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Fluoroketone (hot)

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Revision as of 02:27, 9 August 2025 by Alfonse (talk | contribs) (Odd way that coolant and production stats interact.)
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Fluoroketone (hot)

Recipe

10
+
50
+
50
+
1
+
1
50

Total raw

10
+
50
+
50
+
1
+
1

Prototype type

fluid

Internal name

fluoroketone-hot

Required technologies

Produced by

Consumed by

Space Age expansion exclusive feature.

Fluoroketone (hot) is the heated baseline form of fluoroketone coolant, and must be cooled in the cryogenic plant into fluoroketone (cold) before it can be used in an industrial process.

While the hot fluoroketone recipe does not have any direct requirements to be produced on Aquilo, the recipe uses ammonia and fluorine, both of which are only found on Aquilo and neither of which can be put into barrels. So it is not possible to generate new hot fluoroketone on any planet other than Aquilo.

Hot fluoroketone producers

The following recipes and processes generate some hot fluoroketone from cold fluoroketone inputs as a byproduct. The recipes below do not produce extra hot fluoroketone as productivity products.

Production statistics

The production statistics screen displays fluoroketone production and consumption in a potentially unexpected way. Effectively, the game's production statistics treats hot and cold fluoroketone as one fluid: "fluoroketone (hot)". Executing the recipe which cools fluoroketone down will not count as having consumed hot fluoroketone or produced cold fluoroketone. Recipes which consume cold fluoroketone are considered to have consumed hot fluoroketone instead (minute any hot fluoroketone they produce as a byproduct).

Fusion reactors and generators are not considered to consume or produce fluoroketone either. This means that recirculating coolant in fusion power plants will not be shown in the production statistics screen.

History