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  • #REDIRECT [[Mining/de]]
    23 bytes (3 words) - 23:37, 28 August 2016
  • #REDIRECT [[Mining/it]]
    23 bytes (3 words) - 23:37, 28 August 2016

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  • {{:Infobox:Mining productivity (research)}} Mining productivity is a research that increases the resource output of [[mining drill]]s and [[pumpjack]]s by 10% per level. Unlike productivity from [[pro
    2 KB (243 words) - 09:13, 17 August 2021
  • {{:Infobox:Burner mining drill}} ...s the first type of drill accessible to the player. It burns [[fuel]] to [[mining|mine]] the ore underneath the 2×2 area it is placed on.
    3 KB (508 words) - 04:04, 29 April 2020
  • {{:Infobox:Electric mining drill}} The '''electric mining drill''' mines out [[iron ore]], [[copper ore]], [[uranium ore]], [[stone]]
    3 KB (430 words) - 14:42, 15 September 2023
  • '''Mining''' is used to extract resources from the world. Mining drills are the first step to automating manufacture, although most resources have == Mining speed formula ==
    4 KB (513 words) - 20:28, 14 February 2024
  • ...with mining some resources which are needed to craft and place a [[burner mining drill]] and a [[stone furnace]]. === Mining outpost ===
    2 KB (284 words) - 11:08, 17 November 2021
  • ...ties]]. This prototype type is used by [[burner mining drill]], [[electric mining drill]] and [[pumpjack]] in vanilla. {{Prototype TOC|mining-drill}}
    5 KB (728 words) - 10:43, 21 September 2023
  • ...atteries]] and [[processing unit]]s. It must also be piped into [[electric mining drill]]s to mine [[uranium ore]]. It can be produced in a [[chemical plant]
    791 bytes (105 words) - 19:17, 16 September 2020
  • ...the excess metal production during the day. At night you can shut down the drills and furnaces, and let your factory run with the stored plates. Instead of s
    3 KB (448 words) - 11:45, 13 February 2024
  • '''BONUS!''' How many [[Mining|mining drills]] are needed to produce that much coal? ...electric mining drill produces 0.5/s, so we'll need '''10 electric mining drills''' (<code>10 × 0.5 = 5</code>).
    4 KB (683 words) - 21:22, 25 January 2020
  • ...such as [[assembling machine|assemblers]], [[solar panel]]s and [[electric mining drill]]s. Certain other logistic devices will also need electronic circuits
    1 KB (178 words) - 12:24, 22 April 2022
  • * The player avatar moving their body and equipment around, mining, building, and crafting, performs work. Unlike in real life, this doesn't r * [[Burner mining drill]]s and [[electric mining drill]]s convert energy (in fuel and electricity respectively) into potenti
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ...the drill is on. || Mining drills can be enabled on a condition. || Mining drills can be enabled on a logistic network condition. | {{Icon|Pumpjack}} || [[Pumpjack]] || It can output the current oil mining rate. || It can be enabled on a condition. || It can be enabled on a logist
    21 KB (3,366 words) - 12:39, 4 March 2024
  • *50 burner mining drills, 50 electric mining drills, 35 stone furnaces, 20 steel furnaces, and 8 electric furnaces These points awards are the only way to improve weapon capabilities and mining productivity in wave defense, and are halved on Hard difficulty.
    8 KB (1,165 words) - 13:29, 16 December 2023
  • * Fixed the occasional crash when viewing some of the mining drills created before 0.8.1 version. * Mining drill ignores resources that can't be mined because of the higher hardness.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...of the individual drill several times, to make up for the low quantity of drills.
    10 KB (1,629 words) - 09:37, 31 July 2023
  • * Show the mining area of electric mining drill when building/selected. * Mining drill evenly distributes the selection of resource to be mined in its radiu
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...products|intermediate products]]. These are all the ores mined by electric drills, the stone brick (and anything else smelted in a furnace) and some of the i ...s it by 54 kW (−30%) – almost a [[solar panel]] worth of power. [[Electric mining drill]]s normally create 10 units of [[pollution]], using 3 basic efficienc
    9 KB (1,363 words) - 08:41, 5 August 2021
  • 游戏起始工具栏内会有一台[[Stone furnace/zh|石炉]]以及一台[[Burner mining drill/zh|热能采掘机]]。该如何使用它们呢? 首先你需要把[[Mining drill/zh|采掘机]]放置在铁矿边缘,在黄色箭头处摆放[[Furna
    17 KB (1,486 words) - 11:27, 24 August 2020
  • ...force object, used this to fix minor bug in level-02 where count of mining drills/furnaces was done manually * Distance for building/mining/opening machines increased from 5 to 6.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • You begin your journey with a [[Stone furnace]] and a [[Burner mining drill]]. This means you only have to harvest a limited number of resources You'll need to craft some extra drills. If you hover over drill in the crafting menu, you'll see two lists of mate
    23 KB (4,044 words) - 20:46, 13 November 2023
  • ...the drill. The drills conduct excess acid through themselves, so a row of drills can be supplied by acid from a single side. ...n a single patch of uranium ore, acid must be supplied to the miner or the mining drill will stop running once it encounters the uranium ore. The miner will
    17 KB (2,846 words) - 13:56, 15 October 2023
  • ...s - [[inserters]], [[splitters]], other belts coming from the side, mining drills, etc - make room for their item by [https://forums.factorio.com/viewtopic.p
    9 KB (1,325 words) - 16:32, 24 September 2023
  • * Mining cargo wagon gives back items inside. * Arrows for mining drill output when building and in Alt mode.
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...ch other that aren't big enough for other items to fit in. However, mining drills, inserters, and belt sideloading can still force an item into these gaps, t
    13 KB (2,120 words) - 12:00, 29 September 2023
  • * Big mining drill, upgraded electric mining drill [https://factorio.com/blog/post/fff-387] ...its of a new material, tungsten, which can only be mined using the new big mining drill.
    20 KB (3,178 words) - 20:13, 11 May 2024
  • ...(same for similar actions). Mouse actions that interact with the map, like mining shooting etc still work only outside of the GUI. ...xed bug with infinite output coming from mining drill when having multiple mining results.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...l electric poles, or after a prolonged brownout when using electric mining drills and/or electric inserters (instead of their burner variants). ...created far away from a main base, usually to serve a single purpose like mining or production of a specific resource.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • * Fixed that mining sounds and the leaves effect weren't present when mining tree from a car. ([https://forums.factorio.com/50441 more]) * Fixed that fluid would not flow through circuit network disabled mining drills. ([https://forums.factorio.com/50289 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed mining drills would keep putting items on belts marked for deconstruction. ([https://foru * Fixed desync when placing floor blueprint and mining placed ghosts at the same time. ([https://forums.factorio.com/32378 more])
    42 KB (6,017 words) - 14:46, 24 September 2023
  • * Fixed wrong behavior of mining of a vehicle the player is in in multiplayer. ([https://forums.factorio.com * Small improvement in mining logic when using rail planner. ([https://forums.factorio.com/58483 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Electric mining drill graphics now fill bounding box more accurately. * Fixed electric mining drill circuit connection graphics.
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed mining drills using slightly too much energy per item mined. * Fixed crash when mining tiles you're standing on that results in you being killed.
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed crash when the character would die from mining something. ([https://forums.factorio.com/24566 more]) * Fixed that attacking biters with a mining tool wouldn't aggro them.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed a crash related to undoing mining of another forces entities after the other force had been deleted. ([https: * Fixed inactive mining drill playing its working sound for a moment when panning over it. ([https:
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Fixed that mining drill covering more than 1 infinite resource showed the mining speed as sum instead of average. ([https://forums.factorio.com/74443 more]) * Added base_productivity to assembling machines, mining drill, and lab prototypes.
    237 KB (33,800 words) - 14:47, 24 September 2023