Archive:Flamethrower damage (research): Difference between revisions
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(updated to 0.15, added infinite research) |
m (BilkaBot moved page Flamethrower damage (research) to Archive:Flamethrower damage (research): Move archived pages to separate namespace) |
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{{:Infobox:Flamethrower damage (research)}} | |||
{{:Flamethrower damage (research) | |||
The '''flamethrower damage''' technologies affects the [[flamethrower turret]] damage directly as a bonus, and fire damage in general as a seperate bonus. This means that flamethrower turrets are impacted by the research bonus, the fire damage bonus, and the individual fuel damage bonus; they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Technology !! Cost !! Effects !! Cumulative <br/>effect | ! Technology !! Cost !! Effects !! Cumulative <br/>effect | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|1 | | {{Icontech|Flamethrower damage (research)|1}} Flamethrower damage 1 || {{Icon|Time|45}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} <big>✖ 100</big> || 20% || 20% | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|2 | | {{Icontech|Flamethrower damage (research)|2}} Flamethrower damage 2 || {{Icon|Time|45}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} <big>✖ 200</big> || 20% || 40% | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|3 | | {{Icontech|Flamethrower damage (research)|3}} Flamethrower damage 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} <big>✖ 250</big> || 30% || 70% | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|4 | | {{Icontech|Flamethrower damage (research)|4}} Flamethrower damage 4 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} <big>✖ 250</big> || 30% || 100% | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|5 | | {{Icontech|Flamethrower damage (research)|5}} Flamethrower damage 5 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} <big>✖ 400</big> || 40% || 140% | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|6 | | {{Icontech|Flamethrower damage (research)|6}} Flamethrower damage 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} <big>✖ 500</big> || 20% || 160% | ||
|- | |- | ||
| {{Icontech|Flamethrower damage (research)|7-∞ | | {{Icontech|Flamethrower damage (research)|7-∞}} Flamethrower damage 7-∞ || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Military science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} <big>✖ <br/>{{Key|2^(Level-7)*1000}}</big> (e.g. 1000 for level 7) || 20% per level || 160% + <pre class="keyboard-key">20%×(Level-6)</pre> | ||
|} | |} | ||
== History == | |||
{{history|0.13.0| | |||
*Introduced.}} | |||
== See also == | == See also == | ||
* [[Flamethrower]] | |||
* [[Research]] | * [[Research]] | ||
* [[Technologies]] | * [[Technologies]] | ||
{{TechNav}} | {{TechNav|category=false}} | ||
Latest revision as of 10:17, 26 April 2024
Flamethrower damage (research) has been archived. |
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The information on this page pertains to a previous version of the game. It may be incorrect, or concern a removed/changed feature. |
Flamethrower damage |
Cost |
|
✖ 100 | |
Prototype type |
|
Internal name |
flamethrower-damage-1 |
Required technologies |
|
Allows |
|
The flamethrower damage technologies affects the flamethrower turret damage directly as a bonus, and fire damage in general as a seperate bonus. This means that flamethrower turrets are impacted by the research bonus, the fire damage bonus, and the individual fuel damage bonus; they apply independently (multiplicative), similar to how gun turrets are impacted by both bullet damage and gun turret damage researches.
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Flamethrower damage 1 | ✖ 100 | 20% | 20% |
Flamethrower damage 2 | ✖ 200 | 20% | 40% |
Flamethrower damage 3 | ✖ 250 | 30% | 70% |
Flamethrower damage 4 | ✖ 250 | 30% | 100% |
Flamethrower damage 5 | ✖ 400 | 40% | 140% |
Flamethrower damage 6 | ✖ 500 | 20% | 160% |
Flamethrower damage 7-∞ | 2^(Level-7)*1000 (e.g. 1000 for level 7) |
✖ 20% per level | 160% + 20%×(Level-6) |
History
- 0.13.0:
- Introduced.