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Refined flammables (research): Difference between revisions

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(Fix infinite research formula)
(Add History and links)
 
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| {{Icontech|Refined flammables (research)|7-&infin;}} Refined flammables 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 180% + <pre class="keyboard-key">20%*(Level-7)</pre>
| {{Icontech|Refined flammables (research)|7-&infin;}} Refined flammables 7-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 20% per level || 180% + <pre class="keyboard-key">20%*(Level-7)</pre>
|}
|}
== History ==
{{history|0.17.0|
* Added as part of military technology balance rework.}}
== See also ==
== See also ==
* [[Research]]
* [[Research]]

Latest revision as of 14:17, 31 October 2024

Refined flammables (research).png
Refined flammables

Cost

Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100

Prototype type

technology

Internal name

refined-flammables-1

Required technologies

Flamethrower (research).png

Allows

Refined flammables (research).png
2-∞

Refined flammables (research) affects the damage of all flammables, including handheld flamethrower ammo and flamethrower turrets.

Flamethrower ammo.png
Flamethrower turret.png
Technology Cost Per level Cumulative
Refined flammables (research).png
1
Refined flammables 1
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
100
20% 20%
Refined flammables (research).png
2
Refined flammables 2
Time.png
30
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
200
20% 40%
Refined flammables (research).png
3
Refined flammables 3
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
300
20% 60%
Refined flammables (research).png
4
Refined flammables 4
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
400
30% 90%
Refined flammables (research).png
5
Refined flammables 5
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
500
30% 120%
Refined flammables (research).png
6
Refined flammables 6
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
600
40% 160%
Refined flammables (research).png
7-∞
Refined flammables 7-∞
Time.png
60
Automation science pack.png
1
Logistic science pack.png
1
Military science pack.png
1
Chemical science pack.png
1
Utility science pack.png
1
Space science pack.png
1

2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8)
20% per level 180% +
20%*(Level-7)

History

  • 0.17.0:
    • Added as part of military technology balance rework.

See also