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Flamethrower damage (research)

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Revision as of 19:55, 5 June 2017 by Bilka (talk | contribs) (typo)
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Flamethrower damage (research)/infobox

The flamethrower damage technologies affect flamethrower and flamethrower turret damage. This research is new with version 0.13.


Technology Cost Effects Cumulative
effect
Flamethrower damage (research).png
1
Flamethrower damage 1
Time.png
45
Science pack 1.png
1
Science pack 2.png
1
Military science pack.png
1
X 100
20% 20%
Flamethrower damage (research).png
2
Flamethrower damage 2
Time.png
45
Science pack 1.png
1
Science pack 2.png
1
Military science pack.png
1
X 200
20% 40%
Flamethrower damage (research).png
3
Flamethrower damage 3
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
X 250
30% 70%
Flamethrower damage (research).png
4
Flamethrower damage 4
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
X 250
30% 100%
Flamethrower damage (research).png
5
Flamethrower damage 5
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
X 400
40% 140%
Flamethrower damage (research).png
6
Flamethrower damage 6
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
X 500
20% 160%
Flamethrower damage (research).png
7-∞
Flamethrower damage 7-∞
Time.png
60
Science pack 1.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
Space science pack.png
1
X
2^(Level-7)*1000
(eg. 1000 for level 7)
20% per level 160% +
20%*(Level-6)

See also