Big electric pole: Difference between revisions
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== History == | == History == | ||
{{history|0.17.0| | |||
* Medium and Big power pole recipes now use iron sticks. | |||
}} | |||
{{history|0.16.0| | |||
* Electric poles can be opened from the zoomed-to-world view.}} | |||
{{history|0.9.0| | {{history|0.9.0| | ||
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== See also == | == See also == | ||
* [[Electric system]] | * [[Electric system]] | ||
* [[Small electric pole]] | |||
* [[Medium electric pole]] | * [[Medium electric pole]] | ||
* [[Substation]] | * [[Substation]] |
Revision as of 13:11, 14 March 2021
Big electric pole |
The big electric pole is an improved electric pole. It is a more specialized variant compared to the medium electric pole, offering the longest wire reach of all of the electric poles, with the trade-off of a very short supply area. Because of this, big electric poles are ideal for long-distance power lines, as they require the smallest number of entities to be placed to span a given distance, but generally unsuitable for providing local coverage to groups of structures. It can also carry signals for the circuit network.
History
- 0.17.0:
- Medium and Big power pole recipes now use iron sticks.
- 0.16.0:
- Electric poles can be opened from the zoomed-to-world view.
- 0.9.0:
- Visualizations of Area of effect when hovering on pole.
- Further optimization on building while holding mouse down.
- 0.7.0:
- Poles now auto-connect to all poles in reach with no common neighbor.
- Building electric poles with shift pressed builds it without any connections.
- 0.6.3:
- Max wire distance between poles is limited to the smallest pole's when manually connecting.
- 0.5.0:
- Shows what is connected to the electric pole when selected.
- Added electric network statistics
- 0.4.0:
- Introduced