Types/SpriteVariations: Difference between revisions
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(Prototype property type usage) |
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Either specified by list (array) of [[Types/Sprite]] definitions | <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/SpriteVariations.html https://lua-api.factorio.com/latest/types/SpriteVariations.html] | ||
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | |||
Either specified by a list (array) of [[Types/Sprite]] definitions, using [[#sheet]], or this is loaded as a [[Types/Sprite]] with the extra properties listed in [[#sheet]]. | |||
== Properties == | == Properties == | ||
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'''Type''': [[Types/Sprite]] | '''Type''': [[Types/Sprite]] | ||
A sprite. Does not use the <code> | A sprite. Does not use the <code>slice[_*]</code> or <code>dice[_*]</code> properties. Has the following extra optional properties: | ||
* variation_count - [[Types/uint32]] - Default is 1. | * variation_count - [[Types/uint32]] - Default is 1. |
Latest revision as of 10:42, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SpriteVariations.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Either specified by a list (array) of Types/Sprite definitions, using #sheet, or this is loaded as a Types/Sprite with the extra properties listed in #sheet.
Properties
sheet
Type: Types/Sprite
A sprite. Does not use the slice[_*]
or dice[_*]
properties. Has the following extra optional properties:
- variation_count - Types/uint32 - Default is 1.
- repeat_count - Types/uint32 - Default is 1.
- line_length - Types/uint32 - Default is the value of
variation_count
.
Example:
pictures =
{
{
filename = "__base__/graphics/entity/decorative/green-carpet-grass/green-carpet-grass-01.png",
width = 105,
height = 73
},
{
filename = "__base__/graphics/entity/decorative/green-carpet-grass/green-carpet-grass-02.png",
width = 185,
height = 164
},
...
}
Prototype properties that use this type
- Prototype/Decorative : pictures
- Prototype/EnemySpawner : integration
- Prototype/FireFlame : burnt_patch_pictures
- Prototype/Fish : pictures
- Prototype/Item : pictures
- Prototype/Reactor : connection_patches_connected
- Prototype/Reactor : connection_patches_disconnected
- Prototype/Reactor : heat_connection_patches_connected
- Prototype/Reactor : heat_connection_patches_disconnected
- Prototype/SimpleEntity : pictures
- Prototype/SimpleEntityWithOwner : pictures
- Prototype/SolarPanel : overlay
- Prototype/SolarPanel : picture
- Prototype/Tree : pictures