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| {{:Rocket part/infobox}} | | {{Languages}} |
| | {{:Infobox:Rocket part}} |
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| '''Rocket parts''' are created inside of the [[rocket silo]]. Each completed part contributes 1% towards the completion of the rocket. Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button. Before launching, a [[satellite]] can be placed into the rocket. | | '''Rocket parts''' are items created by a [[rocket silo]]. Once enough rocket parts have been created, a rocket is built which can launch materials into space. Rocket parts are stored within the silo itself, are not accessible to machines or the player and will be lost if the rocket silo is deconstructed. |
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| == Building the Rocket ==
| | In the base game, a rocket requires 100 rocket parts, while in [[Space Age]] only 50 are required and the cost of each part is significantly reduced. Space Age also adds the [[productivity]] technology [[rocket part productivity (research)]], which effectively makes rocket parts less expensive. |
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| The rocket needs 100 parts; each part needs 3 ingredients; those ingredients need other ingredients; etc. In total, one rocket(sans satellite) will need 100 rocket parts, which requires the following raw resources (assuming [[Advanced oil processing]] and cracking are used):
| | == History == |
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| * 9,500 [[Coal]]
| | {{history|2.0.24| |
| * 35,648.148 [[Water]]
| | * Changed the Rocket part icon to look more like a part of the rocket. |
| * 39,907.407 [[Crude oil]] | | }} |
| * 77,500 [[Copper ore]]
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| * 89,100 [[Iron ore]]
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| <div class="mw-collapsible mw-collapsed" style="width:30em">
| | {{history|2.0.7| |
| Complete list of all intermediate products:
| | * Recipe changed from using rocket control units to [[processing unit]]s. |
| <div class="mw-collapsible-content">
| | }} |
| 100 Rocket part
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| 500 [[Sulfur]]
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| 500 [[Sulfuric acid]]
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| 1 000 [[Low density structure]]
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| 1 000 [[Processing unit]]
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| 1 000 [[Rocket control unit]]
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| 1 000 [[Rocket fuel]]
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| 1 000 [[Speed module]]
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| 3 990.741 [[Heavy oil]]
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| 7 000 [[Advanced circuit]]
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| 9 500 [[Coal]]
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| 10 000 [[Solid fuel]]
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| 10 000 [[Steel plate]]
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| 19 000 [[Plastic bar]]
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| 20 951.389 [[Light oil]]
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| 29 250 [[Petroleum gas]]
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| 35 648.148 [[Water]]
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| 39 000 [[Electronic circuit]]
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| 39 907.407 [[Crude oil]]
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| 89 100 [[Iron ore]]
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| 89 100 [[Iron plate]]
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| 77 500 [[Copper ore]]
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| 77 500 [[Copper plate]]
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| 145 000 [[Copper cable]]
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| </div></div>
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| Note: To win the game (or to update the Rockets Sent counter in the left top), you additionally need a satellite. When you hover over it, it mentions the "total raw" already. However, this does not include the material needed for Processing Units, Batteries and Steel since these are seen as "raw ingredients" (they cannot be crafted by hand). Still, you can't make a battery (or steel, or processing units) without iron plates, so you still need to mine the ore.
| | {{history|0.12.0| |
| The total raw cost for the satellite is:
| | * Introduced |
| | | }} |
| * 450 [[Coal]]
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| * 7,157.407 [[Water]]
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| * 3,620.37 [[Crude oil]]
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| * 7,785.5 [[Copper ore]]
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| * 12,435 [[Iron ore]]
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| <div class="mw-collapsible mw-collapsed" style="width:30em">
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| Complete list of all intermediate products:
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| <div class="mw-collapsible-content">
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| 5 [[Radar]]
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| 25 [[Iron gear wheel]]
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| 50 [[Rocket fuel]]
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| 100 [[Accumulator]]
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| 100 [[Low density structure]]
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| 100 [[Processing unit]]
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| 100 [[Solar panel]]
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| 200 [[Advanced circuit]]
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| 362.037 [[Heavy oil]]
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| 450 [[Coal]]
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| 500 [[Battery]]
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| 500 [[Solid fuel]]
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| 900 [[Plastic bar]]
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| 1 050 [[Sulfur]]
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| 1 050 [[Sulfuric acid]]
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| 1 500 [[Steel plate]]
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| 1 900.694 [[Light oil]]
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| 2 925 [[Petroleum gas]]
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| 3 620.37 [[Crude oil]]
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| 7 157.407 [[Water]]
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| 3 925 [[Electronic circuit]]
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| 7 785.5 [[Copper ore]]
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| 7 785.5 [[Copper plate]]
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| 12 435 [[Iron ore]]
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| 12 435 [[Iron plate]]
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| 12 575 [[Copper cable]]
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| </div></div>
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| Added up together, each complete rocket launched will cost:
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| * 9,950 [[Coal]]
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| * 42,805.555 [[Water]]
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| * 43,527.778 [[Crude oil]] | |
| * 85,285.5 [[Copper ore]]
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| * 101,535 [[Iron ore]]
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| == Building the Rocket With Productivity3 Modules ==
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| <div class="mw-collapsible mw-collapsed" style="width:30em">
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| Complete list of all intermediate products:
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| <div class="mw-collapsible-content">
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| 5 [[Radar]]
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| 25 [[Iron gear wheel]]
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| 100 [[Accumulator]]
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| 100 [[Solar panel]]
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| 362 [[Heavy oil]]
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| 500 [[Battery]]
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| 610 [[Processing unit]]
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| 764 [[Rocket fuel]]
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| 814 [[Low density structure]]
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| 876 [[Sulfur]]
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| 900 [[Plastic bar]]
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| 1,051 [[Sulfuric Acid]]
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| 3,249 [[Coal]]
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| 3,423 [[Advanced circuit]]
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| 5,459 [[Solid fuel]]
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| 6,316 [[Steel plate]]
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| 10,842 [[Light oil]]
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| 10,842 [[Petroleum gas]]
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| 12,289 [[Crude oil]]
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| 17,375 [[Copper ore]]
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| 17,683 [[Electronic circuit]]
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| 20,850 [[Copper plate]]
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| 33,189 [[Iron ore]]
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| 39,826 [[Iron plate]]
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| 47,671 [[Copper cable]]
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| </div></div>
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| Raw Products Required
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| * 3,249 [[Coal]]
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| * 12,289 [[Crude oil]]
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| * 17,375 [[Copper ore]]
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| * 33,189 [[Iron ore]]
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| == See also == | | == See also == |
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| * [[Rocket silo]] | | * [[Rocket silo]] |
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| [[Category:Items]]
| | {{IntermediateNav}} |
| | {{C|Components}} |
Recipe
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 3 + 10 + 10 + 10 →  1
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Total raw
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 153 + 200 + 50 + 10 + 10 + 20
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Stack size
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5
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Rocket capacity
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50 (10 stacks)
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Prototype type
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item
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Internal name
|
rocket-part
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Required technologies
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Produced by
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Recipe
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 3 + 1 + 1 + 1 →  1
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Total raw
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 18 + 20 + 5 + 1 + 1 + 2
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Stack size
|
5
|
Rocket capacity
|
50 (10 stacks)
|
Prototype type
|
item
|
Internal name
|
rocket-part
|
Required technologies
|
|
Produced by
|
|
Rocket parts are items created by a rocket silo. Once enough rocket parts have been created, a rocket is built which can launch materials into space. Rocket parts are stored within the silo itself, are not accessible to machines or the player and will be lost if the rocket silo is deconstructed.
In the base game, a rocket requires 100 rocket parts, while in Space Age only 50 are required and the cost of each part is significantly reduced. Space Age also adds the productivity technology rocket part productivity (research), which effectively makes rocket parts less expensive.
History
- 2.0.24:
- Changed the Rocket part icon to look more like a part of the rocket.
See also