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Personal roboport: Difference between revisions

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{{:Infobox:Personal roboport}}
{{:Infobox:Personal roboport}}
Allows the player to act as a mobile roboport when this item is placed in their equipped armor.
Allows the player to act as a mobile [[roboport]] when this item is placed in their equipped armor.


== Notes ==
== Notes ==

Revision as of 11:30, 9 May 2018

Personal roboport

Recipe

10
+
10
+
45
+
40
+
20
1

Total raw

125
+
45
+
50
+
100
+
20
+
20

Stack size

20

Rocket capacity

9 (0.45 stacks)

Dimensions

2×2

Energy consumption

Normal quality 2.0
Uncommon 3.9 Rare 5.6
Epic 6.65 Legendary 8.75
MW (electric)

Robot recharge rate

Normal quality 2×1.0
Uncommon 3×1.3 Rare 4×1.6
Epic 5×1.9 Legendary 7×2.5
MW (electric)

Internal buffer recharge rate

Normal quality 2.0
Uncommon 3.9 Rare 5.6
Epic 6.65 Legendary 8.75
MW (electric)

Placed in

Robot limit

Normal quality 10
Uncommon 13 Rare 16
Epic 19 Legendary 25

Charging stations

Normal quality 2
Uncommon 3 Rare 4
Epic 5 Legendary 7

Energy capacity

35 MJ (electric)

Construction area

30×30 tiles

Prototype type

roboport-equipment

Internal name

personal-roboport-equipment

Required technologies

Produced by

Consumed by

Object description

Allows the player to act as a mobile roboport when this item is placed in their equipped armor.

Notes

  • Personal roboports handle construction robots only, not logistics robots. If a Blueprint is used, construction robots will construct only what can be built using supplies that the player has on hand.
  • Equipping more than one personal roboport allows more personal construction robots to operate at once, operate further from the player, and more robots can be recharged at a time.
  • Each personal roboport allows an additional 10 active robots, 30x30 range, and 2 charging ports.
Scaling Personal Roboport
Equipped Roboports Available Robots Activation Distance Recharge Ports
1 10 30x30 2
2 20 42x42 4
3 30 52x52 6
4 40 60x60 8
5 50 67x67 10
6 60 73x73 12
7 70 79x79 14
8 80 85x85 16
9 90 90x90 18
  • Just like other robots, if a personal robot runs out of energy it will reduce its speed but continue its attempt to catch up with the player.