Asteroids: Difference between revisions
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[[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. They are immediately seen when the player is present at a [[space platform]]. If a space station is being boosted through space with a [[thruster]], asteroids are encountered much faster. When an [[asteroid collector]] is present at a space station, asteroid chunks can be collected for its chunks of resources | [[File:asteroids_anim.gif|right]]'''Asteroids''' are floating minerals found in space. There are four types of asteroids in [[Space Age]]: metallic, carbon, oxide and promethium. They are immediately seen when the player is present at a [[space platform]]. If a space station is being boosted through space with a [[thruster]], asteroids are encountered much faster. When an [[asteroid collector]] is present at a space station, small [[Asteroids#Asteroid Chunks|asteroid chunks]] can be collected for its chunks of resources. The resources collected from asteroid chunks can be fed into a [[crusher]], grinding the chunks into useful resources. | ||
When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids. | When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that [[turret]]s with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids. | ||
The density of asteroids can be seen by going to the [[Remote View]] > '''Surfaces''' > '''Space Map''' and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway. | |||
* | == Asteroid Types == | ||
* ''' | |||
* ''' | {| class="wikitable" | ||
|- | |||
! Name !! Info | |||
|- | |||
| Asteroid Chunks | |||
| Can be grabbed by the [[asteroid collector|collectors]]. | |||
Do not have health and are instantly destroyed on contact with the space platform. Do no damage. | |||
|- | |||
| Small Asteroids | |||
| Do not spawn naturally. Produce chunks on destruction. | |||
Do small damage on contact with the space platform. | |||
* Health: 100 | |||
[[Damage#Resistance|Resistances]]: | |||
*Electric: 100% | |||
*Explosion: 50% | |||
*Fire: 100% | |||
*Laser: 20% | |||
|- | |||
| Medium Asteroids | |||
| Spawn in space and in orbit af planets other than [[Nauvis]]. Split into small asteroids when destroyed. | |||
Do medium damage. Can destroy several foundations before expiring. | |||
* Health: 400 | |||
Resistances: | |||
*Electric: 100% | |||
*Explosion: 30% | |||
*Fire: 100% | |||
*Laser: 90% | |||
*Physical: 10% | |||
|- | |||
| Big Asteroids | |||
| Spawn in space beyond [[Fulgora]]. Split into medium asteroids when destroyed. | |||
Do large amount of damage. Can go right through the space platform destroying everything on its path.<br>Because of the high flat physical resistance, [[gun turret]]s are ineffective against them. | |||
* Health: 2000 | |||
Resistances: | |||
*Electric: 100% | |||
*Explosion: 10% | |||
*Fire: 100% | |||
*Laser: 95% | |||
*Physical: 2000/10% | |||
|- | |||
| Huge Asteroids | |||
| Spawn in space beyond [[Aquilo]]. Split into large asteroids when destroyed. | |||
Will absolutely destroy the space platform if it is not equipped with a turret<br>that can overcome its enormous flat physical resistance, e.g. a [[railgun turret]]. | |||
* Health: 5000 | |||
Resistances: | |||
*Electric: 100% | |||
*Explosion: 99% | |||
*Fire: 100% | |||
*Laser: 99% | |||
*Physical: 3000/10% | |||
|} | |||
== Asteroid Chunks == | |||
'''Asteroid chunks''' are the smallest asteroids found in the game. They are the only source of resources in space, so a platform should be equipped with [[asteroid collector]]s and [[crusher]]s to have any kind of sustainability. Just like any asteroids, they come in four variations: | |||
* '''Metallic''' - can be processed into [[iron ore]]. After the advanced asteroid processing is researched, can also produce [[copper ore]]. | |||
* '''Carbonic''' - can be processed into [[carbon]], and later additionally into [[sulfur]]. | |||
* '''Oxide''' - can be processed into [[ice]], and later additionally into [[calcite]]. | |||
* '''Promethium''' - cannot be processed, goes directly as a component to the [[promethium science pack]]. | |||
{{SpaceNav}} | {{SpaceNav}} | ||
{{C|Resource extraction}} | {{C|Resource extraction}} |
Latest revision as of 21:42, 5 November 2024
This article is a stub, and not comprehensive. |
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Space Age expansion exclusive feature.
Asteroids are floating minerals found in space. There are four types of asteroids in Space Age: metallic, carbon, oxide and promethium. They are immediately seen when the player is present at a space platform. If a space station is being boosted through space with a thruster, asteroids are encountered much faster. When an asteroid collector is present at a space station, small asteroid chunks can be collected for its chunks of resources. The resources collected from asteroid chunks can be fed into a crusher, grinding the chunks into useful resources.
When traveling through space, the space platform can enter a dangerous asteroid field, where many asteroids can hit the player's platform and destroy it. This means that turrets with well-stocked ammunition and asteroid collectors should be properly placed around a platform to ward off the asteroids.
The density of asteroids can be seen by going to the Remote View > Surfaces > Space Map and alt-clicking on the interplanetary route to bring up the route in Factoriopedia, or by searching "route". The graph will show a white vertical line overlay on the asteroid graph corresponding to the ship's position when underway.
Asteroid Types
Name | Info |
---|---|
Asteroid Chunks | Can be grabbed by the collectors.
Do not have health and are instantly destroyed on contact with the space platform. Do no damage. |
Small Asteroids | Do not spawn naturally. Produce chunks on destruction.
Do small damage on contact with the space platform.
|
Medium Asteroids | Spawn in space and in orbit af planets other than Nauvis. Split into small asteroids when destroyed.
Do medium damage. Can destroy several foundations before expiring.
Resistances:
|
Big Asteroids | Spawn in space beyond Fulgora. Split into medium asteroids when destroyed.
Do large amount of damage. Can go right through the space platform destroying everything on its path.
Resistances:
|
Huge Asteroids | Spawn in space beyond Aquilo. Split into large asteroids when destroyed.
Will absolutely destroy the space platform if it is not equipped with a turret
Resistances:
|
Asteroid Chunks
Asteroid chunks are the smallest asteroids found in the game. They are the only source of resources in space, so a platform should be equipped with asteroid collectors and crushers to have any kind of sustainability. Just like any asteroids, they come in four variations:
- Metallic - can be processed into iron ore. After the advanced asteroid processing is researched, can also produce copper ore.
- Carbonic - can be processed into carbon, and later additionally into sulfur.
- Oxide - can be processed into ice, and later additionally into calcite.
- Promethium - cannot be processed, goes directly as a component to the promethium science pack.