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Advanced circuit: Difference between revisions

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Ratio is debatable and has multiple solutions/viewpoints which makes it unsuitable in this form
Added new ratio section
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{{Achievement|circuit-veteran-2}}
{{Achievement|circuit-veteran-2}}
{{Achievement|circuit-veteran-3}}
{{Achievement|circuit-veteran-3}}
== Ratio ==
The following shows the minimum ratio of assemblers/machines and items required to produce advanced circuits such that all number of assemblers are whole numbers. Items per min is calculated using [[assembling machine 3]] with no [[module]]s or [[beacon]]s and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
{| class="wikitable"
! Items/min
|-
|
{|
|-
|colspan="10"| {{Icon|Advanced circuit|75}} using {{Icon|Assembling machine 3|6}}
|-
| ||colspan="10"| {{Icon|Copper cable|300}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Electronic circuit|150}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Plastic bar|150}} using {{Icon|Chemical plant|1.25}}
|-
|style="width:40px;"|
|style="width:40px;"|
||
|}
|}


{{IntermediateNav}}
{{IntermediateNav}}
{{C|Components}}
{{C|Components}}

Revision as of 10:37, 20 May 2022

Advanced circuit
  • Base game
  •  
  • Space Age mod

Recipe

6
+
4
+
2
+
2
1

Total raw

9.5
+
5
+
2
+
2

Stack size

200

Rocket capacity

1000 (5 stacks)

Prototype type

item

Internal name

advanced-circuit

Required technologies

Produced by

Consumed by

Advanced circuits (or "red circuits") are used as components in most high-tech items, most notably in chemical science packs, but also logistics robot items, modules, and equipment. They require an oil processing setup as they are produced using plastic bars.

Advanced circuits are slower to build than most other intermediate components, require three inputs, and are in high demand. As an example of the demand, a finished productivity module 3 requires a total of 35 advanced circuits. Due to their slow build time, assembling machine 3s with speed modules may be useful in their production.

Achievements

Circuit veteran 1

Produce 1.0k advanced circuits per hour.

Circuit veteran 2

Produce 10k advanced circuits per hour.

Circuit veteran 3

Produce 25k advanced circuits per hour.

Ratio

The following shows the minimum ratio of assemblers/machines and items required to produce advanced circuits such that all number of assemblers are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.

Items/min
75
using
6
300
using
1
150
using
1
150
using
1.25