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Burner mining drill: Difference between revisions

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{{Languages}}
{{Languages}}
{{Machinery/sandbox
{{:Infobox:Burner mining drill}}
|image=Burner-Mining-Drill-Example
|health=100
|energy=300 kW burner
|miningspeed=0.35
|miningarea=2x2
|pollution=10
|input=Stone Furnace, 1 + Iron Plate, 3 + Iron Gear Wheel, 3 + Time, 2
|raw=Iron Plate, 9 + Stone, 5 + Time, 4
|producers=Manual + Assembling machine 2 + Assembling machine 3
}}
Mines about 7 resources per single unit of coal used to fuel it. Covers and mines in a 2x2 area.
Mines 0.28/s of copper, coal or iron and .3675/s of stone. Burner miners create a lot of pollution per resource.


== Self-feeding ==
The '''burner mining drill''' is the first type of drill accessible to the player. It burns [[fuel]] to [[mining|mine]] the ore underneath the 2×2 area it is placed on.


Since v0.10.0 if placed on coal (any [[Fuel]], but only coal makes sense) the burner mining drill uses some coal to feed it into itself.
It mines about 7 items per single unit of coal used to fuel it, producing 0.25 items/s for [[copper ore]], [[coal]], [[iron ore]] or [[stone]]. Burner miners create a lot of [[pollution]] per item.


This makes it excelent to be used without power consumption (distant, low power), but it creates more pollution!
Burner drills are usually used until the player has built an [[electric system|electrical network]], at which point the larger and faster [[electric mining drill]] becomes more useful, though they can still provide some use as extra drills that take up less space.


== Joseki ==
==Interface==
[[File:Interface_of_Burner-Mining-Drill.png|upright=2]]
# Amount of [[fuel]] in the mining drill
# Depletion of 1 unit of [[fuel]]
# Progress of mining
# Product
==Self-Sustaining Coal Mines==
Both methods require no electricity.
=== Method 1 ===
Two burner mining drills can refuel each other when placed next to each other on a coal deposit as long as they're facing each other. Each drill fuels the other and coal gradually accumulates in their [[stack]]s, so you have effectively a storage of 100 coal (2 stacks, 50 coal, one in each burner miner, together 100). You can do this also for 4 or any other even number of miners.


2 burner mining drills can refuel each other when placed next to each other on a coal deposit as long as they're facing each other. This is also called "Joseki". This trick is still useful after v0.10.
[[File:Early_coal_mining_1.png‎|200px]]


Note that it takes slightly less than 3 minutes for the mining drills to completely fill each other's fuel inventory. Once full, the drills will sit idle until the accumulated coal is removed. It's possible to extend that time by having the drills output their coal into a buffer [[Chests|chest]] rather than directly into another drill's fuel stack.


----
[[File:Early_coal_mining_1b.png‎|250px]]
{{MachineNav}}


[[Category: Items]] [[Category: Crafting network]]
=== Method 2 ===
This method can be used for any number of burner mining drills in a coal deposit. Place a burner mining drill, then place at least three [[transport belt]]s from the output in a mirrored "L" like shape so that the third belt has a gap between it and the miner. Fill the gap with a [[burner inserter]] in a way that the inserter can insert coal to the miner. When placing this array of entities opposite of each other, ensure that no two burner inserters are trying to take coal from the same piece of belt or one of them might run out of fuel.
 
[[File:Early_coal_mining_3.png‎|400x400px|upright=2]]
 
== History ==
 
{{history|0.18.0|
* Updated sound effects.}}
 
{{history|0.17.0|
* Mining speed for all ores except uranium is now 0.25/s.}}
 
{{history|0.8.1|
* Mining drill now ignores resources that can't be mined because of the higher hardness.}}
 
{{history|0.8.0|
* Player starts with one burner mining drill and one furnace in the freeplay.
* Increased mining speed of burner mining drill.}}
 
{{history|0.7.3|
* Shows area of effect when highlighted.
* Mining drill evenly mines from every tile in it's area.}}
 
{{history|0.7.0|
* Added support for modules to Electric mining drills.
* Mining drills deactivate when out of resources.}}
 
{{history|0.5.1|
* Show output arrows when alt mode is on.}}
 
{{history|0.5.0|
* New Graphics.}}
 
{{history|0.2.0|
* Shows count of available resources.}}
 
{{history|0.1.0|
* Introduced}}
 
==See also==
* [[Mining]]
* [[Coal]]
 
{{ProductionNav}}
{{C|Resource extraction}}

Latest revision as of 04:04, 29 April 2020

Burner mining drill.png
Burner mining drill

Burner drill to chest.png

Recipe

Time.png
2
+
Iron gear wheel.png
3
+
Iron plate.png
3
+
Stone furnace.png
1
Burner mining drill.png
1

Total raw

Time.png
4
+
Iron plate.png
9
+
Stone.png
5

Map color

Health

Quality normal.png 150
Quality uncommon.png 195 Quality rare.png 240
Quality epic.png 285 Quality legendary.png 375

Stack size

50

Dimensions

2×2

Energy consumption

150 kW (burner)

Mining time

0.3

Mining speed

0.25

Mining area

2×2 tiles

Resource drain

Quality normal.png 100%
Quality uncommon.png 83% Quality rare.png 66%
Quality epic.png 50% Quality legendary.png 16%

Pollution

12/m

Prototype type

mining-drill

Internal name

burner-mining-drill

Boosting technologies

Mining productivity (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Valid fuel

Wood.png
Coal.png
Solid fuel.png
Rocket fuel.png
Nuclear fuel.png

The burner mining drill is the first type of drill accessible to the player. It burns fuel to mine the ore underneath the 2×2 area it is placed on.

It mines about 7 items per single unit of coal used to fuel it, producing 0.25 items/s for copper ore, coal, iron ore or stone. Burner miners create a lot of pollution per item.

Burner drills are usually used until the player has built an electrical network, at which point the larger and faster electric mining drill becomes more useful, though they can still provide some use as extra drills that take up less space.

Interface

Interface of Burner-Mining-Drill.png

  1. Amount of fuel in the mining drill
  2. Depletion of 1 unit of fuel
  3. Progress of mining
  4. Product

Self-Sustaining Coal Mines

Both methods require no electricity.

Method 1

Two burner mining drills can refuel each other when placed next to each other on a coal deposit as long as they're facing each other. Each drill fuels the other and coal gradually accumulates in their stacks, so you have effectively a storage of 100 coal (2 stacks, 50 coal, one in each burner miner, together 100). You can do this also for 4 or any other even number of miners.

Early coal mining 1.png

Note that it takes slightly less than 3 minutes for the mining drills to completely fill each other's fuel inventory. Once full, the drills will sit idle until the accumulated coal is removed. It's possible to extend that time by having the drills output their coal into a buffer chest rather than directly into another drill's fuel stack.

Early coal mining 1b.png

Method 2

This method can be used for any number of burner mining drills in a coal deposit. Place a burner mining drill, then place at least three transport belts from the output in a mirrored "L" like shape so that the third belt has a gap between it and the miner. Fill the gap with a burner inserter in a way that the inserter can insert coal to the miner. When placing this array of entities opposite of each other, ensure that no two burner inserters are trying to take coal from the same piece of belt or one of them might run out of fuel.

Early coal mining 3.png

History

  • 0.18.0:
    • Updated sound effects.
  • 0.17.0:
    • Mining speed for all ores except uranium is now 0.25/s.
  • 0.8.1:
    • Mining drill now ignores resources that can't be mined because of the higher hardness.
  • 0.8.0:
    • Player starts with one burner mining drill and one furnace in the freeplay.
    • Increased mining speed of burner mining drill.
  • 0.7.3:
    • Shows area of effect when highlighted.
    • Mining drill evenly mines from every tile in it's area.
  • 0.7.0:
    • Added support for modules to Electric mining drills.
    • Mining drills deactivate when out of resources.
  • 0.5.1:
    • Show output arrows when alt mode is on.
  • 0.2.0:
    • Shows count of available resources.

See also