Archive:Shotgun shell damage (research)/de: Difference between revisions
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{{Languages}} | {{archive}}{{Languages}}{{Translation verification|revisionID=197306}} | ||
{{:Infobox:Shotgun shell damage (research)}} | {{:Infobox:Shotgun shell damage (research)}} | ||
Die ''' | Die '''{{Translation|Shotgun shell damage}}''' Technologie beeinflusst den Schaden der {{L|Shotgun}} und der {{L|Combat shotgun}}. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Technologie!! Kosten !! Auswirkung !! Aufaddierte <br/>Auswirkung | ! Technologie!! Kosten !! Auswirkung !! Aufaddierte <br/>Auswirkung | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|1}} | | {{Icontech|Shotgun shell damage (research)|1}} {{Translation|Shotgun shell damage}} 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} <big>X 50</big> || 10% || 10% | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|2}} | | {{Icontech|Shotgun shell damage (research)|2}} {{Translation|Shotgun shell damage}} 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} <big>X 100</big> || 10% || 20% | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|3}} | | {{Icontech|Shotgun shell damage (research)|3}} {{Translation|Shotgun shell damage}} 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} <big>X 100</big> || 20% || 40% | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|4}} | | {{Icontech|Shotgun shell damage (research)|4}} {{Translation|Shotgun shell damage}} 4 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 60% | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|5}} | | {{Icontech|Shotgun shell damage (research)|5}} {{Translation|Shotgun shell damage}} 5 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 80% | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|6}} | | {{Icontech|Shotgun shell damage (research)|6}} {{Translation|Shotgun shell damage}} 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 300</big> || 40% || 120% | ||
|- | |- | ||
| {{Icontech|Shotgun shell damage (research)|7-∞}} | | {{Icontech|Shotgun shell damage (research)|7-∞}} {{Translation|Shotgun shell damage}} 7-∞ || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} {{Icon|Space science pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (z.B. 1000 für Level 7, 2000 für Level 8) || 40% pro Level || 120% + {{Key|40&*(Level-6)}} | ||
|} | |} | ||
== Siehe auch == | == Siehe auch == | ||
* | * {{L|Research}} | ||
* | * {{L|Technologies}} | ||
* [[Shotgun shell shooting speed (research)/de| | * [[Archive:Shotgun shell shooting speed (research)/de|{{Translation|Shotgun shell shooting speed}}]] | ||
{{TechNav|category=false}} | |||
{{TechNav}} |
Latest revision as of 15:04, 3 October 2024
Shotgun shell damage (research)/de wurde archiviert. |
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Die Informationen auf dieser Seite betreffen eine ältere Version des Spieles. Sie können falsch oder über ein entferntes Objekt sein. |
Schrotpatronenschaden |
Kosten |
|
✖ 50 | |
Prototyp-Typ |
|
Interner Name |
shotgun-shell-damage-1 |
Benötigte Technologien |
|
Ermöglicht |
|
Die Schrotpatronenschaden Technologie beeinflusst den Schaden der Schrotflinte und der Kampfschrotflinte.
Technologie | Kosten | Auswirkung | Aufaddierte Auswirkung |
---|---|---|---|
Schrotpatronenschaden 1 | X 50 | 10% | 10% |
Schrotpatronenschaden 2 | X 100 | 10% | 20% |
Schrotpatronenschaden 3 | X 100 | 20% | 40% |
Schrotpatronenschaden 4 | X 200 | 20% | 60% |
Schrotpatronenschaden 5 | X 200 | 20% | 80% |
Schrotpatronenschaden 6 | X 300 | 40% | 120% |
Schrotpatronenschaden 7-∞ | 2^(Level-7)*1000 (z.B. 1000 für Level 7, 2000 für Level 8) |
X 40% pro Level | 120% + 40&*(Level-6) |