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Heavy armor: Difference between revisions

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{{Languages}}
{{Languages}}
{{:Heavy armor/infobox}}
{{:Infobox:Heavy armor}}
 
'''Heavy armor''' provides more protection than [[light armor]], nearly nullifying the damage from small biters (from 7 damage to 0.7) as well as providing respectable protection from medium biters, spitters and worms. Additionally, it provides excellent protection against accidental self-inflicted damage from [[grenade]]s.  
Early to mid game armor, still easy to obtain and affords adequate protection with no worms present.
 


== History ==
== History ==
Line 28: Line 26:
==See also==
==See also==
* [[Armor]]
* [[Armor]]
* [[Damage|Damage & resistances]]
* [[Resistances]]
* [[Modular armor]]


{{CombatNav}}
{{CombatNav}}
 
{{C|Armor}}
[[Category:Items]]
[[Category:Equipment]]
[[Category:Weapons]]
[[Category:Armor]]

Latest revision as of 16:55, 29 October 2021

Heavy armor

Recipe

8
+
100
+
50
1

Total raw

8
+
100
+
50

Resistances

Acid: 0/40%
Explosion: 20/30%
Fire: 0/30%
Physical: 6/30%

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

heavy-armor

Required technologies

Produced by

Heavy armor provides more protection than light armor, nearly nullifying the damage from small biters (from 7 damage to 0.7) as well as providing respectable protection from medium biters, spitters and worms. Additionally, it provides excellent protection against accidental self-inflicted damage from grenades.

History

  • 0.15.0:
    • Acid resistance reduced
    • Explosive resistance raised
  • 0.13.0:
    • Armor resistances are applied before shields
  • 0.11.0:
    • New player animation. Three levels depending on the armor.
  • 0.7.1:
    • Increased resistances

See also