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Rocket part: Difference between revisions

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pseudo-infinity doesn't mean much without explanation, can just remove it
 
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{{Item
{{Languages}}
|input        =time, 3 + low density structure, 10 + rocket fuel, 10 + rocket control unit, 10
{{:Infobox:Rocket part}}
|technologies =rocket silo
 
|producers    =rocket silo
'''Rocket parts''' are items created by a [[rocket silo]]. Once enough rocket parts have been created, a rocket is built which can launch materials into space. Rocket parts are stored within the silo itself, are not accessible to machines or the player and will be lost if the rocket silo is deconstructed.
|consumers    =rocket silo
 
In the base game, a rocket requires 100 rocket parts, while in [[Space Age]] only 50 are required and the cost of each part is significantly reduced. Space Age also adds the [[productivity]] technology [[rocket part productivity (research)]], which effectively makes rocket parts less expensive.
 
== History ==
 
{{history|2.0.24|
* Changed the Rocket part icon to look more like a part of the rocket.
}}
}}


'''Rocket parts''' are created inside of the [[rocket silo]]. Each completed part contributes 1% towards the completion of the rocket. Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button.
{{history|2.0.7|
* Recipe changed from using rocket control units to [[processing unit]]s.
}}
 
{{history|0.12.0|
* Introduced
}}


== See also ==
== See also ==
* [[satellite]]
* [[Satellite]]
* [[rocket silo]]
* [[Rocket silo]]


[[Category:Items]]
{{IntermediateNav}}
{{C|Components}}

Latest revision as of 12:21, 2 July 2025

Rocket part
  • Base game
  •  
  • Space Age mod

Recipe

3
+
10
+
10
+
10
1

Total raw

153
+
200
+
50
+
10
+
10
+
20

Stack size

5

Rocket capacity

50 (10 stacks)

Prototype type

item

Internal name

rocket-part

Required technologies

Produced by

Rocket parts are items created by a rocket silo. Once enough rocket parts have been created, a rocket is built which can launch materials into space. Rocket parts are stored within the silo itself, are not accessible to machines or the player and will be lost if the rocket silo is deconstructed.

In the base game, a rocket requires 100 rocket parts, while in Space Age only 50 are required and the cost of each part is significantly reduced. Space Age also adds the productivity technology rocket part productivity (research), which effectively makes rocket parts less expensive.

History

  • 2.0.24:
    • Changed the Rocket part icon to look more like a part of the rocket.

See also