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Added damage thresholds for flame thrower turrets with research level, this was another tough one as there is some randomness involved.
 
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! colspan = 2 | {{Icon|Flamethrower ammo}}{{Icon|Flamethrower turret}}
! colspan = 2 | {{Icon|Flamethrower ammo}}{{Icon|Flamethrower turret}}
|-
|-
! Technology !! Cost !! Per Level !! Cumulative
! Technology !! Cost !! Per level !! Cumulative
|-
|-
| {{Icontech|Refined flammables (research)|1}} Refined flammables 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>100</big> || 20% || 20%
| {{Icontech|Refined flammables (research)|1}} Refined flammables 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} ✖ <big>100</big> || 20% || 20%
Line 20: Line 20:
| {{Icontech|Refined flammables (research)|6}} Refined flammables 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 40% || 160%
| {{Icontech|Refined flammables (research)|6}} Refined flammables 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 40% || 160%
|-
|-
| {{Icontech|Refined flammables (research)|7-&infin;}} Refined flammables 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-6)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 160% + <pre class="keyboard-key">20%*(Level-6)</pre>
| {{Icontech|Refined flammables (research)|7-&infin;}} Refined flammables 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 180% + <pre class="keyboard-key">20%*(Level-7)</pre>
|}
|}
In Space Age, level 6 of the tech also requires space science and the infinite tech requires [[agricultural science pack]], but everything else is unchanged.
{| class="wikitable"
! colspan = 2 |
! colspan = 2 | {{Icon|Flamethrower ammo}}{{Icon|Flamethrower turret}}
|-
! Technology !! Cost !! Per level !! Cumulative
|-
| {{Icontech|Refined flammables (research)|6}} Refined flammables 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <big>600</big> || 40% || 160%
|-
| {{Icontech|Refined flammables (research)|7-&infin;}} Refined flammables 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} {{Icon|Agricultural science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 180% + <pre class="keyboard-key">20%*(Level-7)</pre>
|}
== Thresholds ==
''Note: The values in this table are conservative estimates. The [[flamethrower turret]] stream also ignites ground fire and applies a fire sticker that deal additional damage over time; actual fluid consumed to kill an enemy is typically less than shown.''
The table below shows the fluid units consumed by a [[flamethrower turret]] to destroy each enemy at each level of [[Refined flammables (research)]]. Two fluids are compared: [[crude oil]] (base) and [[light oil]] (10% more damage per stream pulse).
<!-- Refined Flammables (flamethrower turret vs enemies) damage thresholds -->
{| class="wikitable" style="text-align:center;"
! colspan="6" | Fluid units required to destroy enemy
|-
! rowspan="2" | Level !! rowspan="2" | Cumulative<br>research cost !! colspan="2" | {{Icon|Behemoth_biter}} !! colspan="2" | {{Icon|Behemoth_spitter}}
|-
! {{Icon|Crude oil}} !! {{Icon|Light oil}} !! {{Icon|Crude oil}} !! {{Icon|Light oil}}
|-
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|0}}
| -
| {{Icon|Crude oil|800}}
| {{Icon|Light oil|728}}
| {{Icon|Crude oil|400}}
| {{Icon|Light oil|364}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|1}}
| 300
| {{Icon|Crude oil|556}}
| {{Icon|Light oil|506}}
| {{Icon|Crude oil|279}}
| {{Icon|Light oil|253}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|2}}
| 900
| {{Icon|Crude oil|409}}
| {{Icon|Light oil|372}}
| {{Icon|Crude oil|205}}
| {{Icon|Light oil|186}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|3}}
| 2.1k
| {{Icon|Crude oil|313}}
| {{Icon|Light oil|285}}
| {{Icon|Crude oil|157}}
| {{Icon|Light oil|143}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|4}}
| 3.7k
| {{Icon|Crude oil|223}}
| {{Icon|Light oil|202}}
| {{Icon|Crude oil|112}}
| {{Icon|Light oil|101}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|5}}
| 6.2k
| {{Icon|Crude oil|166}}
| {{Icon|Light oil|151}}
| {{Icon|Crude oil|84}}
| {{Icon|Light oil|76}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|6}}
| 9.8k
| {{Icon|Crude oil|119}}
| {{Icon|Light oil|108}}
| {{Icon|Crude oil|60}}
| {{Icon|Light oil|55}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|7}}
| 16.8k
| {{Icon|Crude oil|103}}
| {{Icon|Light oil|93}}
| {{Icon|Crude oil|52}}
| {{Icon|Light oil|47}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|8}}
| 30.8k
| {{Icon|Crude oil|90}}
| {{Icon|Light oil|82}}
| {{Icon|Crude oil|45}}
| {{Icon|Light oil|41}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|9}}
| 58.8k
| {{Icon|Crude oil|79}}
| {{Icon|Light oil|72}}
| {{Icon|Crude oil|40}}
| {{Icon|Light oil|36}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|10}}
| 114.8k
| {{Icon|Crude oil|70}}
| {{Icon|Light oil|64}}
| {{Icon|Crude oil|36}}
| {{Icon|Light oil|32}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|11}}
| 226.8k
| {{Icon|Crude oil|63}}
| {{Icon|Light oil|57}}
| {{Icon|Crude oil|32}}
| {{Icon|Light oil|29}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|12}}
| 450.8k
| {{Icon|Crude oil|56}}
| {{Icon|Light oil|51}}
| {{Icon|Crude oil|28}}
| {{Icon|Light oil|26}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|13}}
| 898.8k
| {{Icon|Crude oil|51}}
| {{Icon|Light oil|46}}
| {{Icon|Crude oil|26}}
| {{Icon|Light oil|24}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|14}}
| 1.795M
| {{Icon|Crude oil|46}}
| {{Icon|Light oil|42}}
| {{Icon|Crude oil|24}}
| {{Icon|Light oil|21}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|15}}
| 3.587M
| {{Icon|Crude oil|42}}
| {{Icon|Light oil|38}}
| {{Icon|Crude oil|21}}
| {{Icon|Light oil|20}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|16}}
| 7.171M
| {{Icon|Crude oil|39}}
| {{Icon|Light oil|35}}
| {{Icon|Crude oil|20}}
| {{Icon|Light oil|18}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|17}}
| 14.339M
| {{Icon|Crude oil|36}}
| {{Icon|Light oil|32}}
| {{Icon|Crude oil|18}}
| rowspan="2" | {{Icon|Light oil|16}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|18}}
| 28.675M
| {{Icon|Crude oil|32}}
| {{Icon|Light oil|30}}
| rowspan="2" | {{Icon|Crude oil|16}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|19}}
| 57.347M
| {{Icon|Crude oil|30}}
| {{Icon|Light oil|28}}
| {{Icon|Light oil|14}}
|- style="vertical-align:top;"
! style="vertical-align:middle;" | {{Icontech|Refined flammables (research)|20}}
| 114.691M
| {{Icon|Crude oil|28}}
| {{Icon|Light oil|26}}
| {{Icon|Crude oil|15}}
| {{Icon|Light oil|13}}
|}
''Note: Values account for direct stream damage only (3 fire damage per pulse, 15 pulses per second). Fire sticker and ground fire deal additional damage over time, so actual fluid consumed is typically less than shown.''
== History ==
{{history|0.17.0|
* Added as part of military technology balance rework.}}
== See also ==
== See also ==
* [[Research]]
* [[Research]]

Latest revision as of 20:42, 21 April 2026

Refined flammables (research)

Cost

30
1
1
1
100

Prototype type

technology

Internal name

refined-flammables-1

Required technologies

Allows

2-∞

Object description

Refined flammables (research) affects the damage of all flammables, including handheld flamethrower ammo and flamethrower turrets.

Technology Cost Per level Cumulative
1
Refined flammables 1
30
1
1
1
100
20% 20%
2
Refined flammables 2
30
1
1
1
200
20% 40%
3
Refined flammables 3
60
1
1
1
1
300
20% 60%
4
Refined flammables 4
60
1
1
1
1
1
400
30% 90%
5
Refined flammables 5
60
1
1
1
1
1
500
30% 120%
6
Refined flammables 6
60
1
1
1
1
1
600
40% 160%
7-∞
Refined flammables 7-∞
60
1
1
1
1
1
1

2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)
20% per level 180% +
20%*(Level-7)

In Space Age, level 6 of the tech also requires space science and the infinite tech requires agricultural science pack, but everything else is unchanged.

Technology Cost Per level Cumulative
6
Refined flammables 6
60
1
1
1
1
1
1
600
40% 160%
7-∞
Refined flammables 7-∞
60
1
1
1
1
1
1
1

2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)
20% per level 180% +
20%*(Level-7)

Thresholds

Note: The values in this table are conservative estimates. The flamethrower turret stream also ignites ground fire and applies a fire sticker that deal additional damage over time; actual fluid consumed to kill an enemy is typically less than shown. The table below shows the fluid units consumed by a flamethrower turret to destroy each enemy at each level of Refined flammables (research). Two fluids are compared: crude oil (base) and light oil (10% more damage per stream pulse).

Fluid units required to destroy enemy
Level Cumulative
research cost
0
-
800
728
400
364
1
300
556
506
279
253
2
900
409
372
205
186
3
2.1k
313
285
157
143
4
3.7k
223
202
112
101
5
6.2k
166
151
84
76
6
9.8k
119
108
60
55
7
16.8k
103
93
52
47
8
30.8k
90
82
45
41
9
58.8k
79
72
40
36
10
114.8k
70
64
36
32
11
226.8k
63
57
32
29
12
450.8k
56
51
28
26
13
898.8k
51
46
26
24
14
1.795M
46
42
24
21
15
3.587M
42
38
21
20
16
7.171M
39
35
20
18
17
14.339M
36
32
18
16
18
28.675M
32
30
16
19
57.347M
30
28
14
20
114.691M
28
26
15
13

Note: Values account for direct stream damage only (3 fire damage per pulse, 15 pulses per second). Fire sticker and ground fire deal additional damage over time, so actual fluid consumed is typically less than shown.

History

  • 0.17.0:
    • Added as part of military technology balance rework.

See also