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Nuclear reactor

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Revision as of 03:56, 16 September 2017 by Itsthejoker (talk | contribs) (Grammar and clarity changes)
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Nuclear reactor.png
Nuclear reactor

Nuclear reactor entity.png

Recipe

Time.png
8
+
Advanced circuit.png
500
+
Concrete.png
500
+
Copper plate.png
500
+
Steel plate.png
500
Nuclear reactor.png
1

Total raw

Time.png
4.8k
+
Concrete.png
500
+
Copper plate.png
3k
+
Iron plate.png
1k
+
Plastic bar.png
1k
+
Steel plate.png
500

Recipe

Time.png
8
+
Advanced circuit.png
500
+
Concrete.png
500
+
Copper plate.png
500
+
Steel plate.png
500
Nuclear reactor.png
1

Total raw

Time.png
6.5k
+
Concrete.png
500
+
Copper plate.png
6.5k
+
Iron plate.png
2k
+
Plastic bar.png
2k
+
Steel plate.png
500

Map color

Health

500

Stack size

10

Dimensions

5×5

Energy consumption

40 MW (burner)

Maximum temperature

1000 °C

Mining time

0.5

Prototype type

reactor

Internal name

nuclear-reactor

Required technologies

Nuclear power (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Valid fuel

Uranium fuel cell.png


The nuclear reactor generates heat by burning uranium fuel cells. The heat can be used in a heat exchanger to produce steam which can be used to generate power. Unlike other forms of power generation, it is load-independent - each fuel cell will always be used completely in 200 seconds, regardless of load or the temperature of the reactor.

Instead of completely consuming the fuel, burning fuel in a nuclear reactor results in used up uranium fuel cells. These used up cells can be reprocessed in a centrifuge to get back some of the uranium used to create the fuel cells.

Reactors receive an adjacency bonus for adjacent operating reactors, which increases their effective thermal output by 100% per link. This means that two reactors operating next to each other will output a total of 160MW of thermal energy, with each reactor producing 40MW base and receiving 40MW of adjacency bonus. Un-fueled reactors do not confer any bonus.

Nuclear reactors have a heat capacity of 10 MJ/C. Thus, they can buffer 5 GJ of heat energy across their working range of 500C to 1000C, and require 4.85 GJ of energy to warm up from 15C to 500C when initially placed.

History

See also