In other languages: Deutsch Français 日本語 한국어 Polski Português, Brasil Русский Українська 简体中文

Heavy armor: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
No edit summary
m see also link to damage overhaul
 
(12 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Combat
{{Languages}}
|resistance  =Acid: 5/30%<br/>Explosion: 10/30%<br/>Physical: 6/30%
{{:Infobox:Heavy armor}}
|durability  =5000
'''Heavy armor''' provides more protection than [[light armor]], nearly nullifying the damage from small biters (from 7 damage to 0.7) as well as providing respectable protection from medium biters, spitters and worms. Additionally, it provides excellent protection against accidental self-inflicted damage from [[grenade]]s.
|input        =time, 8 + copper plate, 100 + steel plate, 50
|technologies =Armor crafting 2
|producers    =manual + assembling machine
}}


Early to mid game armor, still easy to obtain and affords adequate protection with no worms present.
== History ==


'''See also:'''
{{history|0.15.0|
* Acid resistance reduced
* Explosive resistance raised }}
 
{{history|0.13.0|
* Armor resistances are applied before shields}}
 
{{history|0.12.17|
* Update icons }}
 
{{history|0.11.0|
* New player animation. Three levels depending on the armor.}}
 
{{history|0.7.1|
* Increased resistances }}
 
{{history|0.1.0|
* Introduced }}
 
==See also==
* [[Armor]]
* [[Armor]]
* [[Damage|Damage & resistances]]
* [[Resistances]]
 
* [[Modular armor]]
{{EquipNav}}


[[Category:Items]]
{{CombatNav}}
[[Category:Equipment]]
{{C|Armor}}
[[Category:Weapons]]
[[Category:Armor]]

Latest revision as of 16:55, 29 October 2021

Heavy armor

Recipe

8
+
100
+
50
1

Total raw

8
+
100
+
50

Resistances

Acid: 0/40%
Explosion: 20/30%
Fire: 0/30%
Physical: 6/30%

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

heavy-armor

Required technologies

Produced by

Heavy armor provides more protection than light armor, nearly nullifying the damage from small biters (from 7 damage to 0.7) as well as providing respectable protection from medium biters, spitters and worms. Additionally, it provides excellent protection against accidental self-inflicted damage from grenades.

History

  • 0.15.0:
    • Acid resistance reduced
    • Explosive resistance raised
  • 0.13.0:
    • Armor resistances are applied before shields
  • 0.11.0:
    • New player animation. Three levels depending on the armor.
  • 0.7.1:
    • Increased resistances

See also