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  • {{:Infobox:Filter inserter}} ...has a configurable filter that allows the player to specify what items the inserter is or is not allowed to move. The player can specify up to five types of it
    1 KB (147 words) - 04:30, 16 September 2019
  • {{:Infobox:Inserter}} ''For the article encompassing all inserter types, see [[Inserters]].''
    3 KB (379 words) - 13:37, 9 July 2021
  • {{:Infobox:Stack inserter}} ...ed of the [[Fast inserter]], it transfers multiple items per cycle to give it a material flow advantage at the cost of additional power consumption.
    2 KB (285 words) - 08:17, 6 February 2023
  • ...tomatico degli oggetti. È il primo livello dei tre [[belt transport system/it|nastri di trasporto]]. Non è richiesta alcuna [[research/it|ricerca]] preliminare ed è disponibile fin dall'inizio del gioco.
    1 KB (182 words) - 20:17, 12 March 2023
  • {{:Infobox:Burner inserter}} ...s which will be unable to function. It consumes no fuel while idle, though it consumes vastly more energy than most other inserters when active.
    4 KB (559 words) - 13:51, 5 April 2022
  • {{:Infobox:Inserter capacity bonus (research)}} '''Inserter capacity bonus''' research increases the ''stack size'' for [[inserters]],
    4 KB (596 words) - 08:48, 18 September 2020
  • ...lt''' is the easiest and cheapest method of automatic item transportation. It is the first tier among the three [[belt transport system|transport belts]] No prior [[research]] is required and it is available from the beginning of the game.
    3 KB (338 words) - 14:52, 7 October 2022
  • ...'''boiler''' is used to convert [[water]] into [[steam]]. When [[fuel]]ed it converts feed water into steam at 165°C, matching the maximum temperature ...a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to steam at 165°C, so one boiler
    2 KB (270 words) - 09:03, 22 June 2021
  • {{:Infobox:Fast transport belt}} '''Fast transport belts''' are a faster variant of the [[transport belt]], operatin
    2 KB (307 words) - 15:07, 7 October 2022
  • ...t belt]]s with [[fast transport belt]]s or [[fast inserter]]s with [[stack inserter]]s - the upgrade planner is able to change a wide range of entities includi ...must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot.
    10 KB (1,521 words) - 09:43, 28 April 2023
  • ''For the common yellow electrical inserter, see [[Inserter]].'' | {{Imagelink|Burner inserter}} || The only [[fuel]]-powered inserter, with the slowest speed.
    20 KB (2,989 words) - 09:29, 10 November 2023
  • ...bonus (research)|inserter item stack size]] is important to fill the wagon fast! ...can only be filled or emptied when they are not moving. In automated-mode it is the same, but additionally they can only filled/empty, when stopped on a
    3 KB (517 words) - 18:52, 14 January 2022
  • [[File:Inserter-Between-Chests.png|150px]] [[File:Long-Handed-Inserter-Between-Chests.png|300px]]
    2 KB (310 words) - 10:45, 25 February 2021
  • ...behaviors, in particular when it comes to [[Inserters#Inserter_Throughput|inserter throughput]]. ...belt]] is twice as fast, and [[express transport belt]] is three times as fast.
    9 KB (1,325 words) - 16:32, 24 September 2023
  • {{Languages}}Factorio has a lot of [[keyboard bindings]], and it's not hard to miss (or underestimate) some of the "quality of life" feature ** recipe requests; if a recipe is pasted onto a requester chest, it will request the recipe's ingredients.
    6 KB (910 words) - 09:27, 9 July 2018
  • ''노란색 전기 투입기를 보려면 : [[Inserter]]''
    18 KB (1,716 words) - 10:37, 25 February 2021
  • ...s transport belts rely on [[oil processing]] for [[lubricant]]. Therefore, it is recommended to restrict their production in early-game until high throug [[File:Stack inserters fill express belt.gif|frame|right|4 [[stack inserter]]s can compress an express belt at stack size 12 for the left inserters and
    3 KB (384 words) - 15:15, 7 October 2022
  • ...rst system the [[player]] will use to transport items from place to place. It, along with [[Railway|trains]], and [[Logistic network|Logistic robots]], m ...he three types of belt and their speed (from top to bottom: regular belts, fast belts, and express belts).]]
    13 KB (2,120 words) - 12:00, 29 September 2023
  • We really want to be able to set the factory to make things and let it go. But for that we need some extra utilities which we don't have and need ...d your calculating logic figure out other, maybe even better ways of doing it! You want ore to be split more or less evenly on each side of the belts. Th
    17 KB (1,486 words) - 11:27, 24 August 2020
  • ...e player can choose whether they sell the remaining time for points or use it to prepare for the next level. If the level is finished early, 5 points are :20 Inserter
    3 KB (379 words) - 19:33, 12 April 2024
  • ...currently the only win condition. Once the silo has been built and placed it can be filled with [[low density structure]]s, [[rocket fuel]], and [[rocke ...ch with cargo", which will immediately, automatically launch the rocket if it is completed ''and'' cargo has been inserted as payload.
    6 KB (898 words) - 02:26, 3 October 2022
  • * Open the lamp (left click on it). ...on the condition you set, the lamp may light if the chest is empty, or if it contains the required quantity of items.
    26 KB (4,139 words) - 13:35, 8 May 2023
  • *** [[Prototype/Inserter]] '''inserter''' ...has its [[Prototype/Item#place_result|place_result]] set to this entity if it exists.
    23 KB (2,607 words) - 10:43, 21 September 2023
  • === How it works === ...for 60 ticks per second, the game has 16.667ms to calculate each tick. If it takes longer than this, then your UPS will drop below 60.
    9 KB (1,540 words) - 11:41, 1 March 2024
  • * Player lost one item when right clicked on full stack, now it does nothing. * Belt to ground cannot be fast replaced with the belt to ground of the same type but different rotation.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note ...tegories. If you have the ingredients required by a recipe, you can click it multiple times to craft as many as you want. View the crafting progress in
    23 KB (4,044 words) - 20:46, 13 November 2023
  • * Small GUI style fixes (car GUI, inserter GUI) * Fixed the steam engine power output indicator (allowing it to have value up to 100%)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed crash when using fast transfer (control click) in the demo levels 1 and 2. Note, that we also updated the scenario pack to version 0.9.7 so it is now compatible with current version.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * Fixed crash when reading held stack of inserter with an empty hand. * Keep modules in assembling machine when fast rebuilding.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • ...''Nintendo Switch version''' of Factorio was released on October 28, 2022. It is mostly identical to the PC version, the only large difference is the mis ...tem selected from the character inventory), controlled by the right stick. It behaves much like a mouse cursor - its position is relative to the physical
    16 KB (2,305 words) - 12:15, 15 February 2024
  • *50 burner inserters, 100 each of inserters, fast inserters, and long handed inserters ...arch)|worker robot cargo size 3]] and [[Inserter capacity bonus (research)|inserter capacity bonus 7]] are also unlocked for free (though cannot be further adv
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ** Change the way it works * [[Stack inserter]]
    7 KB (896 words) - 18:58, 24 September 2023
  • | {{Imagelink|Fast transport belt}} | {{Imagelink|Fast underground belt}}
    14 KB (2,273 words) - 17:30, 13 March 2024
  • ...fluid wagons, and optionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of ;Backpressure : What a machine, usually a belt segment or inserter, experiences when delivery stalls because its target is backed up.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • ...xed the possibility to break the scripting of the 3rd New hope campaign by fast replacing the boilers with pipe. * Fixed (once again) the inserter connection to rail in junctions. ([https://forums.factorio.com/10078 more])
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed incorrect error message, when setting the number of filters on an inserter ([https://forums.factorio.com/23496 more]). * Fixed incorrect error message, when setting the number of filters on an inserter. ([https://forums.factorio.com/23496 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed wrong connectivity in underground belt fast replace. ([https://forums.factorio.com/60589 more]) * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • ...ible save corruption when roboport was destroyed while robot was repairing it. ([https://forums.factorio.com/37647 more]) * Fixed that the game crashed when it was closed while sound settings were opened.
    42 KB (6,017 words) - 14:46, 24 September 2023
  • ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more]) ...te when a train stop placed from blueprint was built before a rail next to it. ([https://forums.factorio.com/110572 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • ...making progress as well the fact that pumping oil will gradually decrease it's yield, requiring the need travel further to find even more oil. Also note ...Middle click (or Command-Right-Click) the item in the Quickbar to remove it.
    44 KB (444 words) - 14:59, 14 July 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023