Mining productivity (research): Difference between revisions
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Tested the rate at which mining drills (EMD, BMD...) can feed belts and found that even with the layout shown in the figure, it is capped at 1/2 the rate of the belt. |
→Output of electric mining drills: Can't mine into splitters like that anymore |
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| {{Icontech|Mining productivity (research)|4-∞}} Mining productivity 4-∞ || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Production science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <big>{{Key|2500*(Level-3)}}</big> <br/>(eg. 2500 for level 4, 5000 for level 5) || 10% per level || 30% + {{Key|10%*(Level-3)}} | | {{Icontech|Mining productivity (research)|4-∞}} Mining productivity 4-∞ || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Production science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <big>{{Key|2500*(Level-3)}}</big> <br/>(eg. 2500 for level 4, 5000 for level 5) || 10% per level || 30% + {{Key|10%*(Level-3)}} | ||
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With the [[Space Age]] mod enabled, infinite research starts with level 3. This technology also never requires [[utility science pack]]s or [[space science pack]]s, making the research much cheaper. | |||
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! Technology !! Cost !! Effects !! Cumulative <br/>effect | |||
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| {{Icontech|Mining productivity (research)|3}} Mining productivity 3-∞ || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Production science pack|1}} ✖ <big>{{Key|1000*(Level-2)}}</big><br/>(eg. 1000 for level 3, 2000 for level 4) || 10% per level || 20% + {{Key|10%*(Level-2)}} | |||
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== Output of electric mining drills == | == Output of electric mining drills == | ||
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Latest revision as of 14:45, 10 March 2025
Mining productivity (research) |
Cost |
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✖ 250 | |
Prototype type |
|
Internal name |
mining-productivity-1 |
Required technologies |
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Allows |
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Mining productivity is a research that increases the resource output of mining drills and pumpjacks by 10% per level. Unlike productivity from productivity modules, there are no downsides. Any ore that is produced by the productivity bonus is free; it does not deplete the resource under the miner.
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Mining productivity 1 | ✖ 250 | 10% | 10% |
Mining productivity 2 | ✖ 500 | 10% | 20% |
Mining productivity 3 | ✖ 1000 | 10% | 30% |
Mining productivity 4-∞ | (eg. 2500 for level 4, 5000 for level 5) |
✖ 2500*(Level-3) 10% per level | 30% + 10%*(Level-3) |
With the Space Age mod enabled, infinite research starts with level 3. This technology also never requires utility science packs or space science packs, making the research much cheaper.
Technology | Cost | Effects | Cumulative effect |
---|---|---|---|
Mining productivity 3-∞ | (eg. 1000 for level 3, 2000 for level 4) |
✖ 1000*(Level-2)10% per level | 20% + 10%*(Level-2) |
Output of electric mining drills
Mining productivity level | Number of Speed module 3 | Express transport belt |
---|---|---|
26 | 3 | 0.1 |
35 | 3 | 0.125 |
50 | 3 | 0.166 |
62 | 3 | 0.2 |
80 | 3 | 0.25 |
110 | 3 | 0.333 |
170 | 3 | 0.5 |
215 | 0 | 0.25 |
350 | 3 | 1 |
440 | 0 | 0.5 |
890 | 0 | 1 |