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Nightvision: Difference between revisions

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[[File:night-vision-example-1.png|thumb|256px|Visibility at night.]]
[[File:night-vision-example-1.png|thumb|256px|Visibility at night.]]


Nightvision is a kind of [[Equipment modules]] . To activate it you need an armor that accept [[Equipment modules]]. You right klick on the armor, and add your Nightvision into its equipment grid.
Nightvision is a kind of [[Equipment modules|Equipment module]]. It can be used by placing it in the grid that opens by right clicking the armor.


Having '''nightvision''' in your [[Modular armor|armor]] during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.
Having '''nightvision''' in the [[Modular armor|armor]] during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.


The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.
The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.

Revision as of 09:43, 1 May 2017

Nightvision/infobox

Visibility at night.

Nightvision is a kind of Equipment module. It can be used by placing it in the grid that opens by right clicking the armor.

Having nightvision in the armor during the night replaces standard light-dependent vision with a green filter that ignores lighting conditions.

The module activates rather early and deactivates late, meaning that during the dawn and the dusk it actually impairs the vision.

Unlike other items such as exoskeletons or shields, equipping multiple night vision units has no effect.

History

  • 0.11.17:
    • Moved the night vision tint color into the night vision equipment prototype.
  • 0.9.1:
    • Show energy consumption in the tooltip.
  • 0.9.0:
    • Green color of night vision is less dense.

See also