Refined flammables (research): Difference between revisions
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Added damage thresholds for flame thrower turrets with research level, this was another tough one as there is some randomness involved. |
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{{Languages}}{{:Infobox:Refined flammables (research)}} | {{Languages}}{{:Infobox:Refined flammables (research)}} | ||
'''Refined flammables (research)''' affects the damage of all flammables, including handheld | '''Refined flammables (research)''' affects the damage of all flammables, including handheld flamethrower ammo and flamethrower turrets. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 20: | Line 20: | ||
| {{Icontech|Refined flammables (research)|6}} Refined flammables 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 40% || 160% | | {{Icontech|Refined flammables (research)|6}} Refined flammables 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 40% || 160% | ||
|- | |- | ||
| {{Icontech|Refined flammables (research)|7-∞}} Refined flammables 7-∞ || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level- | | {{Icontech|Refined flammables (research)|7-∞}} Refined flammables 7-∞ || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 180% + <pre class="keyboard-key">20%*(Level-7)</pre> | ||
|} | |} | ||
In Space Age, level 6 of the tech also requires space science and the infinite tech requires [[agricultural science pack]], but everything else is unchanged. | |||
{| class="wikitable" | |||
! colspan = 2 | | |||
! colspan = 2 | {{Icon|Flamethrower ammo}}{{Icon|Flamethrower turret}} | |||
|- | |||
! Technology !! Cost !! Per level !! Cumulative | |||
|- | |||
| {{Icontech|Refined flammables (research)|6}} Refined flammables 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <big>600</big> || 40% || 160% | |||
|- | |||
| {{Icontech|Refined flammables (research)|7-∞}} Refined flammables 7-∞ || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} {{Icon|Agricultural science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 180% + <pre class="keyboard-key">20%*(Level-7)</pre> | |||
|} | |||
== Thresholds == | |||
''Note: The values in this table are conservative estimates. The [[flamethrower turret]] stream also ignites ground fire and applies a fire sticker that deal additional damage over time; actual fluid consumed to kill an enemy is typically less than shown.'' | |||
The table below shows the fluid units consumed by a [[flamethrower turret]] to destroy each enemy at each level of [[Refined flammables (research)]]. Two fluids are compared: [[crude oil]] (base) and [[light oil]] (10% more damage per stream pulse). | |||
<!-- Refined Flammables (flamethrower turret vs enemies) damage thresholds --> | |||
{| class="wikitable" style="text-align:center;" | |||
! colspan="6" | Fluid units required to destroy enemy | |||
|- | |||
! rowspan="2" | Level !! rowspan="2" | Cumulative<br>research cost !! colspan="2" | {{Icon|Behemoth_biter}} !! colspan="2" | {{Icon|Behemoth_spitter}} | |||
|- | |||
! {{Icon|Crude oil}} !! {{Icon|Light oil}} !! {{Icon|Crude oil}} !! {{Icon|Light oil}} | |||
|- | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|0}} | |||
| - | |||
| {{Icon|Crude oil|800}} | |||
| {{Icon|Light oil|728}} | |||
| {{Icon|Crude oil|400}} | |||
| {{Icon|Light oil|364}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|1}} | |||
| 300 | |||
| {{Icon|Crude oil|556}} | |||
| {{Icon|Light oil|506}} | |||
| {{Icon|Crude oil|279}} | |||
| {{Icon|Light oil|253}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|2}} | |||
| 900 | |||
| {{Icon|Crude oil|409}} | |||
| {{Icon|Light oil|372}} | |||
| {{Icon|Crude oil|205}} | |||
| {{Icon|Light oil|186}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|3}} | |||
| 2.1k | |||
| {{Icon|Crude oil|313}} | |||
| {{Icon|Light oil|285}} | |||
| {{Icon|Crude oil|157}} | |||
| {{Icon|Light oil|143}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|4}} | |||
| 3.7k | |||
| {{Icon|Crude oil|223}} | |||
| {{Icon|Light oil|202}} | |||
| {{Icon|Crude oil|112}} | |||
| {{Icon|Light oil|101}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|5}} | |||
| 6.2k | |||
| {{Icon|Crude oil|166}} | |||
| {{Icon|Light oil|151}} | |||
| {{Icon|Crude oil|84}} | |||
| {{Icon|Light oil|76}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|6}} | |||
| 9.8k | |||
| {{Icon|Crude oil|119}} | |||
| {{Icon|Light oil|108}} | |||
| {{Icon|Crude oil|60}} | |||
| {{Icon|Light oil|55}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|7}} | |||
| 16.8k | |||
| {{Icon|Crude oil|103}} | |||
| {{Icon|Light oil|93}} | |||
| {{Icon|Crude oil|52}} | |||
| {{Icon|Light oil|47}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|8}} | |||
| 30.8k | |||
| {{Icon|Crude oil|90}} | |||
| {{Icon|Light oil|82}} | |||
| {{Icon|Crude oil|45}} | |||
| {{Icon|Light oil|41}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|9}} | |||
| 58.8k | |||
| {{Icon|Crude oil|79}} | |||
| {{Icon|Light oil|72}} | |||
| {{Icon|Crude oil|40}} | |||
| {{Icon|Light oil|36}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|10}} | |||
| 114.8k | |||
| {{Icon|Crude oil|70}} | |||
| {{Icon|Light oil|64}} | |||
| {{Icon|Crude oil|36}} | |||
| {{Icon|Light oil|32}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|11}} | |||
| 226.8k | |||
| {{Icon|Crude oil|63}} | |||
| {{Icon|Light oil|57}} | |||
| {{Icon|Crude oil|32}} | |||
| {{Icon|Light oil|29}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|12}} | |||
| 450.8k | |||
| {{Icon|Crude oil|56}} | |||
| {{Icon|Light oil|51}} | |||
| {{Icon|Crude oil|28}} | |||
| {{Icon|Light oil|26}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|13}} | |||
| 898.8k | |||
| {{Icon|Crude oil|51}} | |||
| {{Icon|Light oil|46}} | |||
| {{Icon|Crude oil|26}} | |||
| {{Icon|Light oil|24}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|14}} | |||
| 1.795M | |||
| {{Icon|Crude oil|46}} | |||
| {{Icon|Light oil|42}} | |||
| {{Icon|Crude oil|24}} | |||
| {{Icon|Light oil|21}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|15}} | |||
| 3.587M | |||
| {{Icon|Crude oil|42}} | |||
| {{Icon|Light oil|38}} | |||
| {{Icon|Crude oil|21}} | |||
| {{Icon|Light oil|20}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|16}} | |||
| 7.171M | |||
| {{Icon|Crude oil|39}} | |||
| {{Icon|Light oil|35}} | |||
| {{Icon|Crude oil|20}} | |||
| {{Icon|Light oil|18}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|17}} | |||
| 14.339M | |||
| {{Icon|Crude oil|36}} | |||
| {{Icon|Light oil|32}} | |||
| {{Icon|Crude oil|18}} | |||
| rowspan="2" | {{Icon|Light oil|16}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|18}} | |||
| 28.675M | |||
| {{Icon|Crude oil|32}} | |||
| {{Icon|Light oil|30}} | |||
| rowspan="2" | {{Icon|Crude oil|16}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|19}} | |||
| 57.347M | |||
| {{Icon|Crude oil|30}} | |||
| {{Icon|Light oil|28}} | |||
| {{Icon|Light oil|14}} | |||
|- style="vertical-align:top;" | |||
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|20}} | |||
| 114.691M | |||
| {{Icon|Crude oil|28}} | |||
| {{Icon|Light oil|26}} | |||
| {{Icon|Crude oil|15}} | |||
| {{Icon|Light oil|13}} | |||
|} | |||
''Note: Values account for direct stream damage only (3 fire damage per pulse, 15 pulses per second). Fire sticker and ground fire deal additional damage over time, so actual fluid consumed is typically less than shown.'' | |||
== History == | |||
{{history|0.17.0| | |||
* Added as part of military technology balance rework.}} | |||
== See also == | == See also == | ||
* [[Research]] | * [[Research]] | ||
Latest revision as of 20:42, 21 April 2026
| Refined flammables (research) |
|
Cost |
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| ✖ 100 | |
|
Prototype type |
|
|
Internal name |
refined-flammables-1 |
|
Required technologies |
|
|
Allows |
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Object description
Refined flammables (research) affects the damage of all flammables, including handheld flamethrower ammo and flamethrower turrets.
| Technology | Cost | Per level | Cumulative |
|---|---|---|---|
| Refined flammables 1 | ✖ 100 | 20% | 20% |
| Refined flammables 2 | ✖ 200 | 20% | 40% |
| Refined flammables 3 | ✖ 300 | 20% | 60% |
| Refined flammables 4 | ✖ 400 | 30% | 90% |
| Refined flammables 5 | ✖ 500 | 30% | 120% |
| Refined flammables 6 | ✖ 600 | 40% | 160% |
| Refined flammables 7-∞ | ✖ 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) |
20% per level | 180% + 20%*(Level-7) |
In Space Age, level 6 of the tech also requires space science and the infinite tech requires agricultural science pack, but everything else is unchanged.
| Technology | Cost | Per level | Cumulative |
|---|---|---|---|
| Refined flammables 6 | ✖ 600 | 40% | 160% |
| Refined flammables 7-∞ | ✖ 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) |
20% per level | 180% + 20%*(Level-7) |
Thresholds
Note: The values in this table are conservative estimates. The flamethrower turret stream also ignites ground fire and applies a fire sticker that deal additional damage over time; actual fluid consumed to kill an enemy is typically less than shown. The table below shows the fluid units consumed by a flamethrower turret to destroy each enemy at each level of Refined flammables (research). Two fluids are compared: crude oil (base) and light oil (10% more damage per stream pulse).
| Fluid units required to destroy enemy | |||||
|---|---|---|---|---|---|
| Level | Cumulative research cost |
||||
| - | |||||
| 300 | |||||
| 900 | |||||
| 2.1k | |||||
| 3.7k | |||||
| 6.2k | |||||
| 9.8k | |||||
| 16.8k | |||||
| 30.8k | |||||
| 58.8k | |||||
| 114.8k | |||||
| 226.8k | |||||
| 450.8k | |||||
| 898.8k | |||||
| 1.795M | |||||
| 3.587M | |||||
| 7.171M | |||||
| 14.339M | |||||
| 28.675M | |||||
| 57.347M | |||||
| 114.691M | |||||
Note: Values account for direct stream damage only (3 fire damage per pulse, 15 pulses per second). Fire sticker and ground fire deal additional damage over time, so actual fluid consumed is typically less than shown.
History
- 0.17.0:
- Added as part of military technology balance rework.