}} | {{TechNav}} |
Revision as of 19:27, 12 April 2024
Weapon shooting speed |
Cost |
|
✖ 100 | |
Prototype type |
|
Internal name |
weapon-shooting-speed-1 |
Required technologies |
|
Allows |
|
Weapon shooting speed (research) affects the shooting speed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots.
Technology | Cost | Per level | Cumulative | Per level | Cumulative | Per level | Cumulative | Per level | Cumulative |
---|---|---|---|---|---|---|---|---|---|
Weapon shooting speed 1 | ✖ 100 | 10% | 10% | 10% | 10% | ||||
Weapon shooting speed 2 | ✖ 200 | 20% | 30% | 20% | 30% | ||||
Weapon shooting speed 3 | ✖ 300 | 20% | 50% | 20% | 50% | 50% | 50% | ||
Weapon shooting speed 4 | ✖ 400 | 30% | 80% | 30% | 80% | 70% | 120% | ||
Weapon shooting speed 5 | ✖ 500 | 30% | 110% | 40% | 120% | 90% | 210% | 80% | 80% |
Weapon shooting speed 6 | ✖ 600 | 40% | 150% | 40% | 160% | 130% | 340% | 150% | 230% |