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Rocket part: Difference between revisions

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D0sboots (talk | contribs)
Further update the calculations. The "total raw" values given were technically correct, but very misleading, since the number of e.g. Iron plates did not reflect the plates needed to produce processing units.
Alfonse (talk | contribs)
m Rocket part prod research.
 
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{{:Rocket part/infobox}}
{{Languages}}
{{:Infobox:Rocket part}}


'''Rocket parts''' are created inside of the [[rocket silo]]. Each completed part contributes 1% towards the completion of the rocket.  Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button. Before launching, a [[satellite]] can be placed into the rocket.
'''Rocket parts''' are items created by a [[rocket silo]]. They are stored within the silo itself; once enough rocket parts have been constructed, a rocket is built which can launch materials into space. In vanilla, a rocket requires 100 rocket parts, while in [[Space Age]] it requires only 50. Space Age also adds the infinite [[productivity]] tech [[rocket part productivity (research)]], which effectively makes rocket parts less expensive.


== Building the Rocket ==
== History ==


The rocket needs 100 parts; each part needs 3 ingredients; those ingredients need other ingredients; etc. In total, one rocket(sans satellite) will need 100 rocket parts, which requires the following raw resources (assuming [[Advanced oil processing]] and cracking are used):
{{history|2.0.24|
* Changed the Rocket part icon to look more like a part of the rocket.
}}


* 9,500 [[Coal]]
{{history|2.0.7|
* 35,648.148 [[Water]]
* Recipe changed from using rocket control units to [[processing unit]]s.
* 39,907.407 [[Crude oil]]
}}
* 77,500 [[Copper ore]]
* 89,100 [[Iron ore]]


<div class="mw-collapsible mw-collapsed" style="width:30em">
{{history|0.12.0|
Complete list of all intermediate products:
* Introduced
<div class="mw-collapsible-content">
}}
    100 Rocket part
    500 [[Sulfur]]
    500 [[Sulfuric acid]]
  1 000 [[Low density structure]]
  1 000 [[Processing unit]]
  1 000 [[Rocket control unit]]
  1 000 [[Rocket fuel]]
  1 000 [[Speed module]]
  3 990.741 [[Heavy oil]]
  7 000 [[Advanced circuit]]
  9 500 [[Coal]]
  10 000 [[Solid fuel]]
  10 000 [[Steel plate]]
  19 000 [[Plastic bar]]
  20 951.389 [[Light oil]]
  29 250 [[Petroleum gas]]
  35 648.148 [[Water]]
  39 000 [[Electronic circuit]]
  39 907.407 [[Crude oil]]
  89 100 [[Iron ore]]
  89 100 [[Iron plate]]
  77 500 [[Copper ore]]
  77 500 [[Copper plate]]
145 000 [[Copper cable]]
</div></div>
 
Note: To win the game (or to update the Rockets Sent counter in the left top), you additionally need a satellite. When you hover over it, it mentions the "total raw" already. However, this does not include the material needed for Processing Units, Batteries and Steel since these are seen as "raw ingredients" (they cannot be crafted by hand). Still, you can't make a battery (or steel, or processing units) without iron plates, so you still need to mine the ore.
The total raw cost for the satellite is:
 
* 450 [[Coal]]
* 7,157.407 [[Water]]
* 3,620.37 [[Crude oil]]
* 7,785.5 [[Copper ore]]
* 12,435 [[Iron ore]]
 
<div class="mw-collapsible mw-collapsed" style="width:30em">
Complete list of all intermediate products:
<div class="mw-collapsible-content">
      5 [[Radar]]
    25 [[Iron gear wheel]]
    50 [[Rocket fuel]]
    100 [[Accumulator]]
    100 [[Low density structure]]
    100 [[Processing unit]]
    100 [[Solar panel]]
    200 [[Advanced circuit]]
    362.037 [[Heavy oil]]
    450 [[Coal]]
    500 [[Battery]]
    500 [[Solid fuel]]
    900 [[Plastic bar]]
  1 050 [[Sulfur]]
  1 050 [[Sulfuric acid]]
  1 500 [[Steel plate]]
  1 900.694 [[Light oil]]
  2 925 [[Petroleum gas]]
  3 620.37 [[Crude oil]]
  7 157.407 [[Water]]
  3 925 [[Electronic circuit]]
  7 785.5 [[Copper ore]]
  7 785.5 [[Copper plate]]
12 435 [[Iron ore]]
12 435 [[Iron plate]]
12 575 [[Copper cable]]
</div></div>
 
Added up together, each complete rocket launched will cost:
 
* 9,950 [[Coal]]
* 42,805.555 [[Water]]
* 43,527.778 [[Crude oil]]
* 85,285.5 [[Copper ore]]
* 101,535 [[Iron ore]]


== See also ==
== See also ==
Line 94: Line 22:
* [[Rocket silo]]
* [[Rocket silo]]


[[Category:Items]]
{{IntermediateNav}}
{{C|Components}}

Latest revision as of 17:51, 22 March 2025

Rocket part
  • Base game
  •  
  • Space Age mod

Recipe

3
+
10
+
10
+
10
1

Total raw

153
+
200
+
50
+
10
+
10
+
20

Stack size

5

Rocket capacity

50 (10 stacks)

Prototype type

item

Internal name

rocket-part

Required technologies

Produced by

Rocket parts are items created by a rocket silo. They are stored within the silo itself; once enough rocket parts have been constructed, a rocket is built which can launch materials into space. In vanilla, a rocket requires 100 rocket parts, while in Space Age it requires only 50. Space Age also adds the infinite productivity tech rocket part productivity (research), which effectively makes rocket parts less expensive.

History

  • 2.0.24:
    • Changed the Rocket part icon to look more like a part of the rocket.

See also